Registration + (auto) Login [problem]
#1

Hey guys,

Today I tried to make an Register + (Auto) login system,
But it wont work I didnt test it because I got errors and I dont know how to fix this, I tried a lot of things, but without any result.

Here are the errors:

PHP код:
C:\Users\Edward\Desktop\PlanetS\pawno\KamAdminOF.pwn(87) : error 017undefined symbol "str"
C:\Users\Edward\Desktop\Samp\pawno\RegLogin.pwn(89) : error 017undefined symbol "y_ini_Get"
C:\Users\Edward\Desktop\Samp\pawno\RegLogin.pwn(89) : error 033: array must be indexed (variable "tmp2")
C:\Users\Edward\Desktop\Samp\pawno\RegLogin.pwn(90) : error 017undefined symbol "tmpip"
C:\Users\Edward\Desktop\Samp\pawno\RegLogin.pwn(92) : error 017undefined symbol "Login"
C:\Users\Edward\Desktop\Samp\pawno\RegLogin.pwn(99) : error 029invalid expressionassumed zero
C
:\Users\Edward\Desktop\Samp\pawno\RegLogin.pwn(103) : warning 217loose indentation
C
:\Users\Edward\Desktop\Samp\pawno\RegLogin.pwn(110) : warning 217loose indentation
C
:\Users\Edward\Desktop\Samp\pawno\RegLogin.pwn(110) : error 029invalid expressionassumed zero
C
:\Users\Edward\Desktop\Samp\pawno\RegLogin.pwn(110) : error 004: function "S@@_OnPlayerDisconnect" is not implemented
C
:\Users\Edward\Desktop\Samp\pawno\RegLogin.pwn(130) : warning 225unreachable code
C
:\Users\Edward\Desktop\Samp\pawno\RegLogin.pwn(130) : error 029invalid expressionassumed zero
C
:\Users\Edward\Desktop\Samp\pawno\RegLogin.pwn(130) : error 004: function "S@@_OnPlayerDeath" is not implemented
C
:\Users\Edward\Desktop\Samp\pawno\RegLogin.pwn(132) : error 017undefined symbol "killerid"
C:\Users\Edward\Desktop\Samp\pawno\RegLogin.pwn(157) : error 030compound statement not closed at the end of file (started at line 86)
Pawn compiler 3.2.3664              Copyright (c1997-2006ITB CompuPhase
12 Errors

And, this is the script self.


PHP код:
#include <a_samp>
#include <YSI\y_ini>
//------------------------------------------------------------------------------
// 
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
//Defines
//------------------------------------------------------------------------------
#define COLOR_GREEN 0x00FF04FF
#define COLOR_RED 0xFF0000FF
#define COLOR_YELLOW 0xFFFB00FF
#define COLOR_ORANGE 0xFFA200FF
#define COLOR_GREY 0xBABABAFF
#define PATH "/Users/%s.ini"
//------------------------------------------------------------------------------
enum pInfo
{
    
pPass,
    
pSkin,
    
pColor,
    
pCash,
    
pAdmin,
    
pKills,
    
pDeaths
}
new 
PlayerInfo[MAX_PLAYERS][pInfo];
//------------------------------------------------------------------------------
forward LoadUser_data(playerid,name[],value[]);
public 
LoadUser_data(playerid,name[],value[])
{
    
INI_Int("Password",PlayerInfo[playerid][pPass]);
    
INI_Int("Skin",PlayerInfo[playerid][pSkin]);
    
INI_Int("Color",PlayerInfo[playerid][pColor]);
    
INI_Int("Cash",PlayerInfo[playerid][pCash]);
    
INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    
INI_Int("Kills",PlayerInfo[playerid][pKills]);
    
INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    return 
1;
}
//------------------------------------------------------------------------------
stock UserPath(playerid)
{
    new 
string[128],playername[MAX_PLAYER_NAME];
    
