06.04.2012, 15:03
Does anyone know how to make it so that it saves a players weapons and ammo when they exit the server but when they get killed or die, they lose everything? I'm using ZCMD.
public OnPlayerDeath(playerid,killerid)
{
ResetPlayerWeapons(playerid);
// rest of your code here
return 1;
}
Does anyone know how to make it so that it saves a players weapons and ammo when they exit the server but when they get killed or die, they lose everything? I'm using ZCMD.
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