25.06.2012, 20:34
1. How to make Trucking sub mission , help me out little bit i know little bit but don't know how to get trailer from a spot/place and where to leave that trailer and how to set cash after releasing trailer on the given positon
2. Fix this code of score/level/exprience,if you can:
2. Fix this code of score/level/exprience,if you can:
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT
#include <a_samp>
#include <zcmd>
#define COLOR_ORANGE 0xD6D6D6AA
#pragma tabsize 0
//Variables
new mechanicer[MAX_PLAYERS];
new taxiery;
new pickup;
new binco;
new victim;
new zip;
new prolaps;
new jobs;
new JOB_MECHANIC[MAX_PLAYERS];
new JOB_TAXI[MAX_PLAYERS];
new JOB_BUSDRIVER[MAX_PLAYERS];
forward GivePlayerScore1(playerid);
forward GivePlayerScore2(playerid);
forward GivePlayerScore3(playerid);
forward GivePlayerScore4(playerid);
forward GivePlayerScore5(playerid);
forward GivePlayerScore6(playerid);
forward GivePlayerScore7(playerid);
forward GivePlayerScore8(playerid);
forward GivePlayerScore9(playerid);
forward GivePlayerScore10(playerid);
forward GivePlayerScore11(playerid);
forward GivePlayerScore12(playerid);
forward GivePlayerScore13(playerid);
forward GivePlayerScore14(playerid);
forward GivePlayerScore15(playerid);
new GiveScoreTimer[MAX_PLAYERS];
new GiveScoreTimer2[MAX_PLAYERS];
new GiveScoreTimer3[MAX_PLAYERS];
new GiveScoreTimer4[MAX_PLAYERS];
new GiveScoreTimer5[MAX_PLAYERS];
new GiveScoreTimer6[MAX_PLAYERS];
new GiveScoreTimer7[MAX_PLAYERS];
new GiveScoreTimer8[MAX_PLAYERS];
new GiveScoreTimer9[MAX_PLAYERS];
new GiveScoreTimer10[MAX_PLAYERS];
new GiveScoreTimer11[MAX_PLAYERS];
new GiveScoreTimer12[MAX_PLAYERS];
new GiveScoreTimer13[MAX_PLAYERS];
new GiveScoreTimer14[MAX_PLAYERS];
new GiveScoreTimer15[MAX_PLAYERS];
public GivePlayerScore1(playerid)
{
SetPlayerScore(playerid, 1);
return 1;
}
public GivePlayerScore2(playerid)
{
SetPlayerScore(playerid, 2);
return 1;
}
public GivePlayerScore3(playerid)
{
SetPlayerScore(playerid, 3);
return 1;
}
public GivePlayerScore4(playerid)
{
SetPlayerScore(playerid, 4);
return 1;
}
public GivePlayerScore5(playerid)
{
SetPlayerScore(playerid, 5);
return 1;
}
public GivePlayerScore6(playerid)
{
SetPlayerScore(playerid, 6);
return 1;
}
public GivePlayerScore7(playerid)
{
SetPlayerScore(playerid, 7);
return 1;
}
public GivePlayerScore8(playerid)
{
SetPlayerScore(playerid, 8);
return 1;
}
public GivePlayerScore9(playerid)
{
SetPlayerScore(playerid, 9);
return 1;
}
public GivePlayerScore10(playerid)
{
SetPlayerScore(playerid, 10);
return 1;
}
public GivePlayerScore11(playerid)
{
SetPlayerScore(playerid, 11);
return 1;
}
public GivePlayerScore12(playerid)
{
SetPlayerScore(playerid, 12);
return 1;
}
public GivePlayerScore13(playerid)
{
SetPlayerScore(playerid, 13);
return 1;
}
public GivePlayerScore14(playerid)
{
SetPlayerScore(playerid, 14);
return 1;
}
public GivePlayerScore15(playerid)
{
SetPlayerScore(playerid, 15);
return 1;
}
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
jobs = CreatePickup(1239,1,362.4671,173.6203,1008.3828,-1);
AddStaticVehicle(525,2813.3120,1374.9358,10.6291,359.5251,52,54); //
AddStaticVehicle(525,2810.2046,1374.6703,10.6505,2.0662,52,54); //
AddStaticVehicle(525,2805.8354,1367.6526,10.6473,87.9377,52,54); //
AddStaticVehicle(525,2805.3474,1364.9200,10.6606,90.0538,52,54); //
AddStaticVehicle(525,2804.8330,1361.9142,10.6475,92.9163,52,54); //
AddStaticVehicle(525,2804.7917,1358.1093,10.6266,85.3838,52,54); //
AddStaticVehicle(525,2805.5627,1355.2761,10.6437,87.1027,52,54); //
AddStaticVehicle(525,2804.6855,1351.0729,10.6465,91.5071,52,54); //
AddStaticVehicle(525,2805.5110,1347.9838,10.6357,90.3564,52,54); //
AddStaticVehicle(525,2804.8347,1345.1091,10.6614,89.6408,52,54); //
AddStaticVehicle(420,2246.9246,2034.7103,10.6270,269.8234,6,1); //
