15.07.2012, 21:53
I've been having some issues with y_commands lately. If I set up the master system with the gamemode set to YSI_IS_CLIENT and all filterscripts to YSI_IS_SERVER, none of my commands work. Removing the master system and / or removing the YSI_IS_* declarations doesn't change that.
I currently have a workaround in which I have one filterscript set to handle OnPlayerCommandReceived/Performed. However, reloading any filterscript with commands causes every command in every script to stop working, causing me to have to restart my server.
I currently have a workaround in which I have one filterscript set to handle OnPlayerCommandReceived/Performed. However, reloading any filterscript with commands causes every command in every script to stop working, causing me to have to restart my server.