GetPlayerName(playerid,playername,sizeof(playername));
    
format(string,sizeof(string),PATH,playername);
    return 
string;
}
//------------------------------------------------------------------------------
stock udb_hash(buf[]){
    new 
length=strlen(buf);
    new 
s1 1;
    new 
s2 0;
    new 
n;
    for (
n=0n<lengthn++)
    {
        
s1 = (s1 buf[n]) % 65521;
        
s2 = (s2 s1)     % 65521;
    }
    return (
s2 << 16) + s1;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// OnPlayerConnect (Register, Login, Auto Login...
//------------------------------------------------------------------------------
public OnPlayerConnect(playerid)
{
    if(
fexist(UserPath(playerid)))
    {
        
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra true, .extra playerid);
        if(
fexist(str))
                {
                new 
tmp2[256]; tmp2 y_ini_Get(str,"ip");
                if(!
strcmp(tmpip,tmp2,true))
                        {
                        
Login(playerid);
                        
SendClientMessage(playerid,COLOR_GREEN,"You have been automatically logged in.");
                        }
                        else
                        {
                
SendClientMessage(playerid,COLOR_ORANGE,"Welcome, you are NOT registered. Please /register.");
                }
                else
                {
                
SendClientMessage(playerid,COLOR_ORANGE,"There was something wrong, you are not automatically logged in. Please /login.");
        }
        return 
1;
}
//------------------------------------------------------------------------------
// OnPlayerDisconnect
//------------------------------------------------------------------------------
public OnPlayerDisconnect(playeridreason)
{
    new 
INI:File INI_Open(UserPath(playerid));
    
INI_SetTag(File,"data");
    
INI_WriteInt(File,"Skin",GetPlayerSkin(playerid));
    
INI_WriteInt(File,"Color",GetPlayerColor(playerid));
    
INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    
INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
    
INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    
INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    
INI_Close(File);
    return 
1;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// OnPlayerDeath +kills +Deaths etc..
//------------------------------------------------------------------------------
public OnPlayerDeath(playeridkilleridreason)
{
    
PlayerInfo[killerid][pKills]++;
    
PlayerInfo[playerid][pDeaths]++;
    return 
1;
}
//============================================================================== 
Missing some things? I think yes but I still didnt know what, and I dont know how to fix this..
Anyone that can help me out of this?,

Thank you
Reply
#2

I hope that script you gave us was not full.

I did not found any commands, functions.
This is the max thing I can fix.
pawn Код:
#include <a_samp>
#include <YSI\y_ini>
#include <ZCMD>
//------------------------------------------------------------------------------
//
//------------------------------------------------------------------------------

//------------------------------------------------------------------------------
//Defines
//------------------------------------------------------------------------------

#define COLOR_GREEN 0x00FF04FF
#define COLOR_RED 0xFF0000FF
#define COLOR_YELLOW 0xFFFB00FF
#define COLOR_ORANGE 0xFFA200FF
#define COLOR_GREY 0xBABABAFF


#pragma tabsize 0

#define PATH "/Users/%s.ini"

//------------------------------------------------------------------------------

enum pInfo
{
    pPass,
    pSkin,
    pColor,
    pCash,
    pAdmin,
    pKills,
    pDeaths,
    pIP[20]
}
new PlayerInfo[MAX_PLAYERS][pInfo];

//------------------------------------------------------------------------------

forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",PlayerInfo[playerid][pPass]);
    INI_Int("Skin",PlayerInfo[playerid][pSkin]);
    INI_Int("Color",PlayerInfo[playerid][pColor]);
    INI_Int("Cash",PlayerInfo[playerid][pCash]);
    INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    INI_Int("Kills",PlayerInfo[playerid][pKills]);
    INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    return 1;
}

//------------------------------------------------------------------------------

stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),PATH,playername);
    return string;
}

//------------------------------------------------------------------------------

stock udb_hash(buf[]){
    new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n<length; n++)
    {
        s1 = (s1 + buf[n]) % 65521;
        s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
}