AddStaticVehicle(420,2246.8064,2038.6212,10.6172,269.6314,6,1); //
AddStaticVehicle(420,2246.7952,2042.5216,10.6194,270.4222,6,1); //
AddStaticVehicle(420,2246.6353,2046.7167,10.6165,269.2106,6,1); //
AddStaticVehicle(420,2247.1021,2050.3955,10.6270,269.8377,6,1); //
AddStaticVehicle(420,2284.5625,2050.3689,10.5950,268.2249,6,1); //
AddStaticVehicle(420,2284.6382,2046.6752,10.6235,269.4680,6,1); //
AddStaticVehicle(582,1024.3666,2238.2061,10.8681,87.9386,41,20); //
AddStaticVehicle(582,1024.5304,2263.5625,10.8650,90.9301,41,20); //
AddStaticVehicle(582,1024.1796,2270.2329,10.8650,88.8053,41,20); //
AddStaticVehicle(582,1024.1565,2279.7329,10.8650,88.4759,41,20); //
//Pickups
binco = CreatePickup(1275, 1, 207.7380,-101.2481,1005.2578, -1);
victim = CreatePickup(1275, 1, 208.8206,-3.5261,1001.2178, -1);
zip = CreatePickup(1275, 1, 161.3910,-83.2536,1001.8047, -1);
prolaps = CreatePickup(1275, 1, 207.0394,-129.1786,1003.5078, -1);
//Disabling Player Markers
ShowPlayerMarkers(0);
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerConnect(playerid)
{
//Map Icons
//Binco
SetPlayerMapIcon(playerid, 1, 2244.5437,-1674.0107,21.0313, 45, 0, MAPICON_LOCAL);
SetPlayerMapIcon(playerid, 2, 2085.9902,2259.0959,22.0006, 45, 0, MAPICON_LOCAL);
SetPlayerMapIcon(playerid, 3, 1667.5845,1732.9495,18.2082, 45, 0, MAPICON_LOCAL);
//Zip
SetPlayerMapIcon(playerid, 4, -1868.5573,874.9694,58.4700, 45, 0, MAPICON_LOCAL);
SetPlayerMapIcon(playerid, 5, 2095.9131,2231.5745,22.0347, 45, 0, MAPICON_LOCAL);
//Victim
SetPlayerMapIcon(playerid, 6, -1683.6515,961.4503,56.5943, 45, 0, MAPICON_LOCAL);
//Prolaps
SetPlayerMapIcon(playerid, 7, 490.8308,-1373.9816,28.1953, 45, 0, MAPICON_LOCAL);
GiveScoreTimer[playerid] = SetTimerEx ("GivePlayerScore1", 60000*60, true, "d", playerid);
GiveScoreTimer2[playerid] = SetTimerEx ("GivePlayerScore2", 1800000, true, "d", playerid);
GiveScoreTimer3[playerid] = SetTimerEx ("GivePlayerScore3", 5400000, true, "d", playerid);
GiveScoreTimer4[playerid] = SetTimerEx ("GivePlayerScore4", 8640000, true, "d", playerid);
GiveScoreTimer5[playerid] = SetTimerEx ("GivePlayerScore5", 11520000, true, "d", playerid);
GiveScoreTimer6[playerid] = SetTimerEx ("GivePlayerScore6", 14400000, true, "d", playerid);
GiveScoreTimer7[playerid] = SetTimerEx ("GivePlayerScore7", 25200000, true, "d", playerid);
GiveScoreTimer8[playerid] = SetTimerEx ("GivePlayerScore8", 36000000, true, "d", playerid);
GiveScoreTimer9[playerid] = SetTimerEx ("GivePlayerScore9", 54000000, true, "d", playerid);
GiveScoreTimer10[playerid] = SetTimerEx ("GivePlayerScore10", 90000000, true, "d", playerid);
GiveScoreTimer11[playerid] = SetTimerEx ("GivePlayerScore11", 126000000, true, "d", playerid);
GiveScoreTimer12[playerid] = SetTimerEx ("GivePlayerScore12", 162000000, true, "d", playerid);
GiveScoreTimer12[playerid] = SetTimerEx ("GivePlayerScore13", 216000000, true, "d", playerid);
GiveScoreTimer14[playerid] = SetTimerEx ("GivePlayerScore14", 252000000, true, "d", playerid);
GiveScoreTimer15[playerid] = SetTimerEx ("GivePlayerScore15", 288000000, true, "d", playerid);
///
JOB_MECHANIC[playerid] = 0;
JOB_TAXI[playerid] = 0;
JOB_BUSDRIVER[playerid] = 0;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
KillTimer(GiveScoreTimer[playerid]);
KillTimer(GiveScoreTimer2[playerid]);
KillTimer(GiveScoreTimer3[playerid]);
KillTimer(GiveScoreTimer4[playerid]);
KillTimer(GiveScoreTimer5[playerid]);
KillTimer(GiveScoreTimer6[playerid]);
KillTimer(GiveScoreTimer7[playerid]);
KillTimer(GiveScoreTimer8[playerid]);
KillTimer(GiveScoreTimer9[playerid]);
KillTimer(GiveScoreTimer10[playerid]);
KillTimer(GiveScoreTimer11[playerid]);
KillTimer(GiveScoreTimer12[playerid]);
KillTimer(GiveScoreTimer13[playerid]);
KillTimer(GiveScoreTimer14[playerid]);
