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Not unless you store all client messages sent to the player in an array and then play them back when an audio stream is sent.
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Gimme an example im not sure to understand
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on my server i got a sendclientmessage with the link, but there's no sound, i've tried withs *******steramer and audio.dll but the same thing
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well you have to use PlayAudioStreamForPlayer(playerid,"URL"); can have a .mp3 link from beemp3.com