//------------------------------------------------------------------------------

//------------------------------------------------------------------------------
// OnPlayerConnect (Register, Login, Auto Login...
//------------------------------------------------------------------------------


public OnPlayerConnect(playerid)
{
    if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                new tmpip[20];
                GetPlayerIp(playerid,tmpip,20);
               
                if(!strcmp(tmpip,PlayerInfo[playerid][pIP],true))
                        {
                        Login(playerid);
                        SendClientMessage(playerid,COLOR_GREEN,"You have been automatically logged in.");
                        }
                else
                {
                SendClientMessage(playerid,COLOR_ORANGE,"There was something wrong, you are not automatically logged in. Please /login.");
                }
    }
    else
    {
        SendClientMessage(playerid,COLOR_ORANGE,"Welcome, you are NOT registered. Please /register.");
    }
        return 1;
}

//------------------------------------------------------------------------------
// OnPlayerDisconnect
//------------------------------------------------------------------------------

public OnPlayerDisconnect(playerid, reason)
{
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"data");
    INI_WriteInt(File,"Skin",GetPlayerSkin(playerid));
    INI_WriteInt(File,"Color",GetPlayerColor(playerid));
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
    INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Close(File);
    return 1;
}

//------------------------------------------------------------------------------

//------------------------------------------------------------------------------
// OnPlayerDeath +kills +Deaths etc..
//------------------------------------------------------------------------------

public OnPlayerDeath(playerid, killerid, reason)
{
    PlayerInfo[killerid][pKills]++;
    PlayerInfo[playerid][pDeaths]++;
    return 1;
}

//==============================================================================
Also, when player login/register add
pawn Код:
GetPlayerIp(playerid,PlayerInfo[playerid][pIP],20);
for auto login feature.
Reply
#3

No the script that I just sended is not full he is not finished:P

Thanks for help I go test it now

Ty
Reply
#4

Ok, I got it so:

PHP код:
#include <a_samp>
#include <YSI\y_ini>
#include <ZCMD>
//------------------------------------------------------------------------------
//
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
//Defines
//------------------------------------------------------------------------------
#define COLOR_GREEN 0x00FF04FF
#define COLOR_RED 0xFF0000FF
#define COLOR_YELLOW 0xFFFB00FF
#define COLOR_ORANGE 0xFFA200FF
#define COLOR_GREY 0xBABABAFF
#pragma tabsize 0
#define PATH "/Users/%s.ini"
//------------------------------------------------------------------------------
enum pInfo
{
    
pPass,
    
pSkin,
    
pColor,
    
pCash,
    
pAdmin,
    
pKills,
    
pDeaths,
    
pIP[20]
}
new 
PlayerInfo[MAX_PLAYERS][pInfo];
//------------------------------------------------------------------------------
forward LoadUser_data(playerid,name[],value[]);
public 
LoadUser_data(playerid,name[],value[])
{
    
INI_Int("Password",PlayerInfo[playerid][pPass]);
    
INI_Int("Skin",PlayerInfo[playerid][pSkin]);
    
INI_Int("Color",PlayerInfo[playerid][pColor]);
    
INI_Int("Cash",PlayerInfo[playerid][pCash]);
    
INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    
INI_Int("Kills",PlayerInfo[playerid][pKills]);
    
INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    return 
1;
}
//------------------------------------------------------------------------------
stock UserPath(playerid)
{
    new 
string[128],playername[MAX_PLAYER_NAME];
    
GetPlayerName(playerid,playername,sizeof(playername));
    
format(string,sizeof(string),PATH,playername);
    return 
string;
}
//------------------------------------------------------------------------------
stock udb_hash(buf[]){
    new 
length=strlen(buf);
    new 
s1 1;
    new 
s2 0;
    new 
n;
    for (
n=0n<lengthn++)
    {
        
s1 = (s1 buf[n]) % 65521;
        
s2 = (s2 s1)     % 65521;
    }
    return (
s2 << 16) + s1;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// OnPlayerConnect (Register, Login, Auto Login...
//------------------------------------------------------------------------------
public OnPlayerConnect(playerid)
{
    if(
fexist(UserPath(playerid)))
    {
        
