03.05.2012, 23:09
pawn Код:
#include <a_samp>
#include <YSI\y_ini>
#include <ZCMD>
#include <sscanf2>
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define PATH "/Accounts/%s.ini"
#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}"
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"
#define COLOR_FADE1 0xFFFFFFFF
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_WHITE 0xFFFFFFFF
#define TCOLOR_ADMIN 0x25FE41FF
#define TCOLOR_TAXI 0xFFFF00AA
#define TCOLOR_POLICE 0x8080FFFF
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_PURPLE1 0xFF0080FF
#define COLOR_PURPLE2 0xE10071FF
#define COLOR_PURPLE3 0xC10061FF
#define COLOR_PURPLE4 0xAE0057FF
#define COLOR_PURPLE5 0x840042FF
#define COLOR_LIGHTRED 0xFF8080FF
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x3CCA75FF
#define COLOR_GRAD2 0xBFC0C2FF
#define TCOLOR_NORMAL 0xB0FFF3FF
#define COLOR_RED 0xAA3333AA
new Logged[MAX_PLAYERS];
enum pInfo
{
pPass,
pCash,
pAdmin,
pKills,
pDeaths,
pMember,
pRank,
pHealth,
pArmor,
Float:pPos[4],
pVW,
pINT
}
new PlayerInfo[MAX_PLAYERS][pInfo];
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
INI_Int("Password",PlayerInfo[playerid][pPass]);
INI_Int("Cash",PlayerInfo[playerid][pCash]);
INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
INI_Int("Kills",PlayerInfo[playerid][pKills]);
INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
INI_Float("PositionX",PlayerInfo[playerid][pPos][0]);
INI_Float("PositionY",PlayerInfo[playerid][pPos][1]);
INI_Float("PositionZ",PlayerInfo[playerid][pPos][2]);
INI_Float("Angle",PlayerInfo[playerid][pPos][3]);
INI_Int("Virtual World",PlayerInfo[playerid][pVW]);
INI_Int("Interior",PlayerInfo[playerid][pINT]);
return 1;
}
/*Credits to Dracoblue*/
stock udb_hash(buf[]) {
new length=strlen(buf);
new s1 = 1;
new s2 = 0;
new n;
for (n=0; n<length; n++)
{
s1 = (s1 + buf[n]) % 65521;
s2 = (s2 + s1) % 65521;
}
return (s2 << 16) + s1;
}
main()
{
print("\n----------------------------------");
print(" Prison Break Roleplay - Script by Stevolas");
print("----------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("PB-RP v1.0");
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
SetPlayerColor(playerid, COLOR_WHITE);
Logged[playerid] = 0;
if(fexist(UserPath(playerid)))
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"This account is currently registered\nPlease type in the account's password below.","Login","Quit");
}
else
{
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Register",""COL_WHITE"This account is not registered\nPlease type in the wanted password below to reigster the account.","Register","Quit");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
if(Logged[playerid] == 1)
{
SavePlayer(playerid);
}
return 1;
}
public OnPlayerSpawn(playerid)
{
SetCameraBehindPlayer(playerid);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
PlayerInfo[killerid][pKills]++;
PlayerInfo[playerid][pDeaths]++;
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch( dialogid )
{
case DIALOG_REGISTER:
{
if (!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"General Data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Cash",0);
INI_WriteInt(File,"Admin",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_SetTag(File, "Player Position");
INI_WriteFloat(File, "PositionX", 0);
INI_WriteFloat(File, "PositionY", 0);
INI_WriteFloat(File, "PositionZ", 0);
INI_WriteFloat(File, "Angle", 0);
INI_WriteInt(File, "Interior", 0);
INI_WriteInt(File, "VirtualWorld", 0);
INI_Close(File);
SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
Logged[playerid] = 1;
}
}
case DIALOG_LOGIN:
{
if(!response) return Kick (playerid);
if(response)
{
if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
Logged[playerid] = 1;
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
}
return 1;
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
stock UserPath(playerid)
{
new string[128],playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playername));
format(string,sizeof(string),PATH,playername);
return string;
}
stock SavePlayer(playerid)
{
new INI:File = INI_Open(UserPath(playerid));
GetPlayerPos(playerid, PlayerInfo[playerid][pPos][0], PlayerInfo[playerid][pPos][1], PlayerInfo[playerid][pPos][2]);
GetPlayerFacingAngle(playerid, PlayerInfo[playerid][pPos][3]);
PlayerInfo[playerid][pVW] = GetPlayerVirtualWorld(playerid);
PlayerInfo[playerid][pINT] = GetPlayerInterior(playerid);
INI_SetTag(File, "General Data");
INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
INI_SetTag(File, "Player Position");
INI_WriteFloat(File, "PositionX", PlayerInfo[playerid][pPos][0]);
INI_WriteFloat(File, "PositionY", PlayerInfo[playerid][pPos][1]);
INI_WriteFloat(File, "PositionZ", PlayerInfo[playerid][pPos][2]);
INI_WriteFloat(File, "Angle", PlayerInfo[playerid][pPos][3]);
INI_WriteInt(File, "Interior", PlayerInfo[playerid][pINT]);
INI_WriteInt(File, "VirtualWorld", PlayerInfo[playerid][pVW]);
INI_Close(File);
}
I've tested one of my old scripts that look almost identical ((With much more stuff added in the other one)) it seems to be working. I just don't see why this isn't. If someone could help me figure out the problem, and possibly fix it, it would be appreciated.
Thanks,
Kindred.