[Map] Church.
#1

First ever map I did in SAMP, around 2 months ago.
Found it on my PC so I thought why not upload and share.
Good for roleplay servers, very realistic in my opinion.

Includes:
  • Includes a realistic exterior.
    Urban church, with good free space.
Images:



Codes:
pawn Код:
RemoveBuildingForPlayer(playerid, 4025, 1777.8359, -1773.9063, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4070, 1719.7422, -1770.7813, 23.4297, 0.25);
RemoveBuildingForPlayer(playerid, 1531, 1724.7344, -1741.5000, 14.1016, 0.25);
RemoveBuildingForPlayer(playerid, 4215, 1777.5547, -1775.0391, 36.7500, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1700.8516, -1778.3984, 12.4922, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1701.3047, -1794.4297, 12.5469, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1701.1484, -1753.2266, 12.3516, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1701.2578, -1764.4844, 12.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1700.8984, -1743.9844, 12.4531, 0.25);
RemoveBuildingForPlayer(playerid, 3986, 1719.7422, -1770.7813, 23.4297, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1791.1797, -1816.6328, 14.6250, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1788.5078, -1816.5703, 13.3516, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1796.9609, -1817.3906, 14.6250, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1801.8828, -1817.3047, 13.3516, 0.25);
RemoveBuildingForPlayer(playerid, 4019, 1777.8359, -1773.9063, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1727.6172, -1423.7656, 14.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 1831.4688, -1798.2031, 12.7031, 0.25);
CreateObject(9931, 1752.22, -1775.26, 29.10,   0.00, 0.00, 90.00);
CreateObject(8132, 1727.35, -1746.73, 15.08,   0.00, 0.00, 90.00);
CreateObject(673, 1803.36, -1816.79, 13.10,   0.00, 0.00, 0.00);
CreateObject(673, 1795.71, -1816.83, 13.10,   0.00, 0.00, 0.00);
CreateObject(673, 1787.68, -1816.21, 13.10,   0.00, 0.00, 0.00);
CreateObject(14468, 1801.52, -1818.50, 13.55,   0.00, 0.00, 0.00);
CreateObject(3992, 1755.60, -1782.30, 12.46,   0.00, 0.00, 0.00);
CreateObject(14468, 1797.57, -1817.72, 13.55,   0.00, 0.00, 0.00);
CreateObject(14468, 1793.21, -1816.07, 13.55,   0.00, 0.00, 0.00);
CreateObject(14468, 1800.24, -1815.81, 13.55,   0.00, 0.00, 0.00);
CreateObject(14468, 1790.75, -1817.06, 13.55,   0.00, 0.00, 0.00);
CreateObject(14468, 1788.86, -1815.85, 13.55,   0.00, 0.00, 0.00);
CreateObject(14468, 1786.99, -1817.03, 13.55,   0.00, 0.00, 0.00);
CreateObject(14468, 1802.85, -1815.77, 13.55,   0.00, 0.00, 0.00);
CreateObject(14468, 1794.02, -1818.38, 13.55,   0.00, 0.00, 0.00);
CreateObject(14468, 1797.01, -1816.29, 13.55,   0.00, 0.00, 0.00);
CreateObject(7952, 1810.90, -1782.63, 13.30,   0.00, 0.00, 0.00);
CreateObject(700, 1810.65, -1781.13, 13.07,   356.86, 0.00, 0.00);
CreateObject(700, 1810.65, -1759.70, 13.07,   356.86, 0.00, 0.00);
CreateObject(700, 1810.65, -1803.57, 13.07,   356.86, 0.00, 0.00);
CreateObject(1280, 1809.37, -1744.42, 12.94,   0.00, 0.00, 0.00);
CreateObject(1280, 1809.33, -1753.49, 12.94,   0.00, 0.00, 0.00);
CreateObject(1280, 1809.33, -1766.14, 12.94,   0.00, 0.00, 0.00);
CreateObject(1280, 1809.33, -1786.09, 12.94,   0.00, 0.00, 0.00);
CreateObject(1280, 1809.33, -1775.76, 12.94,   0.00, 0.00, 0.06);
CreateObject(1280, 1809.33, -1796.08, 12.94,   0.00, 0.00, 0.00);
CreateObject(717, 1784.53, -1743.09, 12.76,   0.00, 0.00, 0.00);
CreateObject(717, 1798.05, -1743.09, 12.76,   0.00, 0.00, 0.00);
CreateObject(717, 1773.11, -1742.74, 12.76,   0.00, 0.00, 0.00);
CreateObject(7662, 1700.39, -1786.84, 13.28,   0.00, 0.00, 0.00);
CreateObject(717, 1700.27, -1775.09, 12.88,   0.00, 0.00, 0.00);
CreateObject(717, 1700.27, -1763.59, 12.88,   0.00, 0.00, 0.00);
CreateObject(1280, 1702.63, -1781.50, 12.94,   0.00, 0.00, 180.00);
CreateObject(1280, 1702.63, -1792.19, 12.94,   0.00, 0.00, 180.00);
CreateObject(1280, 1702.63, -1748.09, 12.94,   0.00, 0.00, 180.00);
CreateObject(1280, 1702.63, -1758.30, 12.94,   0.00, 0.00, 180.00);
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#2

Too empty, add some trees, gras etc. to make it look realistic
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#3

Quote:
Originally Posted by Dripac
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Too empty, add some trees, gras etc. to make it look realistic
I made it two months ago bro, I was a noob back then, I will make some updated maps and upload.
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#4

Nice Map, its better than the basic church!
Keep it up Connor

Greetz StefanD

#rep+
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#5

Goood map
Where is the interior? =P
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#6

Quote:
Originally Posted by Ricop522
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Goood map
Where is the interior? =P
It will come soon my friend
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#7

Nice! .
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#8

Nice ^^ As stated in a few comments before, Few more objects to fill the gaps and maybe a little car park area defined with some bushes would be great. Other than that it's a brilliant map.
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#9

Quote:
Originally Posted by Felix_Lionheart
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Nice ^^ As stated in a few comments before, Few more objects to fill the gaps and maybe a little car park area defined with some bushes would be great. Other than that it's a brilliant map.
I may begin working on version 2; will include a car park, and it shall expand.
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#10

I like didnt knew you both are reg on the samp forum ;d
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