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra true, .extra playerid);
            new 
tmpip[20];
            
GetPlayerIp(playerid,tmpip,20);
                       if(!
strcmp(tmpip,PlayerInfo[playerid][pIP],true))
                    {
                    
Login(playerid);
                    
SendClientMessage(playerid,COLOR_GREEN,"You have been automatically logged in.");
                    }
            else
            {
            
SendClientMessage(playerid,COLOR_ORANGE,"There was something wrong, you are not automatically logged in. Please /login.");
            }
    }
    else
    {
        
SendClientMessage(playerid,COLOR_ORANGE,"Welcome, you are NOT registered. Please /register.");
    }
        return 
1;}
//------------------------------------------------------------------------------
// OnPlayerDisconnect
//------------------------------------------------------------------------------
public OnPlayerDisconnect(playeridreason)
{
    new 
INI:File INI_Open(UserPath(playerid));
    
INI_SetTag(File,"data");
    
INI_WriteInt(File,"Skin",GetPlayerSkin(playerid));
    
INI_WriteInt(File,"Color",GetPlayerColor(playerid));
    
INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    
INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
    
INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    
INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    
INI_Close(File);
    return 
1;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// OnPlayerDeath +kills +Deaths etc..
//------------------------------------------------------------------------------
public OnPlayerDeath(playeridkilleridreason)
{
    
PlayerInfo[killerid][pKills]++;
    
PlayerInfo[playerid][pDeaths]++;
    return 
1;
}
//==============================================================================
//------------------------------------------------------------------------------
// Register command (/register)
//------------------------------------------------------------------------------
CMD:register(playerid,params[])
{
        new 
name[90];
        
GetPlayerIp(playerid,PlayerInfo[playerid][pIP],20);
        
GetPlayerName(playerid,name,sizeof(name));
        if (
pInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,COLOR_GREEN,"You have been succesfully logged in.");
        if (
udb_Exists(name)) return SendClientMessage(playerid,COLOR_ORANGE,"Sorry, this account is already exists, please login or choose another nickname.");
        if (
strlen(params) == 0) return SendClientMessage(playerid,COLOR_ORANGE,"You must be type /register <password>");
        if (
udb_Create(name,params))
        {
                new 
file[256],ip[100],tmp[260];
                
GetPlayerName(playerid,name,sizeof(name)); format(file,sizeof(file),"%s.ini",udb_encode(name));
                
GetPlayerIp(playerid,ip,100);
                
dini_Set(file,"ip",tmp);
                
dUserSetINT(name).("Skin",0);
                
dUserSetINT(name).("Color",0);
                
dUserSetINT(name).("Cash",0);
                
dUserSetINT(name).("Admin",0);
                
dUserSetINT(name).("Kills",0);
                
dUserSetINT(name).("Deaths",0);
                
Stats[playerid][LoggedIn] = 1;
                
SendClientMessage(playerid,COLOR_GREEN"You have been succesfully registered and logged in.");
                
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
                return 
1;
        }
        return 
1;
}
//------------------------------------------------------------------------------
// Login command (/login)
//------------------------------------------------------------------------------
CMD:login(playerid,params[])
{
        new 
name[24];
        
GetPlayerIp(playerid,PlayerInfo[playerid][pIP],20);
        
GetPlayerName(playerid,name,sizeof(name));
        if (
Stats[playerid][LoggedIn] == 1) return SendClientMessage(playerid,COLOR_ORANGE,"Sorry, you are already logged in.");
        if (!
udb_Exists(name)) return SendClientMessage(playerid,COLOR_ORANGE,"This account doesn't exist, please use /register <password>.");
        if (
strlen(params)==0) return SendClientMessage(playerid,COLOR_ORANGE,"You must be type login <password>");
        if (
udb_CheckLogin(name,params))
        {
                new 
file[256], tmp3[100];
                
format(file,sizeof(file),"%s.ini",udb_encode(name));
                
