[Map] Fort Carson Fire Department
#1

Fort Carson Fire Department

I am using this map for my Fort Carson Roleplay but I want to release it too all of you!
I am letting you edit the 2nd floor






BAY IDS: 5856 for moving bays
Код:
 
CreateObject(18765, 671.05, 1845.86, 2.68,   0.00, 0.00, -9.00);
CreateObject(18765, 680.84, 1844.33, 2.68,   0.00, 0.00, -9.00);
CreateObject(18765, 669.50, 1836.03, 2.68,   0.00, 0.00, -9.00);
CreateObject(18765, 667.95, 1826.41, 2.68,   0.00, 0.00, -9.00);
CreateObject(18765, 679.33, 1834.42, 2.68,   0.00, 0.00, -9.00);
CreateObject(18765, 677.81, 1824.82, 2.68,   0.00, 0.00, -9.00);
CreateObject(18765, 689.49, 1843.00, 2.68,   0.00, 0.00, -9.00);
CreateObject(18765, 697.55, 1841.72, 2.68,   0.00, 0.00, -9.00);
CreateObject(18765, 689.12, 1832.93, 2.68,   0.00, 0.00, -9.00);
CreateObject(18765, 687.64, 1823.32, 2.68,   0.00, 0.00, -9.00);
CreateObject(18765, 695.99, 1832.00, 2.68,   0.00, 0.00, -9.00);
CreateObject(18765, 694.46, 1822.24, 2.68,   0.00, 0.00, -9.00);
CreateObject(8656, 700.39, 1831.74, 6.18,   0.00, 0.00, -9.00);
CreateObject(18765, 698.40, 1846.68, 2.68,   0.00, 0.00, -9.00);
CreateObject(18765, 689.27, 1848.15, 2.68,   0.00, 0.00, -9.00);
CreateObject(18765, 679.45, 1849.69, 2.68,   0.00, 0.00, -9.00);
CreateObject(18765, 671.89, 1850.86, 2.68,   0.00, 0.00, -9.00);
CreateObject(8656, 700.37, 1831.73, 8.34,   0.00, 0.00, -9.00);
CreateObject(8656, 700.39, 1831.74, 10.55,   0.00, 0.00, -9.00);
CreateObject(8656, 700.39, 1831.74, 12.71,   0.00, 0.00, -9.00);
CreateObject(8656, 700.39, 1831.74, 14.91,   0.00, 0.00, -9.00);
CreateObject(8656, 665.21, 1837.32, 6.18,   0.00, 0.00, -9.00);
CreateObject(8656, 665.21, 1837.32, 8.41,   0.00, 0.00, -9.00);
CreateObject(8656, 665.21, 1837.32, 10.65,   0.00, 0.00, -9.00);
CreateObject(8656, 665.21, 1837.32, 12.92,   0.00, 0.00, -9.00);
CreateObject(8656, 665.21, 1837.29, 14.90,   0.00, 0.00, -9.00);
CreateObject(8656, 680.46, 1820.21, 6.14,   0.00, 0.00, 80.00);
CreateObject(8656, 680.46, 1820.21, 8.30,   0.00, 0.00, 80.00);
CreateObject(8656, 680.46, 1820.21, 10.53,   0.00, 0.00, 80.00);
CreateObject(8656, 680.46, 1820.21, 12.75,   0.00, 0.00, 80.00);
CreateObject(8656, 680.46, 1820.21, 14.87,   0.00, 0.00, 80.00);
CreateObject(8656, 680.46, 1820.21, 12.75,   0.00, -360.00, 80.00);
CreateObject(8656, 664.53, 1823.00, 0.75,   -90.00, 0.00, 80.00);
CreateObject(8656, 696.64, 1817.34, 0.75,   -90.00, 0.00, 80.00);
CreateObject(8656, 685.22, 1849.03, 14.87,   0.00, 0.00, 81.00);
CreateObject(8656, 701.41, 1846.50, 0.75,   -90.00, 0.00, 80.00);
CreateObject(8656, 669.05, 1851.61, 0.75,   -90.00, 0.00, -99.00);
CreateObject(8656, 694.57, 1847.50, 0.75,   -90.00, 0.00, 80.00);
CreateObject(8656, 688.23, 1848.53, 0.75,   -90.00, 0.00, 80.00);
CreateObject(5856, 691.50, 1848.46, 7.14,   0.00, 0.00, -99.00);
CreateObject(8656, 688.29, 1848.52, 0.75,   -90.00, 0.00, -98.00);
CreateObject(8656, 695.18, 1847.37, 0.75,   -90.00, 0.00, -100.00);
CreateObject(5856, 698.42, 1847.28, 7.14,   0.00, 0.00, -99.00);
CreateObject(5856, 685.30, 1849.45, 7.14,   0.00, 0.00, -99.00);
CreateObject(8656, 680.98, 1849.62, 0.75,   -90.00, 0.00, 80.00);
CreateObject(8656, 682.02, 1849.46, 0.75,   -90.00, 0.00, -98.00);
CreateObject(5856, 677.88, 1850.56, 7.14,   0.00, 0.00, -99.00);
CreateObject(8656, 674.73, 1850.54, 0.75,   -90.00, 0.00, 80.00);
CreateObject(8656, 674.76, 1850.59, 0.75,   -90.00, 0.00, -98.00);
CreateObject(5856, 671.72, 1851.47, 7.14,   0.00, 0.00, -99.00);
CreateObject(3095, 697.49, 1842.91, 9.08,   0.00, 0.00, -9.00);
CreateObject(3095, 696.19, 1834.30, 9.08,   0.00, 0.00, -9.00);
