[Tutorial] Criando GM com 2 ou mais idiomas
#1

Rб. Meu primeiro tutorial
Meu GM novo virб com 2 idiomas, Portuguкs e Inglкs, entгo vim mostra-lhes como eu fiz.
Necessбrio:
* Include DOF2 ou qualquer outro de salvamento;
* Criaзгo da pasta lang em Scriptfiles.

1 - Primeiramente, definimos isso no topo do GM:
pawn Код:
new idioma[MAX_PLAYERS]; // variбvel do idioma
new arquivo[32]; // arquivo
new string[256]; // string
const EN = 2; // Definir que 2 й o inglкs
const PT = 1; // Definir que o 1 й o portuguкs
__________________________________________________ _____________________

2 - Usaremos "idioma[MAX_PLAYERS]" para definir as mensagens e comandos em Portuguкs em inglкs. Partimos para a seguinte ideologia:
pawn Код:
idioma[playerid]=0; // Sem idioma
idioma[playerid]=PT; // Portuguкs BR
idioma[playerid]=EN; // Inglкs EUA
__________________________________________________ _____________________

3 - Em OnPlayerConnect, criamos um dialogo para a escolha de idioma
pawn Код:
//OnPlayerConnect
new nome[32];
new strdialog[512];
GetPlayerName(playerid,nome,sizeof nome);
format(arquivo, sizeof arquivo, "lang/%s.ini",nome);
idioma[playerid] = DOF2_GetInt(arquivo,"Idioma"); // Puxa o idioma do arquivo
if(idioma[playerid]==0) { // aqui verifica se o player nгo escolheu o idioma ainda (=0)
    format(strdialog, sizeof(strdialog),"%s%s",strdialog, "Selecione seu idioma/Select your langague");
    return ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "Idioma/Langague", strdialog, "Portuguкs", "English");
}
Verificamos que logo acima exibe um dialogo caso o player nгo tenha definido o seu idioma.

__________________________________________________ _____________________

4 - Coloque o cуdigo abaixo em OnDialogResponde
pawn Код:
//OnDialogResponde
if(dialogid == 1)
{
    format(arquivo, sizeof arquivo, "lang/%s.ini",nome);
    if(response == 0) { // Inglкs
        idioma[playerid]=EN; // seta o idioma do player para Inglкs (=2/EN)
        DOF2_SetInt(arquivo,"Idioma",idioma[playerid]); // salva idioma escolhido no arquivo
        DOF2_SaveFile();
        SetupPlayerForClassSelection(playerid); // envia o player para colocar seu skin e nascer
    }
    if(response == 1) { // Portuguкs
        idioma[playerid]=PT; // seta o idioma do player para Portuguкs (=1/PT)
        DOF2_SetInt(arquivo,"Idioma",idioma[playerid]);  // salva idioma escolhido no arquivo
        DOF2_SaveFile();
        SetupPlayerForClassSelection(playerid); // envia o player para colocar seu skin e nascer
    }
}
__________________________________________________ _____________________

5 - Agora estб tudo pronto. Basta agora usarmos as variбveis...

* Em um comando (zcmd):
pawn Код:
CMD:comandos(playerid, params[]) {
       for(new i; i < MAX_PLAYERS; i++) {
       if(idioma[i]==PT)format(string, sizeof string,"Comando de teste"); // String em portuguкs
       if(idioma[i]==EN)format(string, sizeof string,"Test command"); // String em inglкs
       }
       SendClientMessageToAll(COR,string);
       return 1;
}
-> Ao player digitar /comandos, serб exibida uma mensagem para todos os players, e cada um verб no seu idioma escolhido.
Ps.: Funciona tambйm com strcmd, dcmd e etc, basta adaptar.

* Mensagem de entrada e saнda do servidor:
pawn Код:
for(new i; i < MAX_PLAYERS; i++) {
       if(idioma[i]==PT)format(string, sizeof string,"Comando de teste"); // String em portuguкs
       if(idioma[i]==EN)format(string, sizeof string,"Test command"); // String em inglкs
       }
       SendClientMessageToAll(COR,string);
}
-> Exibe a mensagem de entrada para todos, e cada um verб no seu idioma escolhido.

