15.07.2012, 11:37
Unknown command ?? :S
15.07.2012, 11:40
HHHHHHHHEEEEEEEEEYYYYYYYYY i'll pm you with your script using ZCMD and you have to delete Dcmd define OK
Don't forget to +rep me
Don't forget to +rep me
15.07.2012, 11:41
15.07.2012, 11:48
15.07.2012, 11:51
15.07.2012, 11:52
15.07.2012, 11:53
here is the fix
pawn Code:
dcmd_givecash(playerid, params[])
{
new giveplayerid, amount;
if (sscanf(params, "ud", giveplayerid, amount)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /givecash <playerid> <amount>");
else if (giveplayerid == INVALID_PLAYER_ID || giveplayerid == playerid) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: Player not found!");
else if (amount > GetPlayerMoney(playerid)) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: Insufficient funds!");
GivePlayerMoney(giveplayerid, amount);
GivePlayerMoney(playerid, 0 - amount);
SendClientMessage(playerid, 0x00FF00AA, "INFO: You have sent money.");
SendClientMessage(giveplayerid, 0x00FF00AA, "INFO: You have received money.");
return 1;
}
15.07.2012, 12:04
Quote:
here is the fix
pawn Code:
|
15.07.2012, 12:06
15.07.2012, 12:10
Do you have this?
pawn Code:
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
15.07.2012, 12:30
Quote:
Do you have this?
pawn Code:
|
pawn Code:
#include <a_samp>
#include <sscanf2>
#include <zcmd>
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(givecash,8,cmdtext);
return 0;
}
dcmd_givecash(playerid, params[])
{
new giveplayerid, amount;
if (sscanf(params, "ud", giveplayerid, amount)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /givecash <playerid> <amount>");
else if (giveplayerid == INVALID_PLAYER_ID || giveplayerid == playerid) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: Player not found!");
else if (amount > GetPlayerMoney(playerid)) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: Insufficient funds!");
GivePlayerMoney(giveplayerid, amount);
GivePlayerMoney(playerid, 0 - amount);
SendClientMessage(playerid, 0x00FF00AA, "INFO: You have sent money.");
SendClientMessage(giveplayerid, 0x00FF00AA, "INFO: You have received money.");
return 1;
}
15.07.2012, 12:53
i changed the command to pay still unknown command
15.07.2012, 13:16
don't include the zcmd if you use dcmd, so remove this:
pawn Code:
#include <zcmd>
15.07.2012, 14:09
15.07.2012, 16:14
Quote:
OK, here is the compiled version.
PS : Remember to add Code:
plugins sscanf Attachment 4118 Attachment 4119 |
Still unknown command pff :S
15.07.2012, 16:49
Show all your code...
15.07.2012, 20:19
pawn Code:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#include <sscanf2>
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(givecash,8,cmdtext);
return 0;
}
dcmd_givecash(playerid, params[])
{
new giveplayerid, amount;
if (sscanf(params, "ud", giveplayerid, amount)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /givecash <playerid> <amount>");
else if (giveplayerid == INVALID_PLAYER_ID || giveplayerid == playerid) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: Player not found!");
else if (amount > GetPlayerMoney(playerid) || amount < 0) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: Insufficient funds!");
GivePlayerMoney(giveplayerid, amount);
GivePlayerMoney(playerid, 0 - amount);
SendClientMessage(playerid, 0x00FF00AA, "INFO: You have sent money.");
SendClientMessage(giveplayerid, 0x00FF00AA, "INFO: You have received money.");
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
this is it
15.07.2012, 21:37
AHA! i think i found the devil :S
when i start my server it says
Loading Plugin: sscanf
Failed
Loaded 0 plugins
when i start my server it says
Loading Plugin: sscanf
Failed
Loaded 0 plugins
15.07.2012, 22:02
WHOOOHOOOOW i fixed it xD
had to instal microsoft visualc :O
TY ALL FOR ALL THE EFFORT!!!
+rep for all
had to instal microsoft visualc :O
TY ALL FOR ALL THE EFFORT!!!
+rep for all
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