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Hello,
Is there a way to know if the player has a health of like 4000? GetPlayerHealth gives me like health mod 256. =/
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The health needs to be 2000-9000, the question is if it's possible to read the current health.
My idea is to check whenever the health goes up and remove 256 from the display value (well sorta, you get what I mean). But that will prolly not be accurate.
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If you use that command when the health is 1523 for example, then it shows 243. THAT'S my problem.
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It's maxxed to 255..And you can do nothing against that.
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First I'm setting it to 4000, then checking until it reaches 0. Well that's how it's supposed to work.