[Map] New Bank
#1

Well,i've decided to make a bank,and yeah i've finished it,here it is

Info:
NO INFO!!...this is just a mapping :P
Code:
Код:
RemoveBuildingForPlayer(playerid, 2627, 759.6328, -48.1250, 999.6719, 0.25);
RemoveBuildingForPlayer(playerid, 2629, 766.3047, -48.3047, 999.6719, 0.25);
RemoveBuildingForPlayer(playerid, 2631, 756.4063, -47.9219, 999.7266, 0.25);
RemoveBuildingForPlayer(playerid, 14788, 754.6797, -40.3984, 1001.6953, 0.25);
RemoveBuildingForPlayer(playerid, 14786, 768.2109, -33.4219, 1003.5469, 0.25);
RemoveBuildingForPlayer(playerid, 14790, 768.2344, -33.3984, 1003.6563, 0.25);
RemoveBuildingForPlayer(playerid, 14787, 766.9844, -30.5859, 999.6797, 0.25);
RemoveBuildingForPlayer(playerid, 2755, 768.1406, -28.8047, 1001.3125, 0.25);
RemoveBuildingForPlayer(playerid, 2755, 762.2188, -28.8047, 1001.3125, 0.25);
RemoveBuildingForPlayer(playerid, 14827, 763.8906, -26.4922, 1003.5547, 0.25);
RemoveBuildingForPlayer(playerid, 2630, 769.2422, -47.8984, 999.6797, 0.25);
RemoveBuildingForPlayer(playerid, 2755, 774.1641, -28.8047, 1001.3125, 0.25);
CreateObject(18092, 759.01, -49.04, 1000.07,   0.00, 0.00, 269.08);
CreateObject(18092, 759.09, -44.08, 1000.07,   0.00, 0.00, 268.72);
CreateObject(18092, 759.21, -39.15, 1000.07,   0.00, 0.00, 268.72);
CreateObject(18092, 759.26, -34.34, 1000.07,   0.00, 0.00, 269.91);
CreateObject(18092, 759.33, -29.38, 1000.07,   0.00, 0.00, 268.72);
CreateObject(18092, 759.41, -24.42, 1000.07,   0.00, 0.00, 268.72);
CreateObject(18092, 759.52, -19.56, 1000.07,   0.00, 0.00, 268.42);
CreateObject(18092, 759.64, -15.52, 1000.07,   0.00, 0.00, 268.30);
CreateObject(2634, 754.31, -24.70, 1001.06,   0.00, 0.00, 269.45);
CreateObject(2634, 754.19, -26.39, 1002.28,   0.00, 0.00, 91.63);
CreateObject(2634, 754.26, -28.19, 1001.06,   0.00, 0.00, 89.42);
CreateObject(2634, 754.18, -28.22, 1002.08,   0.00, 0.00, 91.22);
CreateObject(2634, 754.28, -26.35, 1001.06,   0.00, 0.00, 89.72);
CreateObject(2634, 754.14, -24.43, 1002.28,   0.00, 0.00, 91.63);
CreateObject(2634, 754.18, -28.22, 1002.08,   0.00, 0.00, 91.22);
CreateObject(2634, 754.19, -26.39, 1002.28,   0.00, 0.00, 91.63);
CreateObject(2634, 754.14, -24.43, 1002.28,   0.00, 0.00, 91.63);
CreateObject(2634, 754.26, -28.19, 1001.06,   0.00, 0.00, 89.42);
CreateObject(2634, 754.31, -24.70, 1001.06,   0.00, 0.00, 269.45);
CreateObject(2332, 753.59, -42.44, 1000.89,   0.00, 0.00, 89.29);
CreateObject(2332, 753.53, -42.44, 999.99,   0.00, 0.00, 89.29);
CreateObject(2332, 753.53, -42.45, 1001.72,   0.00, 0.00, 89.29);
CreateObject(2332, 753.56, -38.28, 1000.89,   0.00, 0.00, 89.29);
CreateObject(2332, 753.58, -38.26, 999.99,   0.00, 0.00, 89.29);
CreateObject(2332, 753.56, -38.28, 1001.79,   0.00, 0.00, 89.29);
CreateObject(1829, 753.89, -41.58, 1000.04,   0.00, 0.08, 89.54);
CreateObject(1829, 753.92, -40.75, 1000.04,   0.00, 0.08, 89.54);
CreateObject(1829, 753.91, -39.91, 1000.04,   0.00, 0.08, 89.54);
CreateObject(1829, 753.92, -39.09, 1000.04,   0.00, 0.08, 89.54);
CreateObject(4100, 754.37, -38.85, 1003.86,   0.00, 0.00, 49.83);
CreateObject(4100, 754.39, -38.84, 1001.03,   0.00, 0.00, 49.83);
CreateObject(1703, 774.82, -37.41, 999.58,   0.00, 0.00, 269.18);
CreateObject(1703, 770.62, -39.39, 999.58,   0.00, 0.00, 88.50);
CreateObject(1433, 772.72, -38.42, 999.77,   0.00, 0.00, 0.00);
CreateObject(1649, 760.03, -18.44, 1002.54,   0.00, 0.00, 88.39);
CreateObject(1649, 759.90, -22.85, 1002.54,   0.00, 0.00, 88.39);
CreateObject(1649, 759.75, -27.27, 1002.54,   0.00, 0.00, 88.39);
CreateObject(1649, 759.63, -31.69, 1002.54,   0.00, 0.00, 88.39);
CreateObject(1649, 759.51, -36.06, 1002.54,   0.00, 0.00, 88.39);
CreateObject(1649, 759.39, -40.50, 1002.54,   0.00, 0.00, 88.39);