KillTimer(GiveScoreTimer15[playerid]);
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
return 0;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == binco)
{
new listitems[] = "1\tThe Truth\n2\tMaccer\t3\nEmmet\t4\nOld Woman\t5\nRich Woman\t6\nStreet Girl\t7\nNormal Ped (1)\t8\nNormal Ped (2)\t9\nNormal Ped(3)\t10\nRich Guy\n";
ShowPlayerDialog(playerid, 4, DIALOG_STYLE_LIST, "Binco Shop", listitems, "Ok", "Cancel");
}
if(pickupid == victim)
{
new itemlist[] = "1\tDrug Dealer (1)\n2\tDrug Dealer (2)\n3\tDrug Dealer (3)\n4\tNormal Ped (1)\n5\tNormal Ped (2)\n6\tNormal Ped (3)\n7\tNormal Ped (4)\n8\tNormal Ped (5)\n9\tMountain Biker (1)\n10\tMountain Biker (2)\n";
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Victim Shop", itemlist, "Ok", "Cancel");
}
if(pickupid == zip)
{
new itemslist[] = "1\tNormal Ped\n2\tHot Chick (1)\n3\tHot Chick (2)\n4\tHot Chick (3)\n5\tHot Chick (4)\n6\tHot Chick (5)\n7\tPriest\n8\tKendl Johnson\n9\tDoctor\n10\tHippie\n";
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Zip Shop", itemslist, "Ok", "Cancel");
}
if(pickupid == prolaps)
{
new listitem[] = "1\tBiker\n2\tNormal Ped (1)\n3\tNormal Ped (2)\n4\tBusiness Woman (1)\n5\tBusiness Woman (2)\n6\tBusiness Man\n7\tFarmer\n8\tHillbilly (1)\n9\tHillbilly (2)\n10\tHillbilly (3)\n";
ShowPlayerDialog(playerid, 4, DIALOG_STYLE_LIST, "Prolaps Shop", listitem, "Ok", "Cancel");
}
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
// Binco
if(dialogid == 4 && response == 1)
{
if(listitem == 0)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 1);
GivePlayerMoney(playerid, -250);
}
if(listitem == 1)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 2);
GivePlayerMoney(playerid, -250);
}
if(listitem == 2)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 6);
GivePlayerMoney(playerid, -250);
}
if(listitem == 3)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 10);
GivePlayerMoney(playerid, -250);
}
if(listitem == 4)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 12);
GivePlayerMoney(playerid, -250);
}
if(listitem == 5)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 13);
GivePlayerMoney(playerid, -250);
}
if(listitem == 6)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 15);
GivePlayerMoney(playerid, -250);
}
if(listitem == 7)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 14);
GivePlayerMoney(playerid, -250);
}
if(listitem == 8)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 19);
GivePlayerMoney(playerid, -250);
}
if(listitem == 9)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 20);
GivePlayerMoney(playerid, -250);
}
}
if(dialogid == 2 && response == 1)
{
if(listitem == 0)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 28);
GivePlayerMoney(playerid, -250);
}
if(listitem == 1)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 29);
GivePlayerMoney(playerid, -250);
}
if(listitem == 2)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 30);
GivePlayerMoney(playerid, -250);
}
if(listitem == 3)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 40);
GivePlayerMoney(playerid, -250);
}
if(listitem == 4)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 41);
GivePlayerMoney(playerid, -250);
}
if(listitem == 5)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 43);
GivePlayerMoney(playerid, -250);
}
if(listitem == 6)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 44);
GivePlayerMoney(playerid, -250);
}
if(listitem == 7)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 48);
GivePlayerMoney(playerid, -250);
}
if(listitem == 8)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 51);
GivePlayerMoney(playerid, -250);
}
if(listitem == 9)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 52);
GivePlayerMoney(playerid, -250);
}
}
// Zip
if(dialogid == 3 && response == 1)
{