* Mensagem para o player:
pawn Код:
if(idioma[playerid]==PT)SendClientMessage(playerid,COR,"Olб player"); // envia a mensagem para o player em portuguкs, caso esse seja seu idioma
if(idioma[playerid]==EN)SendClientMessage(playerid,COR,"Hello player"); // envia a mensagem para o player em inglкs, caso esse seja seu idioma
-> Manda a mensagem para o player no idioma escolhido por ele.

* Chat do samp:
pawn Код:
public OnPlayerText(playerid)
{
       new nome[32];
       new color[MAX_PLAYERS];
       color[playerid]=GetPlayerColor(playerid);
       GetPlayerName(playerid,nome,sizeof nome);
       for(new i; i < MAX_PLAYERS; i++) {
              if(idioma[i]==PT)format(string, sizeof string,"%s {FFFF00}[%i] diz: {FFFFFF}%s",nome,playerid,text); // portuguкs
              if(idioma[i]==EN)format(string, sizeof string,"%s {FFFF00}[%i] says: {FFFFFF}%s",nome,playerid,text); // inglкs
       }
       SendClientMessageToAll(color[playerid],string);
       }
       return 1;
}
-> Por exemplo:
Player: Robin (escolheu inglкs) e MarlonCS (escolheu portuguкs);

Para o 'MarlonCS' se exibirб assim:
Robin [0] diz: Hello Marlon
MarlonCS [1] diz: Hello Robin

Para o 'Robin' se exibirб assim:
Robin [0] says: Hello Marlon
MarlonCS [1] says: Hello Robin

__________________________________________________ _____________________

6 - GM de exemplo
pawn Код:
#include <a_samp>
#include <DOF2>
#define cinza 0xCFCFCFFF
#define vermelho 0xFF0000FF
#define verde_claro 0x00FF00FF

forward SetupPlayerForClassSelection(playerid);

new arquivo[32];
new idioma[MAX_PLAYERS];
const PT = 1;
const EN = 2;

public OnGameModeInit()
{
    SetGameModeText("Gamemode dois idiomas");
    ShowPlayerMarkers(1);
    SetNameTagDrawDistance(10.0);
    UsePlayerPedAnims();
    AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(266,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(267,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(268,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);
    AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    return 1;
}

main( ) { }

public OnGameModeExit()
{
     DOF2_Exit();
     return 1;
}

public OnPlayerRequestClass(playerid)
{
     SetupPlayerForClassSelection(playerid);
     return 1;
}

public SetupPlayerForClassSelection(playerid)
{
     SetPlayerInterior(playerid,14);
     SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
     SetPlayerFacingAngle(playerid, 270.0);
     SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
     SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
     return 1;
}

