undefined symbol "playerid" HELP !
#1

Hi ! I Want To Remove This Buildings And When I Compile It Shows Me This Error : undefined symbol "playerid"

RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4063, 1578.4688, -1676.4219, 13.0703, 0.25);
RemoveBuildingForPlayer(playerid, 4064, 1571.6016, -1675.7500, 35.6797, 0.25);
RemoveBuildingForPlayer(playerid, 4096, 1602.9141, -1608.1641, 19.0547, 0.25);
RemoveBuildingForPlayer(playerid, 4097, 1605.1406, -1728.9375, 18.2734, 0.25);
RemoveBuildingForPlayer(playerid, 1525, 1549.8906, -1714.5234, 15.1016, 0.25);
RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
RemoveBuildingForPlayer(playerid, 713, 1457.9375, -1620.6953, 13.4531, 0.25);
RemoveBuildingForPlayer(playerid, 4228, 1568.2891, -1677.7813, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1538.5234, -1609.8047, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 4229, 1597.9063, -1699.7500, 30.2109, 0.25);
RemoveBuildingForPlayer(playerid, 4230, 1597.9063, -1699.7500, 30.2109, 0.25);
RemoveBuildingForPlayer(playerid, 713, 1496.8672, -1707.8203, 13.4063, 0.25);
RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1258, 1445.0078, -1704.7656, 13.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1258, 1445.0078, -1692.2344, 13.6953, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1496.9766, -1686.8516, 11.8359, 0.25);
RemoveBuildingForPlayer(playerid, 1286, 1504.7500, -1695.0547, 13.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1285, 1504.7500, -1694.0391, 13.5938, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1508.4453, -1668.7422, 22.2578, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.4453, -1713.3047, 14.4297, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1709.6406, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.2969, -1702.6016, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1693.3906, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1689.9844, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1687.1016, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1545.5234, -1678.8438, 14.0000, 0.25);
RemoveBuildingForPlayer(playerid, 1536, 1555.9297, -1677.1250, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1677.7266, 16.4375, 0.25);
RemoveBuildingForPlayer(playerid, 4032, 1568.2891, -1677.7813, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 4232, 1568.2891, -1677.7813, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 1536, 1555.8906, -1674.1094, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1673.4609, 16.4375, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1545.5625, -1672.2188, 14.0000, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1664.6250, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1658.3438, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1661.0313, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 4091, 1605.1406, -1728.9375, 18.2734, 0.25);
RemoveBuildingForPlayer(playerid, 3975, 1578.4688, -1676.4219, 13.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3976, 1571.6016, -1675.7500, 35.6797, 0.25);
RemoveBuildingForPlayer(playerid, 4192, 1591.6953, -1674.8516, 20.4922, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.4766, -1648.4531, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1642.0313, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.7422, -1638.9141, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1538.5234, -1609.8047, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 4090, 1602.9141, -1608.1641, 19.0547, 0.25);
