19.06.2012, 14:08
When i buy a car in dealership the money doesent go down because i have an anti money cheat what can i do or show you?
else if(strcmp(x_nr,"buy",true) == 0)
{
if(IsAnOwnableCar(idcar))
{
if(PlayerInfo[playerid][pPcarkey] == -1) { }
else if(PlayerInfo[playerid][pPcarkey2] == -1) { }
else if(PlayerInfo[playerid][pPcarkey3] == -1) { }
else { SendClientMessage(playerid, COLOR_GREY, " Ai deja 3 masini!!"); return 1; }
if(CarInfo[idcar][cOwned]==1)
{
SendClientMessage(playerid, COLOR_GREY, "Someone already owns this car");
return 1;
}
if(GetPlayerMoney(playerid) >= CarInfo[idcar][cValue])
{
if(PlayerInfo[playerid][pPcarkey] == -1) { PlayerInfo[playerid][pPcarkey] = idcar; }
else if(PlayerInfo[playerid][pPcarkey2] == -1) { PlayerInfo[playerid][pPcarkey2] = idcar; }
else if(PlayerInfo[playerid][pPcarkey3] == -1) { PlayerInfo[playerid][pPcarkey3] = idcar; }
else { return 1; }
CarInfo[idcar][cOwned] = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(CarInfo[idcar][cOwner], sendername, 0, strlen(sendername), 999);
GivePlayerMoney(playerid,-CarInfo[idcar][cValue]);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
GameTextForPlayer(playerid, "~w~Felicitari~n~Nu uita sa o parchezi cu /v park!", 5000, 3);
SendClientMessage(playerid, COLOR_GRAD2, "Felicitari ti-ai cumparat o masina noua!");
TogglePlayerControllable(playerid, 1);
OnPropUpdate(); SavePlayerData(playerid);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You don't have enough cash with you ! ");
return 1;
}
}
}
//
format(string, sizeof(string), "[WARNING]: %s (ID:%d) tried to spawn $%d - This could be a money cheat.", GetPlayerNameEx(i), i, hack);
HackLog(string);
}
if(hack >= 99999999)
{
new string[128];
format(string, 256, "AdmWarning: %s (ID:%d) tried to spawn $%d - This could be a money cheat.", GetPlayerNameEx(i), i, hack);
AHackTog(COLOR_YELLOW,string,1);
format(string, sizeof(string), "[WARNING]: %s (ID:%d) tried to spawn $%d - This could be a money cheat.", GetPlayerNameEx(i), i, hack);
HackLog(string);
}
ResetMoneyBar(i);//Resets the money in the original moneybar, Do not remove!
UpdateMoneyBar(i, PlayerInfo[i][pCash]);//Sets the money in the moneybar to the serverside cash, Do not remove!
}
}
}
}
return 1;
}