30.04.2012, 23:54
what am i doing wrong? its not working
pawn Код:
if(strcmp(cmdtext, "/eshop", true, 10) == 0)
{
ShowPlayerDialog(playerid, weaponshop1, DIALOG_STYLE_LIST, "{FA0505}SHOP MENU + AMMO [EGW]","Chainsaw $1000\n Grenade $500\n Molotov Cocktail $500\n 9mm $250\n Silenced 9mm $250\n Desert eagle $300\n Shotgun $300\n Sawnoff Shotgun $300\n Combat Shotgun $300\n Micro SMG", "Purchase", "Cancel");
return 1;
}
pawn Код:
}
if(dialogid == weaponshop1)
{
if(response)
{
switch(listitem)
{
case 0:
{
if(GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid, 0xFF0000FF, "You don't have enough cash.");
GivePlayerMoney(playerid, -1000);
GivePlayerWeapon(playerid, 9, 1);
}
case 1:
{
if(GetPlayerMoney(playerid) < 500) return SendClientMessage(playerid, 0xFF0000FF, "You don't have enough cash.");
GivePlayerMoney(playerid, -500);
GivePlayerWeapon(playerid, 16, 2);
}
case 2:
{
if(GetPlayerMoney(playerid) < 500) return SendClientMessage(playerid, 0xFF0000FF, "You don't have enough cash.");
GivePlayerMoney(playerid, -500);
GivePlayerWeapon(playerid, 18, 2);
}
case 3:
{
if(GetPlayerMoney(playerid) < 250) return SendClientMessage(playerid, 0xFF0000FF, "You don't have enough cash.");
GivePlayerMoney(playerid, -250);
GivePlayerWeapon(playerid, 22, 20);
}
case 4:
{
if(GetPlayerMoney(playerid) < 250) return SendClientMessage(playerid, 0xFF0000FF, "You don't have enough cash.");
GivePlayerMoney(playerid, -250);
GivePlayerWeapon(playerid, 23, 20);
}
case 5:
{
if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid, 0xFF0000FF, "You don't have enough cash.");
GivePlayerMoney(playerid, -300);
GivePlayerWeapon(playerid, 24, 14);
}
case 6:
{
if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid, 0xFF0000FF, "You don't have enough cash.");
GivePlayerMoney(playerid, -300);
GivePlayerWeapon(playerid, 25, 16);
}
case 7:
{
if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid, 0xFF0000FF, "You don't have enough cash.");
GivePlayerMoney(playerid, -300);
GivePlayerWeapon(playerid, 26, 20);
}
case 8:
{
if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid, 0xFF0000FF, "You don't have enough cash.");
GivePlayerMoney(playerid, -300);
GivePlayerWeapon(playerid, 27, 16);
}
case 9:
{
if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid, 0xFF0000FF, "You don't have enough cash.");
GivePlayerMoney(playerid, -300);
GivePlayerWeapon(playerid, 28, 40);
}
case 10:
{
if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid, 0xFF0000FF, "You don't have enough cash.");
GivePlayerMoney(playerid, -300);
GivePlayerWeapon(playerid, 29, 40);
}
}
}
}
return 1;
}