21.04.2012, 22:08
I'm sorry to say this,
SetObjectMaterialText is awesome, but very buggy.
Look, I replaced from one object the texture with text
and in whole SA the objects with the same MODELID will change their textures.

Code:
SetObjectMaterialText is awesome, but very buggy.
Look, I replaced from one object the texture with text
and in whole SA the objects with the same MODELID will change their textures.

Code:
pawn Код:
CreateObject(969, 1948.40, 1321.52, 7.97, 0.00, 0.00, 0.00);
SetObjectMaterialText(CreateObject(969, 1936.32, 1327.00, 8.13, 0.00, 0.00, 0.36),"The RolePlay Network",3,OBJECT_MATERIAL_SIZE_256x128,"Arial",24,0,0xFFFFFFFF,0xFFFFBE00,1);