24.04.2012, 17:58
64 bit server
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I like these:
pawn Code:
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SetVechicleDamage
native HideAllTextDraws(bool:toggle);//including all textdraws which are using on server to hide with this function
and new spoilers and side skirts,AttachObjectToVehicle(objectid, vehicleid, x, y, z, rotx, roty, rotz, scale:x, scale:y, scale:z);
native ShowPlayerDialog(playerid, dialogid, style, caption[], info[], button1[], button2[]);
native ShowPlayerDialog(playerid, dialogid, style, caption[], info[], buttons[]);
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ShowPlayerDialog(playerid, dialogid, style, caption[], info[], "Close"); |
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ShowPlayerDialog(playerid, dialogid, style, caption[], info[], "Okey\nClose"); |
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ShowPlayerDialog(playerid, dialogid, style, caption[], info[], "Yes\nNo\nI don't know"); |
so it can stay synced with moving objects huh?
OnVehicleTakeDamage(vehicleid, issuerid, Float:amount, weaponid);