RemoveBuildingForPlayer(playerid, 1438, -88.1094, -1598.7188, 1.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1370, -86.5703, -1595.1406, 2.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3173, -93.0938, -1593.5234, 1.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1462, -93.6797, -1588.0781, 1.5078, 0.25);
RemoveBuildingForPlayer(playerid, 3174, -75.1719, -1596.3047, 1.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1438, -79.2578, -1593.4688, 1.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1447, -74.8203, -1607.2578, 3.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1370, -72.4141, -1596.7734, 2.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1370, -74.1875, -1583.9922, 2.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3175, -101.8203, -1577.6875, 1.4063, 0.25);
RemoveBuildingForPlayer(playerid, 1457, -91.0156, -1576.6250, 3.1953, 0.25);
RemoveBuildingForPlayer(playerid, 1370, -100.8203, -1580.4219, 2.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1438, -93.2109, -1569.4844, 1.5000, 0.25);
RemoveBuildingForPlayer(playerid, 3175, -77.9375, -1581.3125, 1.4063, 0.25);
RemoveBuildingForPlayer(playerid, 1472, -75.5859, -1581.0703, 2.0234, 0.25);
RemoveBuildingForPlayer(playerid, 727, -73.8203, -1569.1719, 1.3516, 0.25);
RemoveBuildingForPlayer(playerid, 3173, -90.6406, -1562.9375, 1.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1438, -77.0625, -1542.6016, 1.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1412, -70.4141, -1604.3750, 3.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1447, -66.2891, -1601.2266, 3.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1457, -71.0000, -1574.0859, 3.1953, 0.25);
RemoveBuildingForPlayer(playerid, 3175, -64.3828, -1572.2109, 1.4063, 0.25);
RemoveBuildingForPlayer(playerid, 1438, -62.2734, -1569.2891, 1.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1370, -61.6641, -1573.4609, 2.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -53.8125, -1585.8594, 3.0859, 0.25);
RemoveBuildingForPlayer(playerid, 1438, -56.0625, -1575.6563, 1.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1447, -50.8281, -1581.7656, 3.1641, 0.25);
RemoveBuildingForPlayer(playerid, 1412, -47.5547, -1577.6484, 3.1641, 0.25);
RemoveBuildingForPlayer(playerid, 1412, -44.5625, -1573.3672, 3.1641, 0.25);
RemoveBuildingForPlayer(playerid, 1370, -64.0000, -1550.2578, 2.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3175, -55.2813, -1557.4531, 1.4063, 0.25);
RemoveBuildingForPlayer(playerid, 1370, -56.1563, -1560.4609, 2.1563, 0.25);
RemoveBuildingForPlayer(playerid, 727, -49.3984, -1560.0078, 1.4609, 0.25);
RemoveBuildingForPlayer(playerid, 3174, -44.2891, -1561.3125, 1.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1370, -43.7422, -1563.6875, 2.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3173, -67.2344, -1544.2188, 1.5547, 0.25);
RemoveBuildingForPlayer(playerid, 2060, 2810.3047, -1172.8516, 1025.2109, 0.25);
RemoveBuildingForPlayer(playerid, 2060, 2810.3047, -1172.8516, 1025.0469, 0.25);
RemoveBuildingForPlayer(playerid, 2060, 2811.6016, -1172.8516, 1025.0469, 0.25);
RemoveBuildingForPlayer(playerid, 2060, 2811.6016, -1172.8516, 1025.2109, 0.25);
RemoveBuildingForPlayer(playerid, 2064, 2810.8359, -1171.8984, 1025.2031, 0.25);
RemoveBuildingForPlayer(playerid, 4504, 56.3828, -1531.4531, 6.7266, 0.25);
RemoveBuildingForPlayer(playerid, 4505, 14.4609, -1347.3281, 11.6797, 0.25);
RemoveBuildingForPlayer(playerid, 4506, -18.2266, -1335.9844, 12.7266, 0.25);
RemoveBuildingForPlayer(playerid, 4507, 53.9609, -1018.9922, 23.3359, 0.25);
Reply
#2