if(listitem == 0)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 60);
GivePlayerMoney(playerid, -250);
}
if(listitem == 1)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 63);
GivePlayerMoney(playerid, -250);
}
if(listitem == 2)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 64);
GivePlayerMoney(playerid, -250);
}
if(listitem == 3)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 152);
GivePlayerMoney(playerid, -250);
}
if(listitem == 4)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 178);
GivePlayerMoney(playerid, -250);
}
if(listitem == 5)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 237);
GivePlayerMoney(playerid, -250);
}
if(listitem == 6)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 68);
GivePlayerMoney(playerid, -250);
}
if(listitem == 7)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 65);
GivePlayerMoney(playerid, -250);
}
if(listitem == 8)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 70);
GivePlayerMoney(playerid, -250);
}
if(listitem == 9)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 72);
GivePlayerMoney(playerid, -250);
}
}
// Prolaps
if(dialogid == 4 && response == 1)
{
if(listitem == 0)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 100);
GivePlayerMoney(playerid, -250);
}
if(listitem == 1)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 101);
GivePlayerMoney(playerid, -250);
}
if(listitem == 2)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 138);
GivePlayerMoney(playerid, -250);
}
if(listitem == 3)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 141);
GivePlayerMoney(playerid, -250);
}
if(listitem == 4)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 150);
GivePlayerMoney(playerid, -250);
}
if(listitem == 5)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 147);
GivePlayerMoney(playerid, -250);
}
if(listitem == 6)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 158);
GivePlayerMoney(playerid, -250);
}
if(listitem == 7)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 157);
GivePlayerMoney(playerid, -250);
}
if(listitem == 8)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 159);
GivePlayerMoney(playerid, -250);
}
if(listitem == 9)
{
SendClientMessage(playerid, 0xFFFFFF, "Congratulations! You have got a new skin! Cost = 250$");
SetPlayerSkin(playerid, 160);
GivePlayerMoney(playerid, -250);
}
}
if(dialogid == 1 && response == 1)
{
if(listitem == 0)
{
SendClientMessage(playerid, 0x7777DDFF, "You have bought 1 Vodka for 65$!");
GivePlayerMoney(playerid, -65);
SetPlayerDrunkLevel(playerid, 3);
SetPlayerSpecialAction(playerid, 22);
}
if(listitem == 1)
{
SendClientMessage(playerid, 0x7777DDFF, "You have bought 1 Wine for 35$!");
GivePlayerMoney(playerid, -35);
SetPlayerDrunkLevel(playerid, 2);
SetPlayerSpecialAction(playerid, 22);
}
if(listitem == 2)
{
SendClientMessage(playerid, 0x7777DDFF, "You have bought 1 Beer for 25$!");
GivePlayerMoney(playerid, -25);
SetPlayerDrunkLevel(playerid, 1);
SetPlayerSpecialAction(playerid, 20);
}
if(listitem == 3)
{
SendClientMessage(playerid, 0x7777DDFF, "You have bought 1 Bottle of Water for 5$!");
GivePlayerMoney(playerid, -5);
}
}
if(dialogid == 2 && response == 1)
{
if(listitem == 0)
{
SendClientMessage(playerid, 0x7777DDFF, "You have bought 1 Vodka for 65$!");
GivePlayerMoney(playerid, -65);
SetPlayerDrunkLevel(playerid, 3);
SetPlayerSpecialAction(playerid, 22);
}
if(listitem == 1)
{
SendClientMessage(playerid, 0x7777DDFF, "You have bought 1 Wine for 35$!");
GivePlayerMoney(playerid, -35);
SetPlayerDrunkLevel(playerid, 2);
SetPlayerSpecialAction(playerid, 22);
}
if(listitem == 2)
{
SendClientMessage(playerid, 0x7777DDFF, "You have bought 1 Beer for 25$!");
GivePlayerMoney(playerid, -25);
SetPlayerDrunkLevel(playerid, 1);
SetPlayerSpecialAction(playerid, 20);
}
