#1

Hi, I want to make a player score equal to or greater than zero indicates the first conversation, and if greater than or equal to 80 show the second dialog. But when I get it always shows the first dialog. Help.
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#2

pawn Code:
new scr = GetPlayerScore(playerid);
if(scr >= 0 && scr<80)
{
           //Show first dialog
}
else if(scr>=80)
{
         //Show Second Dialog
}
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#3

Thanks.
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