15.04.2012, 16:41
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Last edited by Libra_PL; 15/04/2012 at 05:37 PM.
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Texture viewer v1.0
Important note: This script will be still updated. In future updates, there will be more textures avaliable. It also uses functions which were introduced in 0.3e!1. About the script.
This script is a gamemode, which allows you to view through many textures for a SetObjectMaterial feature (which was added in 0.3e). Currently, in v1.0 you are allowed to view 290 textures. More of them will be avaliable in next versions (with other little updates). I'm thinking of adding 200-400 more textures in every next version.
I'm releasing this now, because I think 290 textures is enough for start.
2. What does it exactly do?
If you are looking for a texture for SetObjectMaterial function, you can try out this viewer to find which you need. You can also use a generator feature, which generates a SetObjectMaterial code.
3. Where can I find generated code?
After clicking "Generate" in texture viewer mode, you can find a generated code in server_log.txt (in future version it will be changed to a file in scriptfiles).
An example of generated code:
pawn Code:
SetObjectMaterial(objectid,materialindex,3922,"bistro","mp_snow"); //Texture ID 7
4. Which textures were added in?
This version (v1.0) contains textures from:
- Liberty City and Battleground interiors (100%)
- SA-MP IMG file (90%, all without clothes)
- additional stuff (50%)
5. Screenshots.
Click a picture to see it bigger.
6. Download.
v1.0 - PWN file - Click here!
v1.0 - AMX file - Click here!
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I hope you will like it. If you have any suggestions or problems with this script, post here!
I hope you will like it. If you have any suggestions or problems with this script, post here!