public OnPlayerConnect(playerid)
{
     new nome[32];
     GetPlayerName(playerid, nome, sizeof(nome));
     new strdialog[1000];
     for(new i; i < MAX_PLAYERS; i++) {
              if(idioma[i]==PT)format(string, sizeof(string), "[SERVER] %s entrou no servidor.", nome);
          if(idioma[i]==EN)format(string, sizeof(string), "[SERVER] %s entered in server.", nome);
     }
     SendClientMessageToAll(cinza, string);
     format(arquivo, sizeof arquivo, "lang/%s.ini", nome);
     idioma[playerid] = DOF2_GetInt(arquivo,"Idioma");
     GivePlayerMoney(playerid, 30000);
     if(idioma[playerid]==0) {
         format(strdialog, sizeof(strdialog),"%s%s",strdialog, "{FFFFFF}Selecione seu idioma/Select your langague");
         return ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "Idioma/Langague", strdialog, "Portuguкs", "English");
     }
     return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    SetPlayerInterior(playerid,0);
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
     new nome[32];
     new color[MAX_PLAYERS];
     GetPlayerName(playerid, nome, sizeof(nome));
     color[playerid]=GetPlayerColor(playerid);
     for(new i; i < MAX_PLAYERS; i++) {
           if(idioma[i]==PT)format(string,sizeof string,"%s {FFFF00}[%i] diz: {FFFFFF}%s", nome, playerid, text);
           if(idioma[i]==EN)format(string,sizeof string,"%s {FFFF00}[%i] says: {FFFFFF}%s", nome, playerid, text);
     }
     SendClientMessageToAll(color[playerid], string);
     return 0;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
     new nome[32];
     GetPlayerName(playerid, nome, sizeof(nome));
     format(arquivo, sizeof arquivo, "lang/%s.lang", nome);
     if (strcmp("/kill", cmdtext, true, 10) == 0)
     {
     SetPlayerHealth(playerid, 0);
     for(new i; i < MAX_PLAYERS; i++) {
         if(idioma[i]==PT)format(string, sizeof string, "[SERVER] %s resolveu se matar", nome);
     if(idioma[i]==EN)format(string, sizeof string, "[SERVER] %s decide kill yourself", nome);
         }
         SendClientMessageToAll(vermelho, string);
     }
     return 1;
     }
     if (strcmp("/idioma", cmdtext, true, 10) == 0)
     {
          if(idioma[playerid]==PT){
              idioma[playerid]=EN;
              DOF2_SetInt(arquivo,"Idioma",sizeof arquivo);
              DOF2_SaveFile();
              return SendClientMessage(playerid, verde_claro, "[SERVER] Langague successful change");
          }
          if(idioma[playerid]==EN){
              idioma[playerid]=PT;
              DOF2_SetInt(arquivo,"Idioma",sizeof arquivo);
              DOF2_SaveFile();
              return SendClientMessage(playerid, verde_claro, "[SERVER] Idioma mudado com sucesso");
          }
          return 1;
     }
     if(idioma[playerid]==PT)return SendClientMessage(playerid, cinza, "[SERVER] Comando invбlido");
     if(idioma[playerid]==EN)return SendClientMessage(playerid, cinza, "[SERVER] Invalid command");
     return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
     new nome[32];
     GetPlayerName(playerid, nome, sizeof(nome));
     if(dialogid == 1)
     {
         format(arquivo, sizeof arquivo, "lang/%s.lang", nome);
         DOF2_CreateFile(arquivo);
         if(response == 0) { // Inglкs
             idioma[playerid]=EN;
             DOF2_SetInt(arquivo,"Idioma",idioma[playerid]);
             DOF2_SaveFile();
             SetupPlayerForClassSelection(playerid);
         }
         if(response == 1) { // Portuguкs
             idioma[playerid]=PT;
             DOF2_SetInt(arquivo,"Idioma",idioma[playerid]);
             DOF2_SaveFile();
             SetupPlayerForClassSelection(playerid);
         }
     }
     return 1;
}
7 - Finalizaзгo
Para adicionar um novo idioma, basta definir o "idioma[playerid]" para mais variбveis, exemplo:
pawn Код:
const ES = 3;
const FR = 4;
const HL = 5;
idioma[playerid]=ES; // espanhol
idioma[playerid]=FR; // francкs
idioma[playerid]=HL; // holandкs
Vocк pode definir quantos vocк quiser.

Perdoem-me se fui muito rбpido no tuto, mas, creio que esteja claro.

Dъvidas? Idйias? marloncs_22 < Skype
Reply
#2

pawn Код:
new stringpt[256]; // string do portuguкs
new stringen[256]; // string do inglкs
Porque nгo usar sу uma?
Reply
#3

Quote:
Originally Posted by doodem
Посмотреть сообщение
pawn Код:
new stringpt[256]; // string do portuguкs
new stringen[256]; // string do inglкs
Porque nгo usar sу uma?
Para nгo dar fail. Na hora de enviar a mensagem, creio eu com meu pouco intendimento de pawn, que ele busca a string que estб acima dele. Se tiver 2 mensagens definidas com o nome string, vai dar fail.
Reply
#4

Pode incluir no tuto:

pawn Код:
const EN = 2;
const PT = 1;
para usar em:
pawn Код:
if(idioma[i]==PT) [..]
if(idioma[i]==EN) [..]
e tambйm pode adicionar:

pawn Код:
stock GetPlayerIdioma(playerid)
{
    if(idioma[playerid]==PT) return PT;
    if(idioma[playerid]==EN) return EN;
    return 0;
}
para usar em:
pawn Код:
// em vez de:
if(idioma[i]==PT) [..]
if(idioma[i]==EN) [..]

// usar

if(GetPlayerIdioma(i) == PT) [..]
if(GetPlayerIdioma(i) == EN) [..]
Bom tutorial para iniciantes .
Reply
#5

Quote:
Originally Posted by Victor'
Посмотреть сообщение
Pode incluir no tuto:

pawn Код:
const EN = 2;
const PT = 1;
para usar em:
pawn Код:
if(idioma[i]==PT) [..]
if(idioma[i]==EN) [..]
e tambйm pode adicionar:

pawn Код:
stock GetPlayerIdioma(playerid)
{
    if(idioma[playerid]==PT) return PT;
    if(idioma[playerid]==EN) return EN;
    return 0;
}
para usar em:
pawn Код:
// em vez de:
if(idioma[i]==PT) [..]
if(idioma[i]==EN) [..]

// usar

if(GetPlayerIdioma(i) == PT) [..]
if(GetPlayerIdioma(i) == EN) [..]
Bom tutorial para iniciantes .
simplifica mais
Reply
#6

04/10

Mб identado.
Pouco explicativo.
Nгo й nessesбrio 2 strings.
OnPlayerText manda duas mensagens.
Que contem nas strings o mesmo texto, "%s {FFFF00}[%i] diz: {FFFFFF}%s".

pawn Код:
public OnPlayerText(playerid, text[])
{
    new string[128],
        Nome[MAX_PLAYER_NAME+1],
        Color = GetPlayerColor(playerid);
       
    GetPlayerName(playerid,Nome,sizeof Nome);
    for(new i; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i))
    {
          if(idioma[i]==1)
          {
            format(string,sizeof string,"%s {FFFF00}[%i] diz: {FFFFFF}%s",Nome,playerid,text);
            SendClientMessage(i,Color,string); // Envia a mensagem em portuguкs
          }
          if(idioma[i]==2)
          {
            format(string,sizeof string,"%s {FFFF00}[%i] says: {FFFFFF}%s",Nome,playerid,text);
            SendClientMessage(i,Color,string); // Envia a mensagem em inglкs
          }
    }
    return true;
}
Reply
#7

Poderia explicar mas , nгo ?
Edite seu post e explique mais pois isto nгo pode ser chamado de "tutorial" .

Ta quase lб й so explicar mas um poco .
Reply
#8

Nгo precisava de 2 strings, ainda mais de 256 cйlulas que nгo serгo totalmente usadas...

pawn Код:
new String[40]; //De preferencia Var Local.
if(Lang[playerid] == PT) format(String, 40, "%s й Brasileiro!", GetPlayerNameEx(playerid));
else if(Lang[playerid] == EN) format(String, 38, "%s is American!", GetPlayerNameEx(playerid));
SendClientMessage(playerid, -1, String);
Um simples exemplo!
Reply
#9

Eu estava precisando de um desse, irei dar uma estudada obrigado amigo. +rep.
Reply
#10

Quote:
Originally Posted by paulor
Посмотреть сообщение
Nгo precisava de 2 strings, ainda mais de 256 cйlulas que nгo serгo totalmente usadas...

pawn Код:
new String[40]; //De preferencia Var Local.
if(Lang[playerid] == PT) format(String, 40, "%s й Brasileiro!", GetPlayerNameEx(playerid));
else if(Lang[playerid] == EN) format(String, 38, "%s is American!", GetPlayerNameEx(playerid));
SendClientMessage(playerid, -1, String);
Um simples exemplo!
Eu concordo com vocк. Para enviar uma mensagem para apenas 1 player realmente nгo й necessбrio 2 strings.
Creio que ai no seu exemplo, vai mandar a mensagem para os outros players com o idioma do playerid.
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