Originally Posted by  Felipe_Wesker
 
 
OnPlayerLogin: 
pawn Код: 
public OnPlayerLogin(playerid,password[]) {     new tmp2[256];     new string2[256];     new playername2[MAX_PLAYER_NAME];     GetPlayerName(playerid, playername2, sizeof(playername2));     format(string2, sizeof(string2), "Contas/%s.ini", playername2);     new File: UserFile = fopen(string2, io_read);     if ( UserFile )     {         new PassData[256];         new keytmp[256], valtmp[256];         fread( UserFile , PassData , sizeof( PassData ) );         keytmp = ini_GetKey( PassData );         if( strcmp( keytmp , "Key" , true ) == 0 )         {             valtmp = ini_GetValue( PassData );             strmid(PlayerInfo[playerid][pKey], valtmp, 0, strlen(valtmp)-1, 255);         }         if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0 )         {                 new key[ 256 ] , val[ 256 ];                 new Data[ 256 ];                 while ( fread( UserFile , Data , sizeof( Data ) ) )                 {                     key = ini_GetKey( Data );                     if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }                     if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }                     if( strcmp( key , "DonateRank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDonateRank] = strval( val ); }                     if( strcmp( key , "UpgradePoints" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gPupgrade] = strval( val ); }                     if( strcmp( key , "ConnectedTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConnectTime] = strval( val ); }                     if( strcmp( key , "Registered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pReg] = strval( val ); }                     if( strcmp( key , "Sex" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSex] = strval( val ); }                     if( strcmp( key , "Age" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAge] = strval( val ); }                     if( strcmp( key , "Origin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pOrigin] = strval( val ); }                     if( strcmp( key , "Muted" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuted] = strval( val ); }                     if( strcmp( key , "Respect" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }                     if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }                     if( strcmp( key , "Bank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAccount] = strval( val ); }                     if( strcmp( key , "Crimes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrimes] = strval( val ); }                     if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }                     if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }                     if( strcmp( key , "Arrested" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pArrested] = strval( val ); }                     if( strcmp( key , "WantedDeaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWantedDeaths] = strval( val ); }                     if( strcmp( key , "Phonebook" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneBook] = strval( val ); }                     if( strcmp( key , "Phone" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhone] = strval( val ); }                     if( strcmp( key , "Mask" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMask] = strval( val ); }                     if( strcmp( key , "LottoNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLottoNr] = strval( val ); }                     if( strcmp( key , "Fishes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishes] = strval( val ); }                     if( strcmp( key , "BiggestFish" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBiggestFish] = strval( val ); }                     if( strcmp( key , "Job" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJob] = strval( val ); }                     if( strcmp( key , "Paycheck" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayCheck] = strval( val ); }                     if( strcmp( key , "HeadValue" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHeadValue] = strval( val ); }                     if( strcmp( key , "Jailed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailed] = strval( val ); }                     if( strcmp( key , "JailTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailTime] = strval( val ); }                     if( strcmp( key , "Materials" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMats] = strval( val ); }                     if( strcmp( key , "Drugs" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugs] = strval( val ); }                     if( strcmp( key , "Leader" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLeader] = strval( val ); }                     if( strcmp( key , "Member" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMember] = strval( val ); }                     if( strcmp( key , "FMember" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFMember] = strval( val ); }                     if( strcmp( key , "Rank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRank] = strval( val ); }                     if( strcmp( key , "Char" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pChar] = strval( val ); }                     if( strcmp( key , "ContractTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pContractTime] = strval( val ); }                     if( strcmp( key , "DetSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDetSkill] = strval( val ); }                     if( strcmp( key , "SexSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSexSkill] = strval( val ); }                     if( strcmp( key , "BoxSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoxSkill] = strval( val ); }                     if( strcmp( key , "LawSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLawSkill] = strval( val ); }                     if( strcmp( key , "MechSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMechSkill] = strval( val ); }                     if( strcmp( key , "JackSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJackSkill] = strval( val ); }                     if( strcmp( key , "CarSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarSkill] = strval( val ); }                     if( strcmp( key , "NewsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNewsSkill] = strval( val ); }                     if( strcmp( key , "DrugsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugsSkill] = strval( val ); }                     if( strcmp( key , "CookSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCookSkill] = strval( val ); }                     if( strcmp( key , "FishSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishSkill] = strval( val ); }                     if( strcmp( key , "pSHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSHealth] = floatstr( val ); }                     if( strcmp( key , "pHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHealth] = floatstr( val ); }                     if( strcmp( key , "Int" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInt] = strval( val ); }                     if( strcmp( key , "Local" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLocal] = strval( val ); }                     if( strcmp( key , "Team" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTeam] = strval( val ); }                     if( strcmp( key , "Model" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pModel] = strval( val ); }                     if( strcmp( key , "PhoneNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPnumber] = strval( val ); }                     if( strcmp( key , "House" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhousekey] = strval( val ); }                     if( strcmp( key , "Bizz" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPbiskey] = strval( val ); }                     if( strcmp( key , "Pos_x" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_x] = floatstr( val ); }                     if( strcmp( key , "Crimes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrimes] = strval( val ); }                     if( strcmp( key , "Pos_y" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_y] = floatstr( val ); }                     if( strcmp( key , "Pos_z" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_z] = floatstr( val ); }                     if( strcmp( key , "CarLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLic] = strval( val ); }                     if( strcmp( key , "FlyLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyLic] = strval( val ); }                     if( strcmp( key , "BoatLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoatLic] = strval( val ); }                     if( strcmp( key , "FishLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishLic] = strval( val ); }                     if( strcmp( key , "GunLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunLic] = strval( val ); }                     if( strcmp( key , "Gun1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun1] = strval( val ); }                     if( strcmp( key , "Gun2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun2] = strval( val ); }                     if( strcmp( key , "Gun3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun3] = strval( val ); }                     if( strcmp( key , "Gun4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun4] = strval( val ); }                     if( strcmp( key , "Ammo1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo1] = strval( val ); }                     if( strcmp( key , "Ammo2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo2] = strval( val ); }                     if( strcmp( key , "Ammo3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo3] = strval( val ); }                     if( strcmp( key , "InvWeapon" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInvWeapon] = strval( val ); }                     if( strcmp( key , "InvAmmo" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInvAmmo] = strval( val ); }                     if( strcmp( key , "Ammo4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo4] = strval( val ); }                     if( strcmp( key , "CarTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarTime] = strval( val ); }                     if( strcmp( key , "PayDay" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDay] = strval( val ); }                     if( strcmp( key , "PayDayHad" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDayHad] = strval( val ); }                     if( strcmp( key , "CDPlayer" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCDPlayer] = strval( val ); }                     if( strcmp( key , "Wins" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWins] = strval( val ); }                     if( strcmp( key , "Loses" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLoses] = strval( val ); }                     if( strcmp( key , "AlcoholPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAlcoholPerk] = strval( val ); }                     if( strcmp( key , "DrugPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugPerk] = strval( val ); }                     if( strcmp( key , "MiserPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMiserPerk] = strval( val ); }                     if( strcmp( key , "PainPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPainPerk] = strval( val ); }                     if( strcmp( key , "TraderPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTraderPerk] = strval( val ); }                     if( strcmp( key , "Tutorial" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTut] = strval( val ); }                     if( strcmp( key , "Warnings" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); }                     if( strcmp( key , "Adjustable" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdjustable] = strval( val ); }                     if( strcmp( key , "Fuel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFuel] = strval( val ); }                     if( strcmp( key , "Married" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMarried] = strval( val ); }                     if( strcmp( key , "MarriedTo" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pMarriedTo], val, 0, strlen(val)-1, 255); }                     if( strcmp( key , "Dollar" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDolar] = strval( val ); }                     if( strcmp( key , "LU" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pLastLogin], val, 0, strlen(val)-1, 255); }                     if( strcmp( key , "ControleRemoto" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pControleR], val, 0, strlen(val)-1, 255); }                 }//end while                 fclose(UserFile);//close the file after everything has been read in the while         }         else         {             new loginstring[128];             new loginname[64];             GetPlayerName(playerid,loginname,sizeof(loginname));             format(loginstring,sizeof(loginstring),"{EE0000}Senha incorreta\n{07D915}Favor inserir a senha correta:",loginname);             ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"{FFA500}Believe RP - Login",loginstring,"Logar","Sair");             fclose(UserFile);             gPlayerLogTries[playerid] += 1;             if(gPlayerLogTries[playerid] == 4) { Kick(playerid); }             return 1;         }         PlayerInfo[playerid][pAdjustable] = 0;         ResetPlayerMoney(playerid);         GP[playerid] = 0;         FixBug[playerid] = 20;         Hospital[playerid] = 0;         ConsumingMoney[playerid] = 1;         GivePlayerGP(playerid,PlayerInfo[playerid][pCash]);         GivePlayerMoney(playerid,PlayerInfo[playerid][pDolar]);         