0.3e maps/objects
#1

Hey guys,

I mapped some maps in MTA 1.3 with the new 0.3e objects. When I convert them to PAWNO and put them in the server, all the 0.3e objects are showing other objects.... How to fix this? I really need your help guys cause I spend so much time on my maps.

Maybe it is the converter or what?

Plz help, if you want to see some pics, reply then I will make them..

Jer
Reply
#2

I have the same problem.

Anybody with the answer?
Reply
#3

Which converter have you used? I recommend to try it again, but with www.convertFFS.com
Reply
#4

Well, since MTA with SAMP 0.3e objects has those original S.A. objects replaced by SAMP objects, the ID's are same so that's why you're getting 'original' objects placed instead of 0.3e ones. And that's why you need a converter thing which replaces those old ID's with 0.3e ones
Reply
#5

Quote:
Originally Posted by [P4]
View Post
Well, since MTA with SAMP 0.3e objects has those original S.A. objects replaced by SAMP objects, the ID's are same so that's why you're getting 'original' objects placed instead of 0.3e ones. And that's why you need a converter thing which replaces those old ID's with 0.3e ones
Indeed. If you're using a outdated converter you'll get the original GTA SA objects (which are replaced on MTA with the new SAMP 0.3e objects), try the one I stated above.
Reply
#6

Quote:
Originally Posted by Bacardi
View Post
Indeed. If you're using a outdated converter you'll get the original GTA SA objects (which are replaced on MTA with the new SAMP 0.3e objects), try the one I stated above.
It still wouldn't work with ConvertFFS, it will just convert the code itself, not the object ID's. After ConvertFFS paste the code in this converter, which will change ID's, but I doubt it'll work since its made for MTA 0.3c-e version I got.
Reply
#7

Do you have a new converter for 0.3e?
Reply
#8

Bacardi Thank You Your trick is working thankzzzzzzzzzzzzzzz
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)