Cluckin Bell Checkpoint
#1

Hi,

maybe it's possible to disable the checkpoint for example inside a cluckinbell, while the npc stays.
This is to make my own dialogs.

Greets
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#2

yeah !
try removing properties and bussines ( whatever........) from include folder which is not in Pawno then include !
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#3

Sorry i do not understand.

Theres no properties and businesses in the include folder outside the pawno.
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#4

fuck ! i mean :
1. go to your server folder.
2. then open scriptfiles folder.
3. then delete properties folder !
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#5

Quote:
Originally Posted by Avi57
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fuck ! i mean :
1. go to your server folder.
2. then open scriptfiles folder.
3. then delete properties folder !


Thank You!

I did exactly, but still doesn't work.
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#6

https://sampwiki.blast.hk/wiki/SetPlayerShopName
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#7

Quote:
Originally Posted by HellSphinX
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Thank You but this shopcode i'm already using, it's about how to remove the checkpoint in this shop.

I also put this here at gamemodeinit:

DisableInteriorEnterExits();

But this only disable the enter / exits.


Any Help is appreciated.

Greets
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#8

https://sampwiki.blast.hk/wiki/DisablePlayerCheckpoint

You mean this?
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#9

Quote:
Originally Posted by WinterAce
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No.

DisablePlayerCheckpoint won't be a good idea, because if a player is working and has already a checkpoint on his map, this will disable also his checkpoint he needs for his work, for example unloading checkpoint will be disabled after too.


I want it only the checkpoint in a standard shop like cluckin bell ect. need to be removed or disabled.

But thank you too, i appreciate the help i can get.


Greetz
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#10

someone?
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