18.06.2012, 13:25
Hi, I want to make a player score equal to or greater than zero indicates the first conversation, and if greater than or equal to 80 show the second dialog. But when I get it always shows the first dialog. Help.
new scr = GetPlayerScore(playerid);
if(scr >= 0 && scr<80)
{
//Show first dialog
}
else if(scr>=80)
{
//Show Second Dialog
}