09.07.2012, 07:38
Hi all, i have this code for start/stop engine, can someone tell me how can i make it for bikes ( BMX ), because a bike don't have a engine.
I want to make something to work only on cars / planes etc.
I want to make something to work only on cars / planes etc.
pawn Код:
/* ---------------------------------- */
// Advanced Vehicle System
// By: Pawno Scripter
// Release Date: June, 17, 2012
// If you will edit this script please add credits.
/* ---------------------------------- */
/* ---------------------------------- */
// Includes
#include <a_samp>
#include <zcmd>
/* ---------------------------------- */
/* ---------------------------------- */
// Defines / Variables
new Engine[MAX_VEHICLES];
new Lights[MAX_VEHICLES];
/* ---------------------------------- */
/* ---------------------------------- */
// Color Defines
#define COLOR_AQUA 0x7CFC00AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_DARKRED 0xC60000FF
#define COLOR_YELLOW 0xFFFF00AA
/* ---------------------------------- */
public OnFilterScriptInit()
{
ManualVehicleEngineAndLights();
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
Engine[vehicleid] = 0;
Lights[vehicleid] = 0;
return 1;
}
COMMAND:engine(playerid, params[])
{
if(strcmp(params,"on",true) == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new Vehicle = GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(Vehicle, engine, lights, alarm, doors, bonnet, boot, objective);
SendClientMessage(playerid, COLOR_YELLOW, "You have turned your engine >{FFFFFF} ON");
Engine[Vehicle] = 1, SetVehicleParamsEx(Vehicle, 1, lights, alarm, doors, bonnet, boot, objective);
}
}
if(strcmp(params,"off",true) == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new Vehicle = GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(Vehicle, engine, lights, alarm, doors, bonnet, boot, objective);
SendClientMessage(playerid, COLOR_YELLOW, "You have turned your engine >{FFFFFF} OFF");
Engine[Vehicle] = 0, SetVehicleParamsEx(Vehicle, 0, lights, alarm, doors, bonnet, boot, objective);
}
}
return 1;
}
COMMAND:lights(playerid, params[])
{
if(strcmp(params,"on",true) == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new Vehicle = GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(Vehicle, engine, lights, alarm, doors, bonnet, boot, objective);
SendClientMessage(playerid, COLOR_YELLOW, "You have turned your lights >{FFFFFF} ON");
Lights[Vehicle] = 1, SetVehicleParamsEx(Vehicle, engine, 1, alarm, doors, bonnet, boot, objective);
}
}
if(strcmp(params,"off",true) == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new Vehicle = GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(Vehicle, engine, lights, alarm, doors, bonnet, boot, objective);
SendClientMessage(playerid, COLOR_YELLOW, "You have turned your lights >{FFFFFF} OFF");
Lights[Vehicle] = 0, SetVehicleParamsEx(Vehicle, engine, 0, alarm, doors, bonnet, boot, objective);
}
}
return 1;
}