11.06.2012, 06:30
First ever map I did in SAMP, around 2 months ago.
Found it on my PC so I thought why not upload and share.
Good for roleplay servers, very realistic in my opinion.
Includes:
Codes:
Found it on my PC so I thought why not upload and share.
Good for roleplay servers, very realistic in my opinion.
Includes:
- Includes a realistic exterior.
Urban church, with good free space.
Codes:
pawn Код:
RemoveBuildingForPlayer(playerid, 4025, 1777.8359, -1773.9063, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4070, 1719.7422, -1770.7813, 23.4297, 0.25);
RemoveBuildingForPlayer(playerid, 1531, 1724.7344, -1741.5000, 14.1016, 0.25);
RemoveBuildingForPlayer(playerid, 4215, 1777.5547, -1775.0391, 36.7500, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1700.8516, -1778.3984, 12.4922, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1701.3047, -1794.4297, 12.5469, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1701.1484, -1753.2266, 12.3516, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1701.2578, -1764.4844, 12.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1700.8984, -1743.9844, 12.4531, 0.25);
RemoveBuildingForPlayer(playerid, 3986, 1719.7422, -1770.7813, 23.4297, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1791.1797, -1816.6328, 14.6250, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1788.5078, -1816.5703, 13.3516, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1796.9609, -1817.3906, 14.6250, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1801.8828, -1817.3047, 13.3516, 0.25);
RemoveBuildingForPlayer(playerid, 4019, 1777.8359, -1773.9063, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1727.6172, -1423.7656, 14.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 1831.4688, -1798.2031, 12.7031, 0.25);
CreateObject(9931, 1752.22, -1775.26, 29.10, 0.00, 0.00, 90.00);
CreateObject(8132, 1727.35, -1746.73, 15.08, 0.00, 0.00, 90.00);
CreateObject(673, 1803.36, -1816.79, 13.10, 0.00, 0.00, 0.00);
CreateObject(673, 1795.71, -1816.83, 13.10, 0.00, 0.00, 0.00);
CreateObject(673, 1787.68, -1816.21, 13.10, 0.00, 0.00, 0.00);
CreateObject(14468, 1801.52, -1818.50, 13.55, 0.00, 0.00, 0.00);
CreateObject(3992, 1755.60, -1782.30, 12.46, 0.00, 0.00, 0.00);
CreateObject(14468, 1797.57, -1817.72, 13.55, 0.00, 0.00, 0.00);
CreateObject(14468, 1793.21, -1816.07, 13.55, 0.00, 0.00, 0.00);
CreateObject(14468, 1800.24, -1815.81, 13.55, 0.00, 0.00, 0.00);
CreateObject(14468, 1790.75, -1817.06, 13.55, 0.00, 0.00, 0.00);
CreateObject(14468, 1788.86, -1815.85, 13.55, 0.00, 0.00, 0.00);
CreateObject(14468, 1786.99, -1817.03, 13.55, 0.00, 0.00, 0.00);
CreateObject(14468, 1802.85, -1815.77, 13.55, 0.00, 0.00, 0.00);
CreateObject(14468, 1794.02, -1818.38, 13.55, 0.00, 0.00, 0.00);
CreateObject(14468, 1797.01, -1816.29, 13.55, 0.00, 0.00, 0.00);
CreateObject(7952, 1810.90, -1782.63, 13.30, 0.00, 0.00, 0.00);
CreateObject(700, 1810.65, -1781.13, 13.07, 356.86, 0.00, 0.00);
CreateObject(700, 1810.65, -1759.70, 13.07, 356.86, 0.00, 0.00);
CreateObject(700, 1810.65, -1803.57, 13.07, 356.86, 0.00, 0.00);
CreateObject(1280, 1809.37, -1744.42, 12.94, 0.00, 0.00, 0.00);
CreateObject(1280, 1809.33, -1753.49, 12.94, 0.00, 0.00, 0.00);
CreateObject(1280, 1809.33, -1766.14, 12.94, 0.00, 0.00, 0.00);
CreateObject(1280, 1809.33, -1786.09, 12.94, 0.00, 0.00, 0.00);
CreateObject(1280, 1809.33, -1775.76, 12.94, 0.00, 0.00, 0.06);
CreateObject(1280, 1809.33, -1796.08, 12.94, 0.00, 0.00, 0.00);
CreateObject(717, 1784.53, -1743.09, 12.76, 0.00, 0.00, 0.00);
CreateObject(717, 1798.05, -1743.09, 12.76, 0.00, 0.00, 0.00);
CreateObject(717, 1773.11, -1742.74, 12.76, 0.00, 0.00, 0.00);
CreateObject(7662, 1700.39, -1786.84, 13.28, 0.00, 0.00, 0.00);
CreateObject(717, 1700.27, -1775.09, 12.88, 0.00, 0.00, 0.00);
CreateObject(717, 1700.27, -1763.59, 12.88, 0.00, 0.00, 0.00);
CreateObject(1280, 1702.63, -1781.50, 12.94, 0.00, 0.00, 180.00);
CreateObject(1280, 1702.63, -1792.19, 12.94, 0.00, 0.00, 180.00);
CreateObject(1280, 1702.63, -1748.09, 12.94, 0.00, 0.00, 180.00);
CreateObject(1280, 1702.63, -1758.30, 12.94, 0.00, 0.00, 180.00);