[Map] Corrida/Evento aquбtica(o)
#1

Introduзгo
Й um mapa feito por Vinicius(EU) e Papai_Smurf, ele fez a garagem com os itens e o cercado, eu adicionei a pista + os portoes fazendo um labirinto para corrida/desafio/evento aquбtico!
Ah e uma coisinha, pode adicionar tubarхes ai quem chegar no final vivo ganha!
Tem um fs de shark(tubarao) ai no forum samp й sу usar o Search


Imagens






Mapa Convertido
pawn Код:
CreateObject(8150,3930.50097656,-2130.20434570,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgsselecfence04) (1)
CreateObject(8150,3932.21801758,-2148.92822266,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgsselecfence04) (2)
CreateObject(4867,3982.54931641,-2148.65087891,-2.00000000,0.00000000,0.00000000,0.00000000); //object(lasrnway3_las) (1)
CreateObject(3524,3867.69799805,-2129.78442383,3.13534021,0.00000000,0.00000000,268.00000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,3869.26489258,-2148.62402344,3.13534021,0.00000000,0.00000000,267.99499512); //object(skullpillar01_lvs) (2)
CreateObject(9131,3886.02758789,-2118.49829102,0.00000000,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (1)
CreateObject(3816,3839.82055664,-2136.84716797,8.75000000,0.00000000,0.00000000,86.00000000); //object(bighangar1_sfx) (1)
CreateObject(10282,3864.93017578,-2117.37768555,1.38542843,0.00000000,0.00000000,0.00000000); //object(mich_int_sfe) (1)
CreateObject(11391,3814.38378906,-2132.32177734,1.66879320,0.00000000,0.00000000,0.00000000); //object(hubprops6_sfse) (1)
CreateObject(14826,3815.38232422,-2160.23413086,1.13769269,0.00000000,0.00000000,0.00000000); //object(int_kbsgarage2) (1)
CreateObject(14826,3815.26928711,-2155.33813477,0.99667382,0.00000000,0.00000000,0.00000000); //object(int_kbsgarage2) (2)
CreateObject(14826,3815.39916992,-2150.08618164,0.99667382,0.00000000,0.00000000,0.00000000); //object(int_kbsgarage2) (3)
CreateObject(3066,3863.67260742,-2161.15527344,1.28083873,0.00000000,0.00000000,0.00000000); //object(ammotrn_obj) (1)
CreateObject(3066,3859.64916992,-2160.91625977,1.28083873,0.00000000,0.00000000,0.00000000); //object(ammotrn_obj) (2)
CreateObject(3066,3855.06860352,-2160.71582031,1.28083873,0.00000000,0.00000000,0.00000000); //object(ammotrn_obj) (3)
CreateObject(18257,3849.90380859,-2160.25122070,0.23229599,0.00000000,0.00000000,0.00000000); //object(crates) (1)
CreateObject(925,3838.65454102,-2161.82617188,1.28846753,0.00000000,0.00000000,0.00000000); //object(rack2) (1)
CreateObject(925,3833.72265625,-2162.63793945,1.28846753,0.00000000,0.00000000,0.00000000); //object(rack2) (2)
CreateObject(930,3830.78881836,-2161.82836914,0.70243800,0.00000000,0.00000000,358.00000000); //object(o2_bottles) (1)
CreateObject(930,3829.18432617,-2163.15869141,0.70243800,0.00000000,0.00000000,357.99499512); //object(o2_bottles) (2)
CreateObject(930,3826.96679688,-2162.21850586,0.70243800,0.00000000,0.00000000,357.99499512); //object(o2_bottles) (3)
CreateObject(2669,3815.95800781,-2143.95336914,1.57256794,0.00000000,0.00000000,84.00000000); //object(cj_chris_crate) (1)
CreateObject(2678,3860.51171875,-2145.32543945,1.31078768,0.00000000,0.00000000,0.00000000); //object(cj_chris_crate_ld) (1)
CreateObject(10814,3814.07153320,-2249.39965820,0.00000000,0.00000000,0.00000000,0.00000000); //object(apfuel2_sfse) (1)
CreateObject(2933,3884.49218750,-2144.55566406,-0.75000000,0.00000000,0.00000000,265.99548340); //object(pol_comp_gate) (3)
CreateObject(2933,3868.92773438,-2125.75341797,1.46782756,0.00000000,0.00000000,268.00000000); //object(pol_comp_gate) (4)
CreateObject(2933,3869.00610352,-2152.36840820,1.50000000,0.00000000,0.00000000,52.00000000); //object(pol_comp_gate) (5)
CreateObject(2933,3903.41308594,-2134.54980469,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (6)
CreateObject(1337,3812.19067383,-2093.92797852,12.71217251,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (1)
CreateObject(2933,3920.80004883,-2144.19995117,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (10)
CreateObject(2933,3940.31030273,-2144.28613281,0.06815720,0.00000000,0.00000000,273.99902344); //object(pol_comp_gate) (14)
CreateObject(2933,3957.51171875,-2134.74023438,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (15)
CreateObject(2933,3975.05371094,-2143.58496094,0.00000000,0.00000000,0.00000000,267.99499512); //object(pol_comp_gate) (19)
CreateObject(8171,3995.40649414,-2143.91894531,1.25000000,0.00000000,0.00000000,0.00000000); //object(vgssairportland06) (1)
CreateObject(993,4002.08032227,-2131.96777344,0.00000000,0.00000000,0.00000000,0.00000000); //object(bar_barrier10) (1)
CreateObject(2098,4079.61669922,-2126.43408203,23.87342453,0.00000000,0.00000000,0.00000000); //object(cj_slotcover1) (1)
CreateObject(3550,4114.07812500,-2054.04199219,61.90873337,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_msh) (1)
CreateObject(16782,3838.12768555,-2109.60742188,1.41971159,0.00000000,0.00000000,268.00000000); //object(a51_radar_scan) (1)
CreateObject(2933,3968.30004883,-2134.10009766,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (15)
CreateObject(2933,3963.60009766,-2143.30004883,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (15)
CreateObject(2933,3952.00000000,-2143.80004883,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (15)
CreateObject(2933,3946.50000000,-2134.80004883,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (15)
CreateObject(2933,3934.19995117,-2134.39990234,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (15)
CreateObject(2933,3928.50000000,-2142.30004883,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (10)
CreateObject(2933,3924.39990234,-2135.39990234,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (10)
CreateObject(2933,3915.89990234,-2135.30004883,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (10)
CreateObject(2933,3910.10009766,-2143.60009766,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (10)
CreateObject(2933,3897.69995117,-2143.00000000,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (10)
CreateObject(2933,3893.30004883,-2134.50000000,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (10)
CreateObject(2933,3879.60009766,-2135.10009766,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (10)
CreateObject(2933,3873.10009766,-2141.89990234,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (10)
CreateObject(2933,3868.00000000,-2135.60009766,0.00000000,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (10)

