[Map] A Small "Dock" Jump
#1

Hello guys.
Just a li'l map at Los Santos docks (East beach).
So, I just made this as a small jump to it.
I mapped this through mta and converted it (converffs).
I know, it's not much beautiful and looking cool but this is just a small jump.
i've just want to share it with you.
Here are some pics of it.







Objects:
Code:
	AddStaticVehicleEx(411,3783.39990234,-1443.80004883,155.80000305,180.00000000,-1,-1,15); //Infernus
	AddStaticVehicleEx(402,3780.10009766,-1443.50000000,156.00000000,180.00000000,-1,-1,15); //Buffalo
	AddStaticVehicleEx(415,3776.80004883,-1443.30004883,155.89999390,180.00000000,-1,-1,15); //Cheetah
	AddStaticVehicleEx(429,3773.69995117,-1443.09997559,155.80000305,180.00000000,-1,-1,15); //Banshee
	AddStaticVehicleEx(451,3770.50000000,-1443.30004883,155.80000305,180.00000000,-1,-1,15); //Turismo
	AddStaticVehicleEx(477,3767.19995117,-1443.50000000,155.89999390,180.00000000,-1,-1,15); //ZR-350
	AddStaticVehicleEx(506,3764.10009766,-1443.09997559,155.80000305,180.00000000,-1,1,15); //Super GT
	CreateObject(5112,2993.10009766,-1438.40002441,7.00000000,0.00000000,0.00000000,0.00000000); //object(laroads_26_las2) (1)
	CreateObject(5112,3071.80004883,-1438.40002441,11.19999981,0.00000000,350.00000000,0.00000000); //object(laroads_26_las2) (2)
	CreateObject(5112,3156.50000000,-1438.59997559,26.70000076,0.00000000,350.00000000,0.00000000); //object(laroads_26_las2) (3)
	CreateObject(5112,3295.69995117,-1438.59997559,51.20000076,0.00000000,350.00000000,0.00000000); //object(laroads_26_las2) (4)
	CreateObject(5112,3416.80004883,-1438.59997559,72.80000305,0.00000000,350.00000000,0.00000000); //object(laroads_26_las2) (5)
	CreateObject(5112,3545.50000000,-1438.59997559,102.50000000,0.00000000,345.00000000,0.00000000); //object(laroads_26_las2) (6)
	CreateObject(5112,3649.89990234,-1438.59997559,129.89999390,0.00000000,345.00000000,0.00000000); //object(laroads_26_las2) (7)
	CreateObject(1634,2923.50000000,-1438.40002441,12.39999962,0.00000000,0.00000000,90.00000000); //object(landjump2) (3)
	CreateObject(1634,2920.50000000,-1438.30004883,16.20000076,30.00000000,0.00000000,90.00000000); //object(landjump2) (4)
	CreateObject(8040,3766.10009766,-1439.30004883,155.80000305,0.00000000,0.00000000,180.00000000); //object(airprtcrprk02_lvs) (2)
Command:
Code:
	if (strcmp("/dj", cmdtext, true, 10) == 0)
	{
	    SetPlayerPos(playerid, 3795.4023,-1450.0109,156.0344);
	    SetPlayerFacingAngle(playerid, 90);
	    GameTextForPlayer(playerid, "~r~ENJOY~n~~g~Dock Jump!", 5000, 5);
	    return 1;
Pastebin
Solidfiles
Reply
#2

Looks Pretty Nice, Thanks ma Babe <3
Reply
#3

Thanks to you, Frel.
Anyways, Someone can reply here too?
Rate and give me some suggestions?
Thx
Reply
#4

Maybe add a video.
Reply
#5

Nice basic map! Just curious what is your infernus mod you are using?
Reply
#6

Quote:
Originally Posted by DownDuckling
View Post
Nice basic map! Just curious what is your infernus mod you are using?
It's a mod. Infernus mod. Chuckle's infernus i think.
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)