[Tutorial] [0.3e] Prevent players jumping while cuffed
#1

I made this post in the 0.3e RC section. Posting it here so it doesn't get lost.




Was bored so I made a really quick script that makes a player fall over if they jump while cuffed. You know how players run away quickly by jumping? This will prevent that. It will also prevent them climbing onto/over objects, which you wouldn't exactly be able to do in real life if your arms are behind your back.

[ame]http://www.youtube.com/watch?v=8GPaMTDDprI[/ame]

Just shove this in OnPlayerKeyStateChange in any script running on the server (gamemode or filterscript):

pawn Код:
if(newkeys & KEY_JUMP && !(oldkeys & KEY_JUMP) && GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFED) ApplyAnimation(playerid, "GYMNASIUM", "gym_jog_falloff",4.1,0,1,1,0,0);
Kinda like the dolphin dive from Call of Duty: Black Ops.
Reply
#2

Great man, really great job
Reply
#3

Yea' Thanks alot man, i put this in our script this really helpful
Reply
#4

Nice dude!
Reply
#5

Very nice .
Reply
#6

Nice! Thanks! Very Useful!
Reply
#7

Great idea!
good for RP severs...
Reply
#8

Oh shit. Very nice!
Reply
#9

Hey do you have a skype or something where i can talk to you i need you to guide me because i did it but when i put /cuff then it cuffs the person the way it had it before
Reply
#10

Nice work, you even made me laugh, so I will rep++ you for this
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)