CurrentMoney[playerid] = PlayerInfo[playerid][pCash];         PlayerInfo[playerid][pPos_x] = 1130.1013;         PlayerInfo[playerid][pPos_y] = -2037.5076;         PlayerInfo[playerid][pPos_z] = 69.0078;         if(PlayerInfo[playerid][pReg] == 0)         {             PlayerInfo[playerid][pLevel] = 2;             PlayerInfo[playerid][pSHealth] = 0.0;             PlayerInfo[playerid][pHealth] = 50.0;             PlayerInfo[playerid][pInt] = 0;             PlayerInfo[playerid][pLocal] = 255;             PlayerInfo[playerid][pTeam] = 3;             PlayerInfo[playerid][pModel] = 0;             new randphone = 1000 + random(9000);//telefone             PlayerInfo[playerid][pPnumber] = randphone;             PlayerInfo[playerid][pPhousekey] = 255;             PlayerInfo[playerid][pPbiskey] = 255;             PlayerInfo[playerid][pAccount] = 500;             PlayerInfo[playerid][pReg] = 1;             GP[playerid] = 0;             GivePlayerGP(playerid, 3000);             GivePlayerMoney(playerid, 0);         }         new Info[6][10];         split(PlayerInfo[playerid][pLastLogin],Info,'/');         new dia,mes,ano,hora,mins,seg;         getdate(ano,mes,dia);         gettime(hora,mins,seg);         FixHour(hora);         hora = shifthour;         SendClientMessage(playerid, COLOR_WHITE," ");         SendClientMessage(playerid, COLOR_WHITE," ");         SendClientMessage(playerid, COLOR_WHITE," ");         SendClientMessage(playerid, COLOR_WHITE," ");         SendClientMessage(playerid, COLOR_WHITE," ");         SendClientMessage(playerid, COLOR_WHITE," ");         SendClientMessage(playerid, COLOR_WHITE," ");         SendClientMessage(playerid, COLOR_WHITE," ");         SendClientMessage(playerid, COLOR_WHITE," ");         SendClientMessage(playerid, COLOR_WHITE," ");         format(string2, sizeof(string2), "Believe RP: Bem vindo %s seu ъltimo login foi no dia %d/%d/%d horбrio %d:%d:%d",playername2,strval(Info[0]),strval(Info[1]),strval(Info[2]),strval(Info[3]),strval(Info[4]),strval(Info[5]));         if(strval(Info[0])==0){format(string2, sizeof(string2), "Believe RP: Bem vindo %s seu ъltimo login foi no dia %d/%d/%d horбrio %d:%d:%d",playername2,dia,mes,ano,hora+1,mins,seg);}         SendClientMessage(playerid, COLOR_WHITE,string2);         format(string2, 256,"%d/%d/%d/%d/%d/%d",dia,mes,ano,hora+1,mins,seg);         strmid(PlayerInfo[playerid][pLastLogin],string2,0,strlen(string2),255);         printf("%s logou no servidor.",playername2);         if (PlayerInfo[playerid][pAdmin] > 0)         {             format(string2, sizeof(string2), "Believe RP: Vocк estб logado com level %d de Admin.",PlayerInfo[playerid][pAdmin]);             LigarAdmin[playerid] = 0;             SendClientMessage(playerid, COLOR_RED,string2);         }         SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pModel], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);         if(gTeam[playerid] == 0)         {             gTeam[playerid] = 3;         }         else         {             gTeam[playerid] = PlayerInfo[playerid][pTeam];         }         gPlayerLogged[playerid] = 1;         BigSms[playerid] = 1;         BigMp[playerid] = 1;         LocalSpawn[playerid] = 1;         new vehicleid = GetOwnedVehicleID(playerid);         VehicleInfo[vehicleid][vLock] = 0;         VehicleInfo[vehicleid][vPRFLock] = 0;         SpawnPlayer(playerid);         format(tmp2, sizeof(tmp2), "~w~Bem-Vindo ~n~~y~   %s", playername2);         DateProp(playerid);         GameTextForPlayer(playerid, tmp2, 5000, 1);         SendClientMessage(playerid, COLOR_YELLOW, motd);         if(PlayerInfo[playerid][pFMember] < 255)         {             format(tmp2, sizeof(tmp2), "Family MOTD: %s.", FamilyInfo[PlayerInfo[playerid][pFMember]][FamilyMOTD]);             SendClientMessage(playerid, COLOR_YELLOW, tmp2);         }         for(new i = 0; i < MAX_PLAYERS; i++)         {             if(IsPlayerConnected(i))             {                 if(PlayerInfo[i][pMaskuse] == 1)                 {                     ShowPlayerNameTagForPlayer(playerid, i, 0);                 }             }         }     }     return 1; }  
 
OnPlayerRegister
 
pawn Код: 
public OnPlayerRegister(playerid, password[]) {     if(IsPlayerConnected(playerid))     {             new string3[32];             new playername3[MAX_PLAYER_NAME];             GetPlayerName(playerid, playername3, sizeof(playername3));             format(string3, sizeof(string3), "Contas/%s.ini", playername3);             new File: hFile = fopen(string3, io_write);             if (hFile)             {                 strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);                 new var[32];                 format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);                 PlayerInfo[playerid][pCash] = GetPlayerGP(playerid);                 PlayerInfo[playerid][pDolar] = GetPlayerMoney(playerid);                 format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);                 format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);                 format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);                 format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);                 format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);                 format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);                 format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);                 format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);                 format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);                 format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);                 format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);                 format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);                 format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);                 format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);                 format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);                 format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);                 format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);                 format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);                 format(var, 32, "Phone=%d\n",PlayerInfo[playerid][pPhone]);fwrite(hFile, var);                 format(var, 32, "Mask=%d\n",PlayerInfo[playerid][pMask]);fwrite(hFile, var);                 format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);                 format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);                 format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);                 format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);                 format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);                 format(var, 32, "Paycheck=0\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);                 