GetPlayerIp(playerid,tmp3,100);
                
dini_Set(file,"ip",tmp3);
                
Login(playerid);
                
SendClientMessage(playerid,COLOR_GREEN,"You have been successfully logged in");
        }
        else
        {
                
Failed[playerid]++;
                if(
Failed[playerid] == 5)
                {
                        new 
string[128];
                        
format(stringsizeof(string), "%s has been kicked for bad login attempts.",name);
                        
SendClientMessageToAll(COLOR_REDstring);
                        
Kick(playerid);
                }
                return 
SendClientMessage(playerid,COLOR_ORANGE,"Login failed! incorrect password.");
        }
        return 
1;

I have just add a /register and /login command, and I have added the ip check in the /register and /login command.

but I got errors...

Namely:

PHP код:
C:\Users\Edward\Desktop\Samp\pawno\RegLog.pwn(79) : error 017undefined symbol "Login"
C:\Users\Edward\Desktop\Samp\pawno\RegLog.pwn(128) : error 028invalid subscript (not an array or too many subscripts): "pInfo"
C:\Users\Edward\Desktop\Samp\pawno\RegLog.pwn(128) : warning 215expression has no effect
C
:\Users\Edward\Desktop\Samp\pawno\RegLog.pwn(128) : error 001expected token";"but found "]"
C:\Users\Edward\Desktop\Samp\pawno\RegLog.pwn(128) : error 029invalid expressionassumed zero
C
:\Users\Edward\Desktop\Samp\pawno\RegLog.pwn(128) : fatal error 107too many error messages on one line
Compilation aborted
.Pawn compiler 3.2.3664              Copyright (c1997-2006ITB CompuPhase
5 Errors

Reply
#5

I am sure what you are doing is copy pasting script from somewhere without even knowing what it does.
I can surely say that wont work.

I suggest you to start from Basics.

Here, I fixed your code
pawn Код:
#include <a_samp>
#include <YSI\y_ini>
#include <ZCMD>
#include <dudb>
#include <dini>
//------------------------------------------------------------------------------
//
//------------------------------------------------------------------------------

//------------------------------------------------------------------------------
//Defines
//------------------------------------------------------------------------------
#define COLOR_GREEN 0x00FF04FF
#define COLOR_RED 0xFF0000FF
#define COLOR_YELLOW 0xFFFB00FF
#define COLOR_ORANGE 0xFFA200FF
#define COLOR_GREY 0xBABABAFF
#pragma tabsize 0
#define PATH "/Users/%s.ini"
//------------------------------------------------------------------------------
enum pInfo
{
    pPass,
    pSkin,
    pColor,
    pCash,
    pAdmin,
    pKills,
    pDeaths,
    pIP[20],
    LoggedIn
}
new PlayerInfo[MAX_PLAYERS][pInfo];

new Failed[MAX_PLAYERS];
//------------------------------------------------------------------------------
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",PlayerInfo[playerid][pPass]);
    INI_Int("Skin",PlayerInfo[playerid][pSkin]);
    INI_Int("Color",PlayerInfo[playerid][pColor]);
    INI_Int("Cash",PlayerInfo[playerid][pCash]);
    INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    INI_Int("Kills",PlayerInfo[playerid][pKills]);
    INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    return 1;
}
//------------------------------------------------------------------------------
stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),PATH,playername);
    return string;
}
//------------------------------------------------------------------------------
/*stock udb_hash(buf[]){
    new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n<length; n++)
    {
        s1 = (s1 + buf[n]) % 65521;
        s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
}*/

