[Ajuda] BR- Escudo- Shield- BUG {Tiro Passando-shot through}
#1

Hello guys, I am Brazilian, I want to know how do I fix this command does not know configure script filter'm beginner just know the command to change ...
I have a shell here, just when he will defend the shot goes ..
Can anyone help me?
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Olб galera, sou brasileiro, quero saber como que eu faзo para arrumar esse comando nгo sei configurar filter script sou iniciante sу sei mudar os comando...
Eu tenho um escudo aqui, sу que quando ele vai defender os tiro passa..
Alguйm pode me ajudar?

Esse й oque eu uso:



Galera, arrumem isso e me mande pronto pois eu nгo sei modificar.
Caso tenham MSN me adc.

personal things, organize it and send me ready for change I do not know.
If I have MSN adc.

DAVITELES10@HOTMAIL.COM
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#2

o objeto escudo da pm passa os tiros mesmo.
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#3

Nгo tem como resolver isso ?
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#4

#include <a_samp>
#include <core>
#include <float>


public OnPlayerCommandText(playerid, cmdtext)
{
if(!strcmp(cmdtext, "/escudo", true))
{
new Float:var0 = 0.0;
GetPlayerArmour(playerid, var0);
if(var0 > 0)
{
return SendClientMessage(playerid, 0xFDE39DAA, "Vocк Ja Esta Equipado!.");
}
if(GetPlayerSkin(playerid) > 279 && GetPlayerSkin(playerid) < 289)
{
SetPlayerAttachedObject(playerid, 1, 19142, 1, 1036831949, 1028443341, 0, 0, 0, 0, 1065353216, 1065353216, 1065353216);
SetPlayerAttachedObject(playerid, 2, 19141, 2, 1038174126, 0, 0, 0, 0, 0, 1065353216, 1065353216, 1065353216);
SetPlayerAttachedObject(playerid, 3, 18637, 13, 1051931443, 0, 0, 0, 0, 1127481344, 1065353216, 1065353216, 1065353216);
SetPlayerAttachedObject(playerid, 4, 18642, 7, 1036831949, 0, 3185657774, 0, 3266576384, 1119092736, 1065353216, 1065353216, 1065353216);
GivePlayerWeapon(playerid, 3, 1);
SetPlayerArmour(playerid, 100.0);
SendClientMessage(playerid, 0xFDE39DAA, "Equipamentos colocados!.");
}
else
{
SendClientMessage(playerid, 0xFDE39DAA, "Vocк Nao й Um cop!.");
}
return 1;
}
return 0;
}

public OnPlayerUpdate(playerid)
{
new Float:var0 = 0.0;
GetPlayerArmour(playerid, var0);
if(var0 < 1)
{
RemovePlayerAttachedObject(playerid, 1);
}
return 1;
}

public OnFilterScriptExit()
{
for(new var0 = 0; var0 < 500; var0++)
{
RemovePlayerAttachedObject(var0, 1);
RemovePlayerAttachedObject(var0, 2);
RemovePlayerAttachedObject(var0, 3);
RemovePlayerAttachedObject(var0, 4);
}
return 1;
}

Esse й o comando
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