format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);                 format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);                 format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);                 format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);                 format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);                 format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);                 format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);                 format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);                 format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);                 format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);                 format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);                 format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);                 format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);                 format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);                 format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);                 format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);                 format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);                 format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);                 format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);                 format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);                 format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);                 format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);                 format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);                 GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);                 format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);                 format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);                 format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);                 format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);                 format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);                 format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);                 format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);                 format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);                 format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);                 if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))                 {                     PlayerInfo[playerid][pPos_x] = 1130.1013;                     PlayerInfo[playerid][pPos_y] = -2037.5076;                     PlayerInfo[playerid][pPos_z] = 69.0078;                 }                 if(Spectate[playerid] != 255)                 {                     PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];                     PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];                     PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];                     PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];                     PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];                 }                 format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);                 format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);                 format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);                 format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);                 format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);                 format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);                 format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);                 format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);                 format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);                 format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);                 format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);                 format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);                 format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);                 format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);                 format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);                 format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);                 format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);                 format(var, 32, "InvWeapon=%d\n",PlayerInfo[playerid][pInvWeapon]);fwrite(hFile, var);                 format(var, 32, "InvAmmo=%d\n",PlayerInfo[playerid][pInvAmmo]);fwrite(hFile, var);                 format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);                 format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);                 format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);                 format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);                 format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);                 format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);                 format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);                 format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);                 format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);                 format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);                 format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);                 format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);                 format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);                 format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);                 format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);                 format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);                 format(var, 32, "Dollar=%d\n",PlayerInfo[playerid][pDolar]);fwrite(hFile, var);                 format(var, 32, "LU=%s\n",PlayerInfo[playerid][pLastLogin]);fwrite(hFile, var);                 format(var, 32, "ControleRemoto=%s\n",PlayerInfo[playerid][pControleR]);fwrite(hFile, var);                 fclose(hFile);                 new loginstring[128];                 new loginname[64];                 GetPlayerName(playerid,loginname,sizeof(loginname));                 format(loginstring,sizeof(loginstring),"{FFD700}Conta Registrada!\n{28FC14}Nome: %s\n{07D915}Digite sua senha para Logar:",loginname);                 ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"{FFA500}Believe RP - Login",loginstring,"Logar","Sair");
              }     }     return 1; }  
  
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