[Map] Ganton Lounge.
#1

Some Screenshot:




Код:
CreateObject(3399,2248.57153320,-1722.38391113,15.14092159,0.00000000,0.00000000,0.00000000); //object(cxrf_a51_stairs) (1)
CreateObject(12950,2255.33227539,-1708.08764648,18.78285217,0.00000000,0.00000000,91.99951172); //object(cos_sbanksteps03) (1)
CreateObject(7073,2249.60644531,-1692.41210938,34.09531021,0.00000000,0.00000000,0.00000000); //object(vegascowboy1) (1)
CreateObject(983,2251.06054688,-1718.40917969,22.53625870,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
CreateObject(14782,2236.28491211,-1720.98962402,22.87542343,0.00000000,0.00000000,178.00000000); //object(int3int_boxing30) (1)
CreateObject(14782,2247.00903320,-1720.86828613,22.86875153,0.00000000,0.00000000,178.00000000); //object(int3int_boxing30) (2)
CreateObject(1808,2242.32275391,-1720.98364258,21.85270691,0.00000000,0.00000000,172.00000000); //object(cj_watercooler2) (1)
CreateObject(14791,2234.47509766,-1714.32092285,23.90443611,0.00000000,0.00000000,358.00000000); //object(a_vgsgymboxa) (1)
CreateObject(14791,2244.65063477,-1714.05383301,23.89776611,0.00000000,0.00000000,0.00000000); //object(a_vgsgymboxa) (2)
CreateObject(7388,2230.51416016,-1720.10119629,21.85270309,0.00000000,0.00000000,0.00000000); //object(vrockpole) (2)
CreateObject(12950,2255.09912109,-1704.92553711,18.79052734,0.00000000,0.00000000,92.00000000); //object(cos_sbanksteps03) (2)
CreateObject(3262,2246.75366211,-1724.35253906,12.54687500,0.00000000,0.00000000,0.00000000); //object(privatesign1) (1)
CreateObject(974,2262.26953125,-1720.51257324,19.37930298,0.00000000,0.00000000,0.00000000); //object(tall_fence) (2)
CreateObject(974,2268.89453125,-1720.55163574,19.37930298,0.00000000,0.00000000,0.00000000); //object(tall_fence) (3)
CreateObject(974,2275.63330078,-1720.60412598,19.37930298,0.00000000,0.00000000,0.00000000); //object(tall_fence) (4)
CreateObject(1491,2258.90844727,-1720.51782227,16.60156250,0.00000000,0.00000000,182.00000000); //object(gen_doorint01) (1)
CreateObject(1491,2255.86303711,-1720.53771973,16.60156250,0.00000000,0.00000000,0.00000000); //object(gen_doorint01) (3)
CreateObject(974,2252.67626953,-1720.53381348,19.37930298,0.00000000,0.00000000,0.00000000); //object(tall_fence) (5)
CreateObject(974,2282.16943359,-1720.70727539,19.37930298,0.00000000,0.00000000,0.00000000); //object(tall_fence) (6)
CreateObject(974,2288.60620117,-1720.97558594,19.37930298,0.00000000,0.00000000,0.00000000); //object(tall_fence) (7)
CreateObject(990,2234.63867188,-1701.08728027,23.39450645,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (1)
CreateObject(990,2229.70605469,-1705.70971680,23.39450645,0.00000000,0.00000000,88.00000000); //object(bar_barrier12) (2)
CreateObject(990,2229.77514648,-1715.22155762,23.39450645,0.00000000,0.00000000,92.00000000); //object(bar_barrier12) (3)
CreateObject(990,2236.14477539,-1721.88146973,23.39450645,0.00000000,0.00000000,178.00000000); //object(bar_barrier12) (4)
CreateObject(990,2245.86206055,-1721.87390137,23.39450645,0.00000000,0.00000000,182.00000000); //object(bar_barrier12) (5)
CreateObject(14537,2284.62377930,-1709.69384766,18.54792404,0.00000000,0.00000000,0.00000000); //object(pdomesbar) (1)
CreateObject(2802,2279.16699219,-1715.39758301,16.93182182,0.00000000,0.00000000,0.00000000); //object(castable1) (1)
CreateObject(2802,2288.14477539,-1716.53552246,16.93182182,0.00000000,0.00000000,0.00000000); //object(castable1) (2)
CreateObject(2802,2287.99853516,-1701.90979004,16.93182182,0.00000000,0.00000000,0.00000000); //object(castable1) (3)
CreateObject(16782,2283.34570312,-1720.07800293,17.79471207,0.00000000,0.00000000,90.00000000); //object(a51_radar_scan) (1)
CreateObject(2922,2259.62084961,-1720.50476074,18.94621277,0.00000000,0.00000000,182.00000000); //object(kmb_keypad) (1)
CreateObject(2921,2251.37573242,-1716.90258789,20.65290833,0.00000000,0.00000000,212.00000000); //object(kmb_cam) (1)
CreateObject(2631,2257.44921875,-1721.23718262,16.64789009,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (1)
CreateObject(18102,2272.69628906,-1714.95593262,28.74108124,0.00000000,0.00000000,0.00000000); //object(light_box1) (1)
CreateObject(990,2246.09619141,-1701.97570801,23.39450645,0.00000000,0.00000000,0.00000000); //object(bar_barrier12) (6)
CreateObject(993,2236.11816406,-1701.65173340,23.47316170,0.00000000,0.00000000,356.00000000); //object(bar_barrier10) (1)
