15.04.2012, 12:35
Hi,
I've added a command to teleport to a position using the ingame map (Using OnPlayerClickMap and SetPlayerPosFindZ).
Teleporting to X and Y works as it should. But the Z position seems to be calculated wrong... I have to execute the command twice to get teleported to the right position.
The first time I get teleported to the same high as the last position. The second time I am at the correct high.
I think that is a bug in SetPlayerPosFindZ?
I've added a command to teleport to a position using the ingame map (Using OnPlayerClickMap and SetPlayerPosFindZ).
Teleporting to X and Y works as it should. But the Z position seems to be calculated wrong... I have to execute the command twice to get teleported to the right position.
The first time I get teleported to the same high as the last position. The second time I am at the correct high.
I think that is a bug in SetPlayerPosFindZ?