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Enable these sprites:
fronten2:back2
fronten2:back3
fronten2:back4
fronten2:back5
fronten2:back6
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fronten2:back8
Its amazing!
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AttachPlayer3DTextLabelToVehicle/ToPlayer
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Disable log parameter in config!
Posts: 340
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Please, add better audio controls
Possibly:
- OnAudioStreamEnd(playerid)
- OnAudioStreamStart(playerid) (There is a little delay between the function and the time the audio starts playing, this shall be called when the audio starts playing.)
- Ability to start an mp3/ogg file somewhere in the middle of the file
Posts: 734
Threads: 8
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Please make some sort of
SetObjectMaterial for pickups too, or make it include pickups as well. Why? So we don't waste server resources trying to make colored checkpoints. Right now we can only make it with 1ms timer and
SetObjectRot() which will rotate the object like a real checkpoint.
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Yeah, what Garsino said. I THINK, don't hold me to this, I THINK if you rotate it to 181 degrees, then under OnObjectMoved rotate it to 0 and repeat, it SHOULD rotate continuously.
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Quote:
Originally Posted by Garsino
Use MoveObject? You can make an unlimited rotating loop using OnObjectMoved & MoveObject.
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As already stated by [HLF]Southclaw there are issues with rotating how we want them to rotate.
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Add nice textures to Textdraw like in PS
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how about making the picture text draws be able to server owners can put their own pictures in scriptfiles and then the clients download them automatically? i mean if pictures were format as .gif they don't do that much of difference? so +1 if you think my idea is good and worth it.