Posts: 459
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Joined: Apr 2010
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The server randomly sets to above 100% and it stays there so the server is frozen, nobody can connect or do anything. For hours it's fine then suddenly vamps up to 100%+ and this occured when we had 2 players at night so players don't seem to trigger it, I checked all the command logs and every single thing but nothing seems to trigger it.
Just an out of the blue BAM.
This is really killing our playerbase, if anyone could help would be great.
Posts: 232
Threads: 18
Joined: Aug 2011
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Check your timers and things that get called constantly.
Posts: 390
Threads: 119
Joined: Feb 2012
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It can be if you used ZCMD and DCMD. People are avoiding saying this but real truth is that DCMD and ZCMD can fuck up your memory usage really easy.
Posts: 1,363
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Joined: Apr 2009
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get the profiler plugin and see whats causing the most cpu usage
Posts: 2,593
Threads: 38
Joined: Aug 2007
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Is it the same time every time it does it? It could be a scripted event. Like object saving or some other backup system.
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Joined: Dec 2010
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Might be ddos, might be bad scripting, might be a bad machine hosting the server... Do as Cessil said, as there is no other way to see.
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Could also be your host and not your script. When the server i script for was using serverFFS we had this message then server restart every day. So i then overly optimized the mode and to no avail. I even loaded LVDM (un-edited) and still got the warning - restart. It's not always the script. But a lot of the time it is. Needless to say we no longer use ServerFFS.