PlayAudioStreamForPlayer Issue
#1

Hi, I seem to have a problem with my radio filter script, No one can hear the audio being streamed but me on the server.
Basically, I can hear it in the game and everything works lovely, others can't, Maybe you happen to have any tips/suggestion with it ?
I'd like to note that this is my radio station hosted on listen2myradio.com.

pawn Код:
#define FILTERSCRIPT

#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" CSRP Radio script by Odin LOADED");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/listenradio", cmdtext, true, 10) == 0)
    {
        PlayAudioStreamForPlayer(playerid, "http://95.154.254.151:14808/listen.pls");
        SendClientMessage(playerid,0xFFFFFFAA, "[SERVER:] Radio has started playing, If you wish to stop it, use /stopradio.");
        return 1;
    }
    if (strcmp("/stopradio", cmdtext, true, 10) == 0)
    {
        StopAudioStreamForPlayer(playerid);
        SendClientMessage(playerid, 0xFFFFFFAA, "[SERVER:] Radio streaming stopped.");
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
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#2

other player need to do /listenradio to hear the music . .
Reply
#3

Quote:
Originally Posted by Devilxz97
Посмотреть сообщение
other player need to do /listenradio to hear the music . .
DUH.
They do that and they still cant hear it.
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#4

sometimes message of audio stream works, but noone listen something.. (all settings good, too radio volume)
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#5

The problem is in the link, it's down I think.
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#6

Quote:
Originally Posted by Dan.
Посмотреть сообщение
The problem is in the link, it's down I think.
Link's fine, I'm just not streaming, Streaming now though.
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#7

The link is not fine, I go and visit the link, nothing starts playing. "Oops! ****** Chrome could not connect to 95.154.254.151:14808"
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#8

Because it's a direct link towards the .pls file, which is the streaming file.
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