ProxDetector
#1

Alright so, whenever I add some commands/dialogs and these stuff.. Errors shows up.. The errors are not even related to the lines I've added, and once I remove those lines I've added, the errors dis-appear..

I get 26 errors when I add lines and I compile, which are:

Undefined symbol ProxDetector

Is there anything to keep the lines working perfectly, and to fix this ProxDetector?
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#2

You're probably missing a bracket somewhere. Try fixing the errors one by one.
Reply
#3

Actually, there's no missing brackets at all.

pawn Код:
stock GiftPlayer(playerid, giveplayerid) // playerid = Gifter.  giveplayerid = gift receiver
{
    new string[128];
    if(PlayerInfo[playerid][pAdmin] >= 2 || playerid == MAX_PLAYERS)
    {
        new randgift = Random(1, 100);
        if(randgift >= 1 && randgift <= 83)
        {
            new gift = Random(1, 12);
            if(gift == 1)
            {
                if(PlayerInfo[giveplayerid][pConnectTime] < 1 || PlayerInfo[giveplayerid][pWRestricted] > 0 || PlayerInfo[giveplayerid][pDonateRank] > 2) return GiftPlayer(playerid, giveplayerid);
                GivePlayerValidWeapon(giveplayerid, 27, 60000);
                GivePlayerValidWeapon(giveplayerid, 24, 60000);
                GivePlayerValidWeapon(giveplayerid, 31, 60000);
                GivePlayerValidWeapon(giveplayerid, 34, 60000);
                GivePlayerValidWeapon(giveplayerid, 29, 60000);
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won a full weapon set!");
                format(string, sizeof(string), "* %s was just gifted a full weapon set, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 2)
            {
                if(PlayerInfo[giveplayerid][pDonateRank] > 2) return GiftPlayer(playerid, giveplayerid);
                PlayerInfo[giveplayerid][pFirstaid]++;
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won a first aid kit!");
                format(string, sizeof(string), "* %s was just gifted a first aid kit, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 3)
            {
                PlayerInfo[giveplayerid][pMats] += 2000;
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won 2,000 materials!");
                format(string, sizeof(string), "* %s was just gifted 2,000 materials, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 4)
            {
                if(PlayerInfo[giveplayerid][pWarns] != 0)
                {
                    PlayerInfo[giveplayerid][pWarns]--;
                    SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won a single warning removal!");
                    format(string, sizeof(string), "* %s was just gifted a single warning removal, enjoy!", GetPlayerNameEx(giveplayerid));
                    ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
                }
                else
                {
                    SendClientMessageEx(giveplayerid, COLOR_GRAD2, "Random gift ended up in a removal of one warning - let's try again!");
                    GiftPlayer(playerid, giveplayerid);
                    return 1;
                }
            }
            else if(gift == 5)
            {
                PlayerInfo[giveplayerid][pPot] += 50;
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won 50 grams of pot!");
                format(string, sizeof(string), "* %s was just gifted 50 grams of pot, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 6)
            {
                PlayerInfo[giveplayerid][pCrack] += 25;
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won 25 grams of crack!");
                format(string, sizeof(string), "* %s was just gifted 25 grams of crack, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 7)
            {
                GivePlayerCash(giveplayerid, 20000);
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won $20,000!");
                format(string, sizeof(string), "* %s was just gifted $20,000, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 8)
            {
                PlayerInfo[giveplayerid][pPaintTokens] += 10;
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won 10 paintball tokens!");
                format(string, sizeof(string), "* %s was just gifted 10 paintball tokens, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 9)
            {
                if(PlayerInfo[giveplayerid][pDonateRank] < 1) return GiftPlayer(playerid, giveplayerid);
                PlayerInfo[giveplayerid][pTokens] += 5;
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won 5 VIP tokens!");
                format(string, sizeof(string), "* %s was just gifted 5 VIP tokens, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 10)
            {
                PlayerInfo[giveplayerid][pFirework] += 2;
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won 2 Fireworks!");
                format(string, sizeof(string), "* %s was just gifted 2 Fireworks, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 11)
            {
                PlayerInfo[giveplayerid][pExp] += 5;
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won 5 Respect Points!");
                format(string, sizeof(string), "* %s was just gifted 5 Respect Points, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
        }
        else if(randgift > 83 && randgift <= 98)
        {
            new gift = Random(1, 9);
            if(gift == 1)
            {
                GivePlayerCash(giveplayerid, 150000);
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won $150,000!");
                format(string, sizeof(string), "* %s was just gifted $150,000, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 2)