//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// OnPlayerConnect (Register, Login, Auto Login...
//------------------------------------------------------------------------------
public OnPlayerConnect(playerid)
{
    if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
            new tmpip[20];
            GetPlayerIp(playerid,tmpip,20);

                       if(!strcmp(tmpip,PlayerInfo[playerid][pIP],true))
                    {
                   
                    SendClientMessage(playerid,COLOR_GREEN,"You have been automatically logged in.");
                    }
            else
            {
            SendClientMessage(playerid,COLOR_ORANGE,"There was something wrong, you are not automatically logged in. Please /login.");
            }
    }
    else
    {
        SendClientMessage(playerid,COLOR_ORANGE,"Welcome, you are NOT registered. Please /register.");
    }
        return 1;}
//------------------------------------------------------------------------------
// OnPlayerDisconnect
//------------------------------------------------------------------------------
public OnPlayerDisconnect(playerid, reason)
{
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"data");
    INI_WriteInt(File,"Skin",GetPlayerSkin(playerid));
    INI_WriteInt(File,"Color",GetPlayerColor(playerid));
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
    INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Close(File);
    return 1;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// OnPlayerDeath +kills +Deaths etc..
//------------------------------------------------------------------------------
public OnPlayerDeath(playerid, killerid, reason)
{
    PlayerInfo[killerid][pKills]++;
    PlayerInfo[playerid][pDeaths]++;
    return 1;
}
//==============================================================================
//------------------------------------------------------------------------------
// Register command (/register)
//------------------------------------------------------------------------------

CMD:register(playerid,params[])
{
        new name[90];
        GetPlayerIp(playerid,PlayerInfo[playerid][pIP],20);
        GetPlayerName(playerid,name,sizeof(name));
        if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,COLOR_GREEN,"You have been succesfully logged in.");
        if (udb_Exists(name)) return SendClientMessage(playerid,COLOR_ORANGE,"Sorry, this account is already exists, please login or choose another nickname.");
        if (strlen(params) == 0) return SendClientMessage(playerid,COLOR_ORANGE,"You must be type /register <password>");
        if (udb_Create(name,params))
        {
                new file[256],ip[100],tmp[260];
                GetPlayerName(playerid,name,sizeof(name)); format(file,sizeof(file),"%s.ini",udb_encode(name));
                GetPlayerIp(playerid,ip,100);
                dini_Set(file,"ip",tmp);
                dUserSetINT(name).("Skin",0);
                dUserSetINT(name).("Color",0);
                dUserSetINT(name).("Cash",0);
                dUserSetINT(name).("Admin",0);
                dUserSetINT(name).("Kills",0);
                dUserSetINT(name).("Deaths",0);
                PlayerInfo[playerid][LoggedIn] = 1;
                SendClientMessage(playerid,COLOR_GREEN, "You have been succesfully registered and logged in.");
                PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
                return 1;
        }
        return 1;
}

//------------------------------------------------------------------------------
// Login command (/login)
//------------------------------------------------------------------------------

CMD:login(playerid,params[])
{
        new name[24];
        GetPlayerIp(playerid,PlayerInfo[playerid][pIP],20);
        GetPlayerName(playerid,name,sizeof(name));
        if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,COLOR_ORANGE,"Sorry, you are already logged in.");
        if (!udb_Exists(name)) return SendClientMessage(playerid,COLOR_ORANGE,"This account doesn't exist, please use /register <password>.");
        if (strlen(params)==0) return SendClientMessage(playerid,COLOR_ORANGE,"You must be type login <password>");
        if (udb_CheckLogin(name,params))
        {
                new file[256], tmp3[100];
                format(file,sizeof(file),"%s.ini",udb_encode(name));
                GetPlayerIp(playerid,tmp3,100);
                dini_Set(file,"ip",tmp3);
                SendClientMessage(playerid,COLOR_GREEN,"You have been successfully logged in");
        }
        else
        {
                Failed[playerid]++;
                if(Failed[playerid] == 5)
                {
                        new string[128];
                        format(string, sizeof(string), "%s has been kicked for bad login attempts.",name);
                        SendClientMessageToAll(COLOR_RED, string);
                        Kick(playerid);
                }
                return SendClientMessage(playerid,COLOR_ORANGE,"Login failed! incorrect password.");
        }
        return 1;
}
Reply
#6

Thanks, nah it isnt copying:P
Me and me friend just created it:P

Thx man plus rep for you
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