#1

F:\tmp_fm_RPG.pwn(13872) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13873) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13874) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13875) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13876) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13877) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(1387 : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13879) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13880) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13881) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13882) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13883) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13884) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13885) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13886) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13887) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(1388 : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13889) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13890) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13891) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13892) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13893) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_RPG.pwn(13894) : error 017: undefined symbol "SetDynamicObjectMaterial"
F:\tmp_fm_rpg.pwn(17501) : error 017: undefined symbol "AttachDynamicObjectToVehicle"
F:\tmp_fm_RPG.pwn(17502) : error 017: undefined symbol "AttachDynamicObjectToVehicle"

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


26 Errors.

pawn Код:
SetDynamicObjectMaterial(s1, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s2, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s3, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s4, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s5, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s6, 0, 4150, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s7, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s8, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s9, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s10, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s11, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s12, 0, 4150, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s13, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s14, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s15, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s16, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s17, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s18, 0, 4150, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s19, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s20, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s21, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s22, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s23, 0, 6100, "law_doontoon", "grassgrn256", 0);
    SetDynamicObjectMaterial(s24, 0, 4150, "law_doontoon", "grassgrn256", 0);

AttachDynamicObjectToVehicle(swatcarob[swatcar[2]], swatcar[2], -0.000000,0.674999,0.929999,0.000000,0.000000,0.000000);
    AttachDynamicObjectToVehicle(swatcarob2[swatcar[2]], swatcar[2], -0.000000,-1.650000,0.929999,0.000000,0.000000,0.000000);
Reply
#2

Do you actually have the streamer included in your gamemode?

pawn Код:
#include <streamer> //Like this
Reply
#3

yes, I do.
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)