19.07.2012, 08:12
Hey,
I've lately used RemoveBuildingForPlayer to allow players sail in the LV pirate ship.
My code is removing the exist pirate ship objects, and creates new ones that i'll be able to control.
Anyway, i've noticed that when using RemoveBuildingForPlayer on a specific modelid, he will not see ANY object (game or script object) with the specific modelid. However, the player will see objects with the same modelid if i'll create them after using RemoveBuildingForPlayer on him.
I'm not sure if it's really a bug, but anyway, I guess that it will cause some players to see specific objects and some other players will not see it. Depends on if the CreateObject() used when they're in-game.
I've lately used RemoveBuildingForPlayer to allow players sail in the LV pirate ship.
My code is removing the exist pirate ship objects, and creates new ones that i'll be able to control.
Anyway, i've noticed that when using RemoveBuildingForPlayer on a specific modelid, he will not see ANY object (game or script object) with the specific modelid. However, the player will see objects with the same modelid if i'll create them after using RemoveBuildingForPlayer on him.
I'm not sure if it's really a bug, but anyway, I guess that it will cause some players to see specific objects and some other players will not see it. Depends on if the CreateObject() used when they're in-game.