Put that in OnPlayerConnect! There are no players connected when the gamemode starts!
Reply
#3

You have to put this under "OnPlayerConnect" callback.
Reply
#4

but HOW ! GIVE ME HERE THE CODE !
Reply
#5

pawn Код:
public OnPlayerConnect(playerid)
{
    RemoveBuildingForPlayer(playerid, /*Etcetra*/);
    //Rest of code
    return 1;
}
Don't attempt to remove buildings if you don't even know where to place the damn code.
Reply
#6

So I Have To Put It Like This ?
public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
}
return 1;
}
?
Reply
#7

Quote:
Originally Posted by RayBan
Посмотреть сообщение
So I Have To Put It Like This ?
public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
}
return 1;
}
?
Yes you have to.
EDIT: Here is the whole code

pawn Код:
public OnPlayerConnect(playerid)
{
    RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 4063, 1578.4688, -1676.4219, 13.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 4064, 1571.6016, -1675.7500, 35.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 4096, 1602.9141, -1608.1641, 19.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 4097, 1605.1406, -1728.9375, 18.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 1525, 1549.8906, -1714.5234, 15.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 713, 1457.9375, -1620.6953, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 4228, 1568.2891, -1677.7813, 10.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 1266, 1538.5234, -1609.8047, 19.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 4229, 1597.9063, -1699.7500, 30.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 4230, 1597.9063, -1699.7500, 30.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 713, 1496.8672, -1707.8203, 13.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 1258, 1445.0078, -1704.7656, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1258, 1445.0078, -1692.2344, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1496.9766, -1686.8516, 11.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 1286, 1504.7500, -1695.0547, 13.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 1285, 1504.7500, -1694.0391, 13.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1508.4453, -1668.7422, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1541.4453, -1713.3047, 14.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1709.6406, 13.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1541.2969, -1702.6016, 14.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1693.3906, 14.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1689.9844, 13.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1687.1016, 14.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 646, 1545.5234, -1678.8438, 14.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 1536, 1555.9297, -1677.1250, 15.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1677.7266, 16.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 4032, 1568.2891, -1677.7813, 10.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 4232, 1568.2891, -1677.7813, 10.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 1536, 1555.8906, -1674.1094, 15.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1673.4609, 16.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 646, 1545.5625, -1672.2188, 14.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1664.6250, 14.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1658.3438, 14.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1661.0313, 13.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 4091, 1605.1406, -1728.9375, 18.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 3975, 1578.4688, -1676.4219, 13.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 3976, 1571.6016, -1675.7500, 35.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 4192, 1591.6953, -1674.8516, 20.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1541.4766, -1648.4531, 14.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1642.0313, 13.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1541.7422, -1638.9141, 14.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 1260, 1538.5234, -1609.8047, 19.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 4090, 1602.9141, -1608.1641, 19.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 1438, -88.1094, -1598.7188, 1.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 1370, -86.5703, -1595.1406, 2.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 3173, -93.0938, -1593.5234, 1.5547, 0.25);
    RemoveBuildingForPlayer(playerid, 1462, -93.6797, -1588.0781, 1.5078, 0.25);
    RemoveBuildingForPlayer(playerid, 3174, -75.1719, -1596.3047, 1.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 1438, -79.2578, -1593.4688, 1.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 1447, -74.8203, -1607.2578, 3.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 1370, -72.4141, -1596.7734, 2.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 1370, -74.1875, -1583.9922, 2.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 3175, -101.8203, -1577.6875, 1.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 1457, -91.0156, -1576.6250, 3.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 1370, -100.8203, -1580.4219, 2.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 1438, -93.2109, -1569.4844, 1.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 3175, -77.9375, -1581.3125, 1.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 1472, -75.5859, -1581.0703, 2.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 727, -73.8203, -1569.1719, 1.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 3173, -90.6406, -1562.9375, 1.5547, 0.25);
    RemoveBuildingForPlayer(playerid, 1438, -77.0625, -1542.6016, 1.6172, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, -70.4141, -1604.3750, 3.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 1447, -66.2891, -1601.2266, 3.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 1457, -71.0000, -1574.0859, 3.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 3175, -64.3828, -1572.2109, 1.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 1438, -62.2734, -1569.2891, 1.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 1370, -61.6641, -1573.4609, 2.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 1413, -53.8125, -1585.8594, 3.0859, 0.25);
    RemoveBuildingForPlayer(playerid, 1438, -56.0625, -1575.6563, 1.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 1447, -50.8281, -1581.7656, 3.1641, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, -47.5547, -1577.6484, 3.1641, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, -44.5625, -1573.3672, 3.1641, 0.25);
    RemoveBuildingForPlayer(playerid, 1370, -64.0000, -1550.2578, 2.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 3175, -55.2813, -1557.4531, 1.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 1370, -56.1563, -1560.4609, 2.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 727, -49.3984, -1560.0078, 1.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 3174, -44.2891, -1561.3125, 1.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 1370, -43.7422, -1563.6875, 2.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 3173, -67.2344, -1544.2188, 1.5547, 0.25);
    RemoveBuildingForPlayer(playerid, 2060, 2810.3047, -1172.8516, 1025.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2060, 2810.3047, -1172.8516, 1025.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 2060, 2811.6016, -1172.8516, 1025.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 2060, 2811.6016, -1172.8516, 1025.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2064, 2810.8359, -1171.8984, 1025.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 4504, 56.3828, -1531.4531, 6.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 4505, 14.4609, -1347.3281, 11.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 4506, -18.2266, -1335.9844, 12.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 4507, 53.9609, -1018.9922, 23.3359, 0.25);
    return 1;
}
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)