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hi. i see on many rp servers and when you jump, you will not jump very far. how i make that?
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Do you mean bunny hopping or just that the character doesn't jump too far.
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i mean like u know if people sprint and jump becuse they can run faster, well i dont want that. i want it so if the player sprints and then jumps (thinking he can go faster), he wont jump as far and just sprinting will be faster than sprint and jump.
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GetPlayerVelocity + SetPlayerVelocity. They just half it when they jump I guess.
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Also remember not to get the player to the same place because sometimes a player need to jump over fences and stuff, and not just bunny hop :S
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Don't use UsePlayerPedAnims();
It'll stop them from running fast and jumping like CJ.
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You mean Anti Bunny hoping?
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Read the god damn topic, Jesus. Unless you can run and jump in a car he clearly doesn't mean that.