16.03.2012, 09:27
So Fast ,So Smart ,So Awsome !
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What is that animation of the guy getting handcuffed is that new?
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24 - SPECIAL_ACTION_CUFFED - Will force the player in to cuffs (hands are behind their back)
I have all the new includes

): https://sampwiki.blast.hk/wiki/SelectTextdraw|
Yeah...i'm not n00b
I have all the new includes ![]() I found the problem!!! The wiki page is wrong ): https://sampwiki.blast.hk/wiki/SelectTextdrawSelectText"d"raw(playerid); Edit "d" into "D" |
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Yeah...i'm not n00b
I have all the new includes ![]() I found the problem!!! The wiki page is wrong ): https://sampwiki.blast.hk/wiki/SelectTextdrawSelectText"d"raw(playