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Open a new pawn file. Paste the map coordinates under OnGameModeInit.
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How do I place it in a already made Game Mode Script?
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Just add it to a filterscript if you find it hard. Just add the CreateObject's in OnFilterScriptInit.
Save a pickup or something and convert it to CreateObject. Then make a command with SetPlayerPos and use the pickup's coords.
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I don't know how to code :P
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Read/Watch tutorials lol. Nobody will try to help you if you dont know anything at all about this.
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How can I insert my map coding into a Streamer or Filterscript file?