if(listitem == 3)
{
SendClientMessage(playerid, 0x7777DDFF, "You have bought 1 Bottle of Water for 5$!");
GivePlayerMoney(playerid, -5);
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
// character dhela hai
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(vehicleid == 420)
{
if(JOB_TAXI[playerid] == 0) return RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, 0xD6D6D6AA, "You cant drive this car");
}
if(vehicleid == 525)
{
if(JOB_MECHANIC[playerid] == 0) return RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, 0xD6D6D6AA, "You cant drive this car");
}
if(vehicleid == 582)
{
if(JOB_BUSDRIVER[playerid] == 0) return RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, 0xD6D6D6AA, "You cant drive this car");
}
return 1;
}
// CMDS
COMMAND:takemjob(playerid,params[])
{
new taxier[MAX_PLAYERS];
new mechanic[MAX_PLAYERS];
new newser[MAX_PLAYERS];
if(!IsPlayerInRangeOfPoint(playerid,1.0,362.4671,173.6203,1008.3828)) return SendClientMessage(playerid, COLOR_ORANGE,"You cannot use this command at this location");
{
if(taxier[playerid] == 1) return SendClientMessage(playerid,COLOR_ORANGE,"You already taken a job");
{
if(newser[playerid] == 1) return SendClientMessage(playerid,COLOR_ORANGE,"You already taken a job");
{
mechanicer[playerid] = 1;
ShowPlayerDialog(playerid,29,DIALOG_STYLE_MSGBOX,"Mechanic Job","Congratulations you have taken a mechanic job, go to the mechanic park");
pickup = SetPlayerCheckpoint(playerid,2820.6321,1367.2216,10.7500,1.5);
}
}
}
return 1;
}
///////////////////////////
COMMAND:taketjob(playerid,params[])
{
new taxier[MAX_PLAYERS];
new mechanic[MAX_PLAYERS];
new newser[MAX_PLAYERS];
if(!IsPlayerInRangeOfPoint(playerid,1.0,362.4671,173.6203,1008.3828)) return SendClientMessage(playerid, COLOR_ORANGE,"You cannot use this command at this location");
{
if(mechanicer[playerid] == 1) return SendClientMessage(playerid,COLOR_ORANGE,"You already taken a job");
{
if(newser[playerid] == 1) return SendClientMessage(playerid,COLOR_ORANGE,"You already taken a job");
{
taxier[playerid] = 1;
ShowPlayerDialog(playerid,29,DIALOG_STYLE_MSGBOX,"Taxi Job","Congratulations you have taken a Taxi job, go to the Taxi park");
taxiery = SetPlayerCheckpoint(playerid,2262.2725,2035.8972,10.8203,1.5);
}
}
}
return 1;
}
/////////////////////
new taxier[MAX_PLAYERS];
new mechanic[MAX_PLAYERS];
new newser[MAX_PLAYERS];
COMMAND:takenjob(playerid,params[])
{
if(!IsPlayerInRangeOfPoint(playerid,1.0,362.4671,173.6203,1008.3828)) return SendClientMessage(playerid, COLOR_ORANGE,"You cannot use this command at this location");
{
if(taxier[playerid] == 1) return SendClientMessage(playerid,COLOR_ORANGE,"You already taken a job");
{
if(mechanicer[playerid] == 1) return SendClientMessage(playerid,COLOR_ORANGE,"You already taken a job");
{
newser[playerid] = 1;
ShowPlayerDialog(playerid,29,DIALOG_STYLE_MSGBOX,"News Job","Congratulations you have taken a News job, go to the News park");
}
}
}
return 1;
}
///
CMD:jobhelp(playerid,params[])
{
if(!IsPlayerInRangeOfPoint(playerid,10.0,362.4671,173.6203,1008.3828)) return SendClientMessage(playerid, COLOR_ORANGE,"You cannot use this command at this location");
{
ShowPlayerDialog(playerid, 21, DIALOG_STYLE_LIST, "Job Select","For taking the Mechanic job, Type here /Takemjob\n For taking the Taxi job type here /Taketjob\n For taking the SanAndreasNews job, Type here /takenjob", "Select", "Exit");
}
return 1;
}
//
CMD:repair(playerid,params[])
{
if(JOB_MECHANIC[playerid] == 0) return SendClientMessage(playerid, 0xD6D6D6AA, "You are not a Mechanic!");
{
if(JOB_MECHANIC[playerid] == 1)
{
SetVehicleHealth(GetPlayerVehicleID(playerid), 1000);
SendClientMessage(playerid, 0xD6D6D6AA, "You have Repaired the Vehicle! Repairing Fee = 200$");
GivePlayerMoney(playerid, -200);
}
}
return 1;
}