22.04.2012, 13:07
So I know what SetPlayerWorldBounds does...
My question is can it do the opposite?
Like: instead of keeping the player in the bounds it will kick him out of the bounds box...
So that the player cannot enter that area...
If its possible, can you tell me how?
If not..... well Ill have to find another way...
My question is can it do the opposite?
Like: instead of keeping the player in the bounds it will kick him out of the bounds box...
So that the player cannot enter that area...
If its possible, can you tell me how?
If not..... well Ill have to find another way...