Coordenadas/Local
Para chegar lб й sу seguir nessa direзгo ou seja RETO!


Crйditos
Papai_Smurf por fazer a garagem eo cercado;
Vinicius(EU) por fazer o labirinto e por o comeзo(a pista).
Papai_Smurf й adm da new virtual city \/
Reply
#2

Very Easy Challenge.. 5/10
Reply
#3

Emo se falou isso no msn precisava ofender tanto kk '-'
Reply
#4

Poderia ter colocado objetos que forзassem mergulhos.
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#5

ta legal. mais fais um maior ae
Reply
#6

Meu segundo mapa, o primeiro foi a HQ que ta na assinatura,
quem sabe eu e papai_smurf fazemos a versгo 2 desse mapa hehe!
Reply
#7

Estou feliz em ver que parou de pedir cуdigos prontos e agora se esforзa para aprender, parabйns, quanto ao tуpico, poderia deixar o desafio mais difнcil seguindo o que disse o Viniborn...
Reply
#8

Quote:
Originally Posted by Arthenry
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Meu segundo mapa, o primeiro foi a HQ que ta na assinatura,
quem sabe eu e papai_smurf fazemos a versгo 2 desse mapa hehe!
Realmente, parabйns pelo mapa, sу dificultar um pouco as coisas agora pra que deixe o mapa perfeito
Igual disse o pedro, to gostando de ver agora
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#9

Prefiro o meu kkkkkkkkk

[ame]http://www.youtube.com/watch?v=-tn1ivpt8vY&list=UUXKJL1m5CNLuAqKwz7qrwQA&index=4&f eature=plcp[/ame]
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#10

Passa o Mapa?

Quote:
Originally Posted by dPlaYer_
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