Remove SF construction site
#1

Does anyone have the script removebuilding lines for the San Fierro construction site near wangs cars? I have seen other posts about this and none helped, I did find the ids for most of the crane objects and removed them but they are still there...now you can just walk through them like they are an object lod, can anyone help? MUCH appropriated!
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#2

pawn Код:
RemoveBuildingForPlayer(playerid, 3865, -2063.2422, 258.7500, 35.7422, 0.25);
    RemoveBuildingForPlayer(playerid, 3869, -2123.2891, 269.5313, 41.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 3869, -2126.2109, 231.9766, 41.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 3869, -2116.6797, 131.0078, 42.1484, 0.25);
    RemoveBuildingForPlayer(playerid, 3865, -2063.0156, 247.9453, 35.7422, 0.25);
    RemoveBuildingForPlayer(playerid, 3865, -2057.7500, 249.9531, 35.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 3865, -2057.7031, 229.8047, 35.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 3865, -2059.5313, 256.5234, 37.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 3888, -2128.1797, 171.4609, 42.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 3888, -2066.3594, 301.9141, 42.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 3887, -2066.3594, 301.9141, 42.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 3887, -2128.1797, 171.4609, 42.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 3866, -2116.6797, 131.0078, 42.1484, 0.25);
    RemoveBuildingForPlayer(playerid, 3864, -2082.5391, 153.5469, 40.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 3872, -2079.8203, 159.6719, 40.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 3864, -2111.8828, 172.4688, 40.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 3872, -2116.7500, 177.0781, 40.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 3872, -2064.2109, 210.1406, 41.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 3872, -2107.0313, 226.0391, 40.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 10984, -2126.1563, 238.6172, 35.2656, 0.25);
    RemoveBuildingForPlayer(playerid, 3864, -2102.2109, 230.7031, 40.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 3866, -2126.2109, 231.9766, 41.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 10986, -2130.0547, 275.5625, 35.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 10987, -2137.8203, 264.2813, 35.7813, 0.25);
    RemoveBuildingForPlayer(playerid, 3866, -2123.2891, 269.5313, 41.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 3864, -2113.3125, 268.5078, 40.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 3872, -2118.1328, 263.8438, 41.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 10985, -2099.2734, 292.9141, 35.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 3864, -2059.3438, 205.5313, 40.4688, 0.25);
    RemoveBuildingForPlayer(playerid, 3872, -2048.4531, 265.0938, 41.6563, 0.25);
    RemoveBuildingForPlayer(playerid, 1383, -2076.6394,233.4760,34.7686, 350.0);
    RemoveBuildingForPlayer(playerid, 1384, -2076.6394,233.4760,34.7686, 350.0);
    RemoveBuildingForPlayer(playerid, 1684, -2076.6394,233.4760,34.7686, 350.0);
    RemoveBuildingForPlayer(playerid,1383,-2080.8096,250.6403,105.0677,100);
    RemoveBuildingForPlayer(playerid,1384,-2080.8096,250.6403,105.0677,100);
    RemoveBuildingForPlayer(playerid,1385,-2080.8096,250.6403,105.0677,100);
    RemoveBuildingForPlayer(playerid,1403,-2080.8096,250.6403,105.0677,100);
    RemoveBuildingForPlayer(playerid,1404,-2080.8096,250.6403,105.0677,100);
    RemoveBuildingForPlayer(playerid, 3864, -2041.7500, 265.1016, 40.8672, 0.25);
You can also use MapEditor and remove from it.
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#3

OMG I've been looking for that forever I must have looked through at least 5000 objects in a map editor and couldn't find the right ones. Thank you!
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#4

No problem.
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#5

This tool allows you to remove GTA:SA objects and you can simply get the pawn code:
https://sampforum.blast.hk/showthread.php?tid=282801
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