CreateObject(1649, 759.27, -44.91, 1002.54,   0.00, 0.00, 88.27);
CreateObject(1649, 759.39, -40.50, 1002.54,   0.00, 0.00, 88.39);
CreateObject(1649, 759.14, -49.33, 1002.54,   0.00, 0.00, 88.27);
CreateObject(2008, 766.47, -19.10, 999.58,   0.00, 0.00, 180.58);
CreateObject(2008, 769.76, -19.20, 999.58,   0.00, 0.00, 180.34);
CreateObject(2008, 766.47, -19.10, 999.58,   0.00, 0.00, 180.58);
CreateObject(2008, 772.98, -19.20, 999.58,   0.00, 0.00, 180.34);
CreateObject(1671, 765.74, -18.27, 1000.03,   0.00, 0.00, 0.00);
CreateObject(1671, 768.89, -18.35, 1000.03,   0.00, 0.00, 0.00);
CreateObject(1671, 765.74, -18.27, 1000.03,   0.00, 0.00, 0.00);
CreateObject(1671, 772.18, -18.50, 1000.03,   0.00, 0.00, 0.00);
CreateObject(1721, 773.10, -20.53, 999.58,   0.00, 0.00, 0.00);
CreateObject(1721, 771.88, -20.53, 999.58,   0.00, 0.00, 0.00);
CreateObject(1721, 769.66, -20.54, 999.58,   0.00, 0.00, 0.00);
CreateObject(1721, 768.57, -20.49, 999.58,   0.00, 0.00, 0.00);
CreateObject(1721, 766.42, -20.49, 999.58,   0.00, 0.00, 0.00);
CreateObject(1721, 765.35, -20.45, 999.58,   0.00, 0.00, 0.00);
CreateObject(1703, 770.70, -36.88, 999.58,   0.00, 0.00, 88.50);
CreateObject(1703, 774.85, -34.89, 999.58,   0.00, 0.00, 269.18);
CreateObject(1433, 772.76, -35.87, 999.77,   0.00, 0.00, 0.00);
CreateObject(2161, 772.49, -16.07, 999.58,   0.00, 0.00, 0.00);
CreateObject(2161, 771.21, -16.05, 999.58,   0.00, 0.00, 0.00);
CreateObject(2161, 769.89, -16.06, 999.58,   0.00, 0.00, 0.00);
CreateObject(2161, 768.57, -16.05, 999.58,   0.00, 0.00, 0.00);
CreateObject(2161, 767.23, -16.04, 999.58,   0.00, 0.00, 0.00);
CreateObject(2161, 765.89, -16.04, 999.58,   0.00, 0.00, 0.00);
CreateObject(19175, 774.38, -16.25, 1004.10,   0.00, 0.00, 0.00);
CreateObject(19173, 774.30, -16.40, 1005.14,   0.00, 0.00, 0.00);
CreateObject(2186, 773.78, -18.43, 999.58,   0.00, 0.00, 0.00);
CreateObject(2186, 770.10, -18.32, 999.58,   0.00, 0.00, 0.00);
CreateObject(2186, 766.68, -18.21, 999.58,   0.00, 0.00, 0.00);
CreateObject(19175, 754.56, -31.17, 1003.88,   0.00, 0.00, 89.27);
CreateObject(19175, 754.56, -34.99, 1003.88,   0.00, 0.00, 89.27);
CreateObject(1424, 760.71, -40.67, 1000.08,   0.00, 0.00, 0.00);
CreateObject(1424, 762.59, -40.66, 1000.08,   0.00, 0.00, 0.00);
CreateObject(1424, 764.50, -40.64, 1000.08,   0.00, 0.00, 0.00);
CreateObject(1424, 760.81, -37.60, 1000.08,   0.00, 0.00, 0.00);
CreateObject(1424, 762.70, -37.61, 1000.08,   0.00, 0.00, 0.00);
CreateObject(1424, 764.59, -37.59, 1000.08,   0.00, 0.00, 0.00);
CreateObject(1424, 760.89, -32.95, 1000.08,   0.00, 0.00, 0.00);
CreateObject(1424, 762.79, -32.92, 1000.08,   0.00, 0.00, 0.00);
CreateObject(1424, 764.70, -32.94, 1000.08,   0.00, 0.00, 0.00);
CreateObject(1424, 760.88, -28.01, 1000.08,   0.00, 0.00, -0.42);
CreateObject(1424, 762.78, -28.02, 1000.08,   0.00, 0.00, -0.42);
CreateObject(1424, 764.68, -28.03, 1000.08,   0.00, 0.00, -0.42);
CreateObject(1424, 760.95, -23.67, 1000.08,   0.00, 0.00, -0.42);
CreateObject(1424, 762.87, -23.69, 1000.08,   0.00, 0.00, -0.42);
CreateObject(1424, 764.76, -23.69, 1000.08,   0.00, 0.00, -0.42);
SS:


GIVE ME SOME COOKIES (+REP!)
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#2

Nice map 9/10
Reply
#3

why you ask for rep?? but nice map keep it up!! create some big map... like island/city.
Reply
#4

Looks Good. Keep it up.
Wich Programm You Use For Remove GTA SA Originel Objects.
Reply
#5

Thanks guys,

Editor
http://forum.sa-mp.com/showthread.ph...ghlight=editor




Quote:

why you ask for rep?? but nice map keep it up!! create some big map... like island/city.

Because,i want to make a server advert for my server ,
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