CreateObject(3095, 694.82, 1825.45, 9.08,   0.00, 0.00, -9.00);
CreateObject(3095, 688.97, 1844.33, 9.08,   0.00, 0.00, -9.00);
CreateObject(3095, 687.49, 1835.44, 9.08,   0.00, 0.00, -9.00);
CreateObject(3095, 686.13, 1826.84, 9.08,   0.00, 0.00, -9.00);
CreateObject(3095, 677.24, 1828.21, 9.08,   0.00, 0.00, -9.00);
CreateObject(3095, 668.53, 1829.58, 9.08,   0.00, 0.00, -9.00);
CreateObject(3095, 670.52, 1838.20, 9.08,   0.00, 0.00, -9.00);
CreateObject(3095, 679.11, 1836.85, 9.08,   0.00, 0.00, -9.00);
CreateObject(3095, 680.13, 1845.68, 9.08,   0.00, 0.00, -9.00);
CreateObject(3095, 671.29, 1847.06, 9.08,   0.00, 0.00, -9.00);
CreateObject(3851, 696.11, 1847.52, 11.61,   0.00, 0.00, 81.00);
CreateObject(3851, 684.95, 1849.28, 11.61,   0.00, 0.00, 81.00);
CreateObject(3851, 673.80, 1851.05, 11.61,   0.00, 0.00, 81.00);
CreateObject(3095, 693.80, 1822.61, 9.08,   0.00, 0.00, -9.00);
CreateObject(3095, 684.94, 1823.87, 9.08,   0.00, 0.00, -9.00);
CreateObject(3095, 676.17, 1826.00, 9.08,   0.00, 0.00, -9.00);
CreateObject(3095, 667.90, 1827.35, 9.08,   0.00, 0.00, -9.00);
CreateObject(8656, 685.22, 1849.03, 14.68,   0.00, -185.00, 81.00);
CreateObject(3095, 697.49, 1842.91, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 688.63, 1844.32, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 679.78, 1845.74, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 671.04, 1847.10, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 669.65, 1838.32, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 668.27, 1829.79, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 667.70, 1826.38, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 676.58, 1824.99, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 685.45, 1823.59, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 694.26, 1822.21, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 695.69, 1831.03, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 696.65, 1837.21, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 686.84, 1832.47, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 677.89, 1833.78, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 678.96, 1839.64, 15.56,   0.00, 0.00, -9.00);
CreateObject(3095, 687.70, 1838.67, 15.56,   0.00, 0.00, -9.00);
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#2

Waited 5 minutes to load 1 picture...
Good map btw.
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#3

good job
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#4

nice
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#5

Quote:
Originally Posted by Brodock
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Waited 5 minutes to load 1 picture...
Good map btw.
Gotta love the good ol' Shiternet.

Great work, although it is a bit far from FC :P
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#6

Dangit i allready started mapping luckily its in a diffrent location so please don't be mr. offensive when i post it
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#7

Too pratical of a location and objects used 1/10
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#8

What does this replace? or is it on it's own spot?
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#9

Quote:
Originally Posted by AdvancedMapper
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What does this replace? or is it on it's own spot?
It's in that desolate location by the Big Spread Ranch, although it's on that little empty patch of nothing where the Hotdog is parked in SP.
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