Suggestions for future SA:MP updates

Quote:
Originally Posted by Makaveli93
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Fix the lag shooting thing, MTA done it years ago, why shouldn't SAMP have it as well? Also, make cars destroyable when they're not occupied.
Cars destroyable when they're not occupied is already possible.
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Limiter on bikes while jumping
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Quote:
Originally Posted by DeadSkyTkb
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Limiter on bikes while jumping
Get/SetVehicleVelocity
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Making servers in server.cfg add the server type 0 DM 1TDM and so, so players press afilter and only the ecific servers appear
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That's a nice idea Jua but it needs more game-types listed then :

Quote:
Originally Posted by Main Game-Types
0 - Unknown / Other
1 - DM / TDM
2 - Freeroam
3 - RPG / RP
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Quote:
Originally Posted by TheArcher
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Cars destroyable when they're not occupied is already possible.
How? I haven't seen it in any server.
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Quote:
Originally Posted by Gryphus One
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How? I haven't seen it in any server.
https://sampwiki.blast.hk/wiki/OnUnoccupiedVehicleUpdate
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Quote:
Originally Posted by TheArcher
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I know that callback, but afaik it only detects the unoccupied vehicle being moved, not when you attack it, so if you shoot the vehicle won't be moved and the callback won't be called.
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Quote:
Originally Posted by Gryphus One
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I know that callback, but afaik it only detects the unoccupied vehicle being moved, not when you attack it, so if you shoot the vehicle won't be moved and the callback won't be called.
Just play with variables. Const damage for any guns, When the Vehicle HP < amount = explode.
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Quote:
Originally Posted by TheArcher
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Just play with variables. Const damage for any guns, When the Vehicle HP < amount = explode.
It's too buggy if you do that by scripting, check this and you will understand what I mean: https://sampforum.blast.hk/showthread.php?tid=187259
I needs to be implemented in the SA-MP's source code.
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Just made that:

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Nice! That would be done with the Object Text functions too, but a pre-textured object would be cool
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Quote:
Originally Posted by Pinguinn
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You can also use a custom ban system which would tell the player the reason why he is banned.
Okey, but some players cheat on applications for unbans - and sometimes scriptable AntyCheat can do mistake and ban innocent player...

Quote:
Originally Posted by Emmet_
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And for example, some noob ass scripter would do this:

pawn Код:
public OnPlayerUpdate(playerid)
{
    TakePlayerScreenshot(playerid);
    return 1;
}
There are many functions that written in the OPU will lag the player, this is no reason to denied this idea.


Quote:
Originally Posted by costel_nistor96
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Another suggestion: Leaving us to disable objective from SetVehicleParamsForPlayer without respawning the vehicle.
You can disable objective without respawn in this way:
Код:
SetVehicleParamsEx(vehicleid, -1, -1, -1, -1, -1, -1, false);
Quote:
Originally Posted by bogdyutzu
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AttachMapIconToPlayer(playerid, mapicon)
AttachMapIconToVehicle(vehicleid, mapicon)
That's great! Could also be for objects (ex. scriptable SAM missle from Area69):
Код:
AttachMapIconToObject(objectid, mapicon);
and of course detach for everything.
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Quote:
Originally Posted by adik311
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You can disable objective without respawn in this way:
Код:
SetVehicleParamsEx(vehicleid, -1, -1, -1, -1, -1, -1, false);
I know that thing, but we need per player, not global, like when somebody have to find you on GPS.
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What about adding multi-player stuff?
[ame]http://www.youtube.com/watch?v=LxfDwIunLGw[/ame]

Aiming your cursor and shooting vehicles
Different aiming in vehicle

and all the shit the single-player multiplayer can do..
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Quote:
Originally Posted by Kar
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What about adding multi-player stuff?
http://www.youtube.com/watch?v=LxfDwIunLGw

Aiming your cursor and shooting vehicles
Different aiming in vehicle

and all the shit the single-player multiplayer can do..
YES!!!
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Yes good idea.
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Nicee! Much effort eh :P
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Add some other grass (That were deleted) I mean like desert grass etc..
Add some new other grass similar to that we had before.. So it dosen't make issues etc...
It looks much better! And u get another gaming "feeling"...
Would be good if we had it in different sizes small, medium, big, huge..

Also on this pic it look's much more like a war server with that grass...


Pic: In attachments.

Edit:

1 more idea!:

A carvan object with "normal" wheels that u can attach to vehicle! Would be epic...


Edit2: In client add wich launge the server are using, to left (There it says players etc)..
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Quote:
Originally Posted by FireCat
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SetPlayerWayPoint(playerid, Float, Float:y, Float:z);
Can be used with SetPlayerMapIcon? MAPICON_GLOBAL...
I guess the current developers are too lazy for that but anyway amazing idea..
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