CreateObject(2748,2234.39331055,-1702.90368652,22.45711899,0.00000000,0.00000000,0.00000000); //object(cj_donut_chair2) (1)
CreateObject(2748,2236.13061523,-1703.05590820,22.45711899,0.00000000,0.00000000,0.00000000); //object(cj_donut_chair2) (2)
CreateObject(2747,2234.34985352,-1705.29077148,22.27192879,0.00000000,0.00000000,0.00000000); //object(cj_donut_table) (1)
CreateObject(2747,2236.00366211,-1705.25634766,22.27192879,0.00000000,0.00000000,0.00000000); //object(cj_donut_table) (2)
CreateObject(3461,2259.19799805,-1720.80566406,18.27657318,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (1)
CreateObject(3461,2255.70849609,-1720.52600098,18.27657318,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (2)
CreateObject(2799,2275.34423828,-1708.46899414,17.11150932,0.00000000,0.00000000,0.00000000); //object(castable2) (1)
CreateObject(974,2291.67358398,-1717.61694336,19.37930298,0.00000000,0.00000000,90.00000000); //object(tall_fence) (9)
CreateObject(974,2291.66088867,-1711.08239746,19.37930298,0.00000000,0.00000000,270.00000000); //object(tall_fence) (10)
CreateObject(974,2255.62475586,-1703.05432129,19.38697815,0.00000000,0.00000000,0.00000000); //object(tall_fence) (11)
CreateObject(974,2262.31518555,-1703.11291504,19.38697815,0.00000000,0.00000000,0.00000000); //object(tall_fence) (12)
CreateObject(974,2268.99072266,-1703.19665527,19.38697815,0.00000000,0.00000000,0.00000000); //object(tall_fence) (13)
CreateObject(974,2275.59545898,-1703.28564453,19.37930298,0.00000000,0.00000000,0.00000000); //object(tall_fence) (14)
CreateObject(974,2278.70751953,-1700.04052734,19.37930298,0.00000000,0.00000000,92.00000000); //object(tall_fence) (15)
CreateObject(1775,2262.29638672,-1703.70202637,17.70627403,0.00000000,0.00000000,0.00000000); //object(cj_sprunk1) (1)
CreateObject(1302,2263.85156250,-1703.64575195,16.60923767,0.00000000,0.00000000,0.00000000); //object(vendmachfd) (1)
CreateObject(2754,2262.72021484,-1719.57067871,17.51138115,0.00000000,0.00000000,268.00000000); //object(otb_machine) (1)
CreateObject(2942,2266.43383789,-1719.93542480,17.24446106,0.00000000,0.00000000,180.00000000); //object(kmb_atm1) (1)
CreateObject(2942,2267.66772461,-1720.17895508,17.24446106,0.00000000,0.00000000,182.00000000); //object(kmb_atm1) (2)
CreateObject(2754,2260.98486328,-1719.67041016,17.50370598,0.00000000,4.00000000,268.00000000); //object(otb_machine) (2)
CreateObject(3657,2241.00756836,-1703.35473633,22.37758636,0.00000000,0.00000000,0.00000000); //object(airseata_las) (1)
CreateObject(3657,2244.35815430,-1703.34411621,22.37758636,0.00000000,0.00000000,0.00000000); //object(airseata_las) (2)
CreateObject(974,2281.96899414,-1696.87426758,19.37930298,0.00000000,0.00000000,0.00000000); //object(tall_fence) (16)
CreateObject(974,2288.60131836,-1696.85437012,19.37930298,0.00000000,0.00000000,0.00000000); //object(tall_fence) (17)
CreateObject(974,2291.78759766,-1704.49353027,19.37930298,0.00000000,0.00000000,268.00000000); //object(tall_fence) (18)
CreateObject(974,2292.29858398,-1698.52612305,19.37930298,0.00000000,0.00000000,266.00000000); //object(tall_fence) (19)
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#2

Its ..... special .
Personnaly I don't like this mapping , largely because of this white fences .
Reply
#3

Quote:
Originally Posted by @TOM
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Its ..... special .
Personnaly I don't like this mapping , largely because of this white fences .
Hm..i'm using the fence because...Looks like Reality..And Since i call The Maps As Ganton Lounge man..
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#4

Nice I like it


Its me Alwyn Loza in the FB
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#5

Quote:
Originally Posted by Derek_Westbrook
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Nice I like it


Its me Alwyn Loza in the FB
Thanks Man
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#6

Its good 7/10
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#7

Quote:
Originally Posted by Samp_India
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Its good 7/10
Thanks
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#8

Awsome realy gonna test it soon and but mapping .
Reply
#9

i need reputation xD please give me
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#10

Nice map this for RP or DM server ??.. This is me Danny Laraza.. wanna give you rept+ but my post still 43
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