30.03.2012, 17:57
(
Last edited by Riso135; 15/05/2012 at 06:19 PM.
)
TURBO ENTER EXIT SYSTEM V1.0
Hello Guys,
I want to release my include for easy enter-exits.
Firsty put this in your GM:
Then put this to public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
Let's create some enter exit like this:
For example:
And ingame it looks like this:
[ame="http://www.youtube.com/watch?v=gX-QldlLEms&"]>>>VIDEO<<<[/ame]
DOWNLOAD
Hello Guys,
I want to release my include for easy enter-exits.
Firsty put this in your GM:
Code:
#include <turboenterexit>
Code:
OnEnterPlayerKeyStateChange(playerid, newkeys, oldkeys);
Code:
CreateEnter(Name[],Float:pX, Float:pY, Float:pZ, Float:iX, Float:iY, Float:iZ,ii);
Code:
CreateEnter("{FFFFFF}[ {00CCFF}NAME {FFFFFF}]\n{FFFFFF}Press {00CCFF}ENTER",-1309.4834,-51.2179,14.1484,2309.2759,-14.9134,26.7422,0);
Code:
Name[] = name in 3DTextLabel for example "TEST" Float:pX = pickup X position Float:pY = pickup Y position Float:pZ = pickup Z position Float:iX = interior X position Float:iY = interior Y position Float:iZ = interior Z position ii = interior ID
[ame="http://www.youtube.com/watch?v=gX-QldlLEms&"]>>>VIDEO<<<[/ame]
DOWNLOAD