I Want to know Something
#1

I was wondering if anyone could tell me how to change my server from v0.2.2 to v0.2x.

Can anyone help me?
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#2

Quote:
Originally Posted by jasonh
I was wondering if anyone could tell me how to change my server from v0.2.2 to v0.2x.

Can anyone help me?
Are you starting the server from home?
If yes download the new version at www.sa-mp.com
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#3

Why would he be starting a new server when he just said he's converting his old one o.o


Anyway, to make your server work with 0.2.x, download the 0.2.x server package and copy the files your server uses into the relevant folders of the 0.2.x folder, then replace your old one with your new one.
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#4

Quote:
Originally Posted by Redgie
Why would he be starting a new server when he just said he's converting his old one o.o


Anyway, to make your server work with 0.2.x, download the 0.2.x server package and copy the files your server uses into the relevant folders of the 0.2.x folder, then replace your old one with your new one.
hmm, I am sure I posted the same solution. Why replying with the same.
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#5

replace your server exe and announce with the new one.
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#6

Quote:
Originally Posted by kaisersouse
replace your server exe and announce with the new one.
btw what does announce do?
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#7

announces your IP to the masterlist
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#8

Quote:
Originally Posted by kaisersouse
announces your IP to the masterlist
Update the includes too.
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#9

And pawno.
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#10

Quote:
Originally Posted by Mikep
And pawno.
Pawno update is not required since PAWNO is nothing to do with SA-MP.
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#11

Quote:
Originally Posted by Norn
Quote:
Originally Posted by Mikep
And pawno.
Pawno update is not required since PAWNO is nothing to do with SA-MP.
It is a bit improved
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#12

Quote:
Originally Posted by -Fear
Quote:
Originally Posted by Norn
Quote:
Originally Posted by Mikep
And pawno.
Pawno update is not required since PAWNO is nothing to do with SA-MP.
It is a bit improved
No it's not.
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#13

Quote:
Originally Posted by Norn
Quote:
Originally Posted by Mikep
And pawno.
Pawno update is not required since PAWNO is nothing to do with SA-MP.
Lol? Without pawno SA:MP wouldnt exist.

@Y_Less: OnPlayerUpdate..
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#14

Quote:
Originally Posted by Mikep
Quote:
Originally Posted by Norn
Quote:
Originally Posted by Mikep
And pawno.
Pawno update is not required since PAWNO is nothing to do with SA-MP.
Lol? Without pawno SA:MP wouldnt exist.

@Y_Less: OnPlayerUpdate..
It is still nothing to do with SA-MP, it's like saying without Microsoft Word, your homework wouldn't exist.
SA-MP probably would, just with a different language.

Anyway, what i ment was because SA-MP updated doesn't mean pawno updated. As they have no relation together except the developers decided to use it.
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#15

So pawno isnt used for SA:MP? What have we all been doing releasing pawn scripts then?
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#16

Quote:

I was wondering if anyone could tell me how to change my server from v0.2.2 to v0.2x.

Looks like u got your answer.
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#17

Quote:
Originally Posted by Mikep
So pawno isnt used for SA:MP? What have we all been doing releasing pawn scripts then?
I don't think you get what i'm trying to say.
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#18

Quote:
Originally Posted by Norn
Quote:
Originally Posted by Mikep
So pawno isnt used for SA:MP? What have we all been doing releasing pawn scripts then?
I don't think you get what i'm trying to say.
P.S Your 24/7 upload is down.
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#19

Also keep in mind that OnVehicleMod (I think it is) now has a playerid parameter to think about as well.

To update server its just the exe and announce

To update your scripts just recompile them after moving the new includes into your existing pawn folder (pawn ITSELF didnt change...just a couple of includes)
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