            {
                PlayerInfo[giveplayerid][pMats] += 15000;
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won 15,000 materials!");
                format(string, sizeof(string), "* %s was just gifted 15,000 materials, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 3)
            {
                PlayerInfo[giveplayerid][pExp] += 10;
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won 10 respect points!");
                format(string, sizeof(string), "* %s was just gifted 10 respect points, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 4)
            {
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won a free car!");
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Note: This rare reward may take up to 48 hours to be rewarded, contact Shop Techs.");
                format(PlayerInfo[giveplayerid][pFlag], 128, "Free Car (Gift)");
                format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s has just gifted %s and he won a free car.", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid));
                ABroadCast(COLOR_YELLOW, string, 4);
                if(playerid != MAX_PLAYERS)
                {
                    new year,month,day,log[128];
                    getdate(year, month, day);
                    format(log, sizeof(log), "AdmCmd: %s has just gifted %s and he won a free car(%d-%d-%d)", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid), month, day, year);
                    Log("logs/gifts.log", log);
                } else {
                    new year,month,day,log[128];
                    getdate(year, month, day);
                    format(log, sizeof(log), "AdmCmd: %s was just gifted by the system and he won a free car(%d-%d-%d)", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid), month, day, year);
                    Log("logs/gifts.log", log);
                }
                format(string, sizeof(string), "* %s was just gifted a free car, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 5)
            {
                if(PlayerInfo[giveplayerid][pDonateRank] > 0)
                {
                    PlayerInfo[giveplayerid][pTokens] += 15;
                    SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won 15 VIP tokens!");
                    format(string, sizeof(string), "* %s was just gifted 15 VIP tokens, enjoy!", GetPlayerNameEx(giveplayerid));
                    ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
                }
                else
                {
                    PlayerInfo[giveplayerid][pDonateRank] = 1;
                    PlayerInfo[giveplayerid][pTempVIP] = 10800;
                    PlayerInfo[giveplayerid][pBuddyInvited] = 1;
                    format(string, sizeof(string), "You have been invited to become a Level 1 VIP for 3 hours. Enjoy!", GetPlayerNameEx(giveplayerid));
                    SendClientMessageEx(giveplayerid, COLOR_LIGHTBLUE, string);
                    format(string, sizeof(string), "BUDDY INVITE: %s has won a buddyinvite.", GetPlayerNameEx(giveplayerid));
                    Log("logs/setvip.log", string);
                    format(string, sizeof(string), "* %s was just gifted 3 hours of VIP, enjoy!", GetPlayerNameEx(giveplayerid));
                    ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
                }
            }
            else if(gift == 6)
            {
                PlayerToyInfo[giveplayerid][4][ptModelID] = 18643;
                PlayerToyInfo[giveplayerid][4][ptBone] = 6;
                PlayerToyInfo[giveplayerid][4][ptPosX] = 0.0;
                PlayerToyInfo[giveplayerid][4][ptPosY] = 0.0;
                PlayerToyInfo[giveplayerid][4][ptPosZ] = 0.0;
                PlayerToyInfo[giveplayerid][4][ptRotX] = 0.0;
                PlayerToyInfo[giveplayerid][4][ptRotY] = 0.0;
                PlayerToyInfo[giveplayerid][4][ptRotZ] = 0.0;
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won a Free Laser Pointer!");
                format(string, sizeof(string), "* %s was just gifted a Free Laser Pointer, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 7)
            {
                if(PlayerInfo[giveplayerid][pADMuteTotal] < 1) return GiftPlayer(playerid, giveplayerid);
                PlayerInfo[giveplayerid][pADMuteTotal] = 0;
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won a Free Admute Reset!");
                format(string, sizeof(string), "* %s was just gifted a Free Admute Reset, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 8)
            {
                if(PlayerInfo[giveplayerid][pNMuteTotal] < 1) return GiftPlayer(playerid, giveplayerid);
                PlayerInfo[giveplayerid][pNMuteTotal] = 0;
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won a Free Nmute Reset!");
                format(string, sizeof(string), "* %s was just gifted a Free Nmute Reset, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
        }
        else if(randgift > 98 && randgift <= 100)
        {
            new gift = Random(1, 6);
            if(gift == 1 && PlayerInfo[giveplayerid][pDonateRank] <= 2) // Silver VIP can get it extended, I suppose
            {
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won one month of Silver VIP!");
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Note: This rare reward may take up to 48 hours to be rewarded.");
                format(PlayerInfo[giveplayerid][pFlag], 128, "Free Silver VIP (Gift)");
                format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s has just gifted %s and he won one month of Silver VIP.", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid));
                ABroadCast(COLOR_YELLOW, string, 2);
