Posts: 202
	Threads: 18
	Joined: Sep 2011
	
Reputation: 
0
	 
 
	
	
		Open a new pawn file. Paste the map coordinates under OnGameModeInit.
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 30
	Threads: 10
	Joined: Feb 2011
	
Reputation: 
0
	 
 
	
	
		How do I place it in a already made Game Mode Script?
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 920
	Threads: 113
	Joined: Nov 2009
	
Reputation: 
0
	 
 
	
	
		Just add it to a filterscript if you find it hard. Just add the CreateObject's in OnFilterScriptInit.
Save a pickup or something and convert it to CreateObject. Then make a command with SetPlayerPos and use the pickup's coords.
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 30
	Threads: 10
	Joined: Feb 2011
	
Reputation: 
0
	 
 
	
	
		I don't know how to code :P
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 920
	Threads: 113
	Joined: Nov 2009
	
Reputation: 
0
	 
 
	
	
		Read/Watch tutorials lol. Nobody will try to help you if you dont know anything at all about this.
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 30
	Threads: 10
	Joined: Feb 2011
	
Reputation: 
0
	 
 
	
	
		How can I insert my map coding into a Streamer or Filterscript file?