25.07.2012, 12:21
how i can do..
to get loaded..
at nearly place.??
can help...
to get loaded..
at nearly place.??
can help...
Код:
if(strcmp(cmdtext, "/work", true) == 0) { if (GetPVarInt(playerid, "Flight") == 1) { return SendClientMessage(playerid, COLOR_RED, "You are already in a flight!"); } if (GetPVarInt(playerid, "Work") > 0) { return SendClientMessage(playerid, COLOR_RED, "You are already in a work!"); } new IslandName[48], szString[128]; SetPVarInt(playerid, "Work", 1); MissionVehicle[playerid] = GetPlayerVehicleID(playerid); switch (random(12)) { case 0: { Island[PopCorn_Island][playerid]=SetPlayerFlightCheckpoint(playerid, 3364.3716,187.7556,3.7580, 10.0); IslandName="PopCorn Island"; } case 1: { Island[Las_Venturas][playerid]=SetPlayerFlightCheckpoint(playerid, 1476.5433,1465.9758,10.8281, 10.0); IslandName="Las Venturas"; } case 2: { Island[Island_1][playerid] = SetPlayerFlightCheckpoint(playerid, -3573.7981,-313.6209,12.8887, 10.0); IslandName="Island 1"; } case 3: { Island[Los_Santos][playerid] = SetPlayerFlightCheckpoint(playerid, 1869.8599,-2493.2256,13.5547, 10.0); IslandName="Los Santos"; } case 4: { Island[San_Fierro][playerid] = SetPlayerFlightCheckpoint(playerid, -1437.0648,48.4609,14.1484, 10.0); IslandName="San Fierro"; } case 5: { Island[Verdant_Meadows][playerid] = SetPlayerFlightCheckpoint(playerid, 270.4283,2507.4309,16.4944, 10.0); IslandName="Verdant Meadows"; } case 6: { Island[Pilot_Island][playerid] = SetPlayerFlightCheckpoint(playerid, -84.6720,3357.0527,4.2387, 10.0); IslandName="Pilots Island"; } case 7: { Island[Admin_Island][playerid] = SetPlayerFlightCheckpoint(playerid, 818.3096,-4558.7163,1.2266, 10.0); IslandName="Admin Island"; } case 8: { Island[PopCorn_Mansion][playerid] = SetPlayerFlightCheckpoint(playerid, 3275.1458,-1819.7595,2.0000, 10.0); IslandName="PopCorn Island"; } case 9: { Island[Rock_Island][playerid] = SetPlayerFlightCheckpoint(playerid, 3428.0107,-683.0929,4.4299, 10.0); IslandName="Rock Island"; } case 10: { Island[Bubbles_Island][playerid] = SetPlayerFlightCheckpoint(playerid, 5798.8726,-1556.8759,4.9581, 10.0); IslandName="Bubbles Island"; } case 11: { Island[Communist_AP][playerid] = SetPlayerFlightCheckpoint(playerid, -1481.1166,3129.1453,19.3932, 10.0); IslandName="Communist Airport"; } } FirstAPName[playerid] = IslandName; format(szString, 128, "Go to %s to pick up the passengers!", IslandName); WorkTimer[playerid] = SetTimerEx("WorkingMinutes", 60000, true, "i", playerid); SendClientMessage(playerid, COLOR_LIGHTGREEN, szString); return 1; } if(strcmp(cmdtext, "/refuel", true) == 0) { if (IsAtRefuelSpot(playerid)) { new v = GetPlayerVehicleID(playerid); if (v) { if (GetPlayerMoney(playerid) >= 400) { if (Gas[v] > 95) { return SendClientMessage(playerid, COLOR_RED, "Your tank is already full"); } Gas[v] = 100; GivePlayerMoney(playerid, -400); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Your vehicle has been refilled [Cost: $400]"); return 1; } else return SendClientMessage(playerid, COLOR_RED, "You need $400 to do this"); } else return SendClientMessage(playerid, COLOR_RED, "You are not in any vehicle"); } else return SendClientMessage(playerid, COLOR_RED, "You must be in a Red Flag (Refuel/Repair Station)"); } if(strcmp(cmdtext, "/repair", true) == 0) { if (IsAtRefuelSpot(playerid)) { new v = GetPlayerVehicleID(playerid); if (v) { if (GetPlayerMoney(playerid) >= 350) { RepairVehicle(v); GivePlayerMoney(playerid, -350); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Your vehicle has been refilled [Cost: $350]"); return 1; } else return SendClientMessage(playerid, COLOR_RED, "You need $350 to do this"); } else return SendClientMessage(playerid, COLOR_RED, "You are not in any vehicle"); } else return SendClientMessage(playerid, COLOR_RED, "You must be in a Red Flag (Refuel/Repair Station)"); } if(strcmp(cmdtext, "/setrt", true) == 0) { new vehicleid = GetPlayerVehicleID(playerid); if(IsAirVehicle(vehicleid)) { if (GetPVarInt(playerid, "CanSetRoute") == 1) { SendClientMessage(playerid, COLOR_RED2, "Once you have set your destination fly to the red dot on your map!"); ShowPlayerDialog(playerid, 123,DIALOG_STYLE_LIST, "Set your Route!", "Nub Island(Small)\nIsland 1(Large)\n \nLas Venturas Airport(Medium)\nLos Santos(Medium)\nSan Fierro(Large)\nSan Fierro Carrier(Tiny)\nArea 69(Small)\nVerdent Meadows(Big)\nPilot's Island(Big)\nAdmin's Island(Medium)\nStrip Island(Long)\nHunterville(Tiny Strip)\nRayush Base(Medium Strip)\nCampers Field(Tiny Strip)\nDestruction Field(Medium Field)(/enter, /exit interiors)\n(Page 2)", "Enter", "Cancel"); } else { return SendClientMessage(playerid, COLOR_RED, "You must wait again to do this command!"); } if (GetPVarInt(playerid, "Flight") == 1) { return SendClientMessage(playerid, COLOR_RED, "You are already in a flight"); } } else { SendClientMessage(playerid, COLOR_RED2, "You are not in a Aircraft"); } return 1; }