                new year,month,day,log[128];
                getdate(year, month, day);
                format(log, sizeof(log), "AdmCmd: %s has just gifted %s and he won one month of Silver VIP(%d-%d-%d)", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid), month, day, year);
                Log("logs/gifts.log", log);
                format(string, sizeof(string), "* %s was just gifted one month of Silver VIP, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 2)
            {
                if(playerid != MAX_PLAYERS)
                {
                    new year,month,day,log[128];
                    getdate(year, month, day);
                    format(log, sizeof(log), "AdmCmd: %s has just gifted %s and he won a free house(%d-%d-%d)", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid), month, day, year);
                    Log("logs/gifts.log", log);
                } else {
                    new year,month,day,log[128];
                    getdate(year, month, day);
                    format(log, sizeof(log), "AdmCmd: %s was just gifted by the system and he won a free house(%d-%d-%d)", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid), month, day, year);
                    Log("logs/gifts.log", log);
                }
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won a free house!");
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Note: This rare reward may take up to 48 hours to be rewarded.");
                format(PlayerInfo[giveplayerid][pFlag], 128, "Free House (Gift)");
                format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s has just gifted %s and he won a free house.", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid));
                ABroadCast(COLOR_YELLOW, string, 2);
                format(string, sizeof(string), "* %s was just gifted a free house, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 3)
            {
                if(PlayerInfo[giveplayerid][pDonateRank] < 1) return GiftPlayer(playerid, giveplayerid);
                PlayerInfo[giveplayerid][pTokens] += 50;
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won 50 VIP tokens!");
                format(string, sizeof(string), "* %s was just gifted 50 VIP tokens, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 4)
            {
                new year,month,day,log[128];
                getdate(year, month, day);
                format(log, sizeof(log), "AdmCmd: %s has just gifted %s and he won $500,000. (%d-%d-%d)", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid), month, day, year);
                Log("logs/gifts.log", log);
                GivePlayerCash(giveplayerid, 500000);
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won $500,000!");
                format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s has just gifted %s and he won $500,000.", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid));
                ABroadCast(COLOR_YELLOW, string, 2);
                format(string, sizeof(string), "* %s was just gifted $500,000, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
            else if(gift == 5)
            {
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Congratulations - you have won one month of Gold VIP!");
                SendClientMessageEx(giveplayerid, COLOR_GRAD2, " Note: This rare reward may take up to 48 hours to be rewarded.");
                format(PlayerInfo[giveplayerid][pFlag], 128, "Free Gold VIP (Gift)");
                format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s has just gifted %s and he won one month of Gold VIP.", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid));
                ABroadCast(COLOR_YELLOW, string, 2);
                new year,month,day,log[128];
                getdate(year, month, day);
                format(log, sizeof(log), "AdmCmd: %s has just gifted %s and he won one month of Gold VIP(%d-%d-%d)", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid), month, day, year);
                Log("logs/gifts.log", log);
                format(string, sizeof(string), "* %s was just gifted one month of Gold VIP, enjoy!", GetPlayerNameEx(giveplayerid));
                ProxDetector(30.0, giveplayerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
            }
        }
        PlayerInfo[giveplayerid][pGiftTime] = 300;
    }
    return 1;
}
Reply
#4

Maybe you should also check your includes, not just the gamemode.
Reply
#5


Learn to code before you use the NGG script.
Reply
#6

It isn't NGG script, there are some stuff I took from there, as I left the credits. And If you're not gonna help, don't even reply.
Reply
#7

If you're going to blindly copy code that you can't even figure out yourself, then don't post here.

Quote:
Originally Posted by Mr.1337
Посмотреть сообщение
It isn't NGG script
It isn't?!!11
Quote:
Originally Posted by Mr.1337
Посмотреть сообщение
there are some stuff I took from there
Bingo!
Reply
#8

Quote:
Originally Posted by VincentDunn
Посмотреть сообщение
If you're going to blindly copy code that you can't even figure out yourself, then don't post here.

It isn't?!!11
Bingo!
Reply
#9

Obviously not, but seriously. You won't get any support for a leaked mode, you're better off learning, and trying to re-create it. Trying to compile that mode without basic knowledge on errors/warnings in pawn will just force you into a dead end.
Reply
#10

Quote:
Originally Posted by Mr.1337
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Child, you do not look like you give one; instead, it seems as though you are one.
Read the stickies, for the love of god.
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