14.05.2012, 13:43
1st question
How do I do that when instead a Player chooses class through the normal class selection menu, instead I want a dialog based?
like
then ofcourse, each class has it's own skin and has a score required like for example
Dialog:
That brings us to the next question
Question number 2:
How do I implement a required score on class selection?
like the following:
Dialog:
Do I need to use
or something like that?, can you cite an example of how or where do i implement the score requirement on class selection?
How do I do that when instead a Player chooses class through the normal class selection menu, instead I want a dialog based?
like
Код:
ShowPlayerDialog(playerid,57,DIALOG_STYLE_LIST,"Class Select","Trucker\nBus Driver\nBoat Man\nPolice","Select", "");
Dialog:
Код:
Class Select: Trucker - 0 Score Bus Driver - 30 Score Boat Man - 60 Score Police - 100 Score
Question number 2:
How do I implement a required score on class selection?
like the following:
Dialog:
Код:
Class Select: Trucker - 0 Score Bus Driver - 30 Score Boat Man - 60 Score Police - 100 Score
Код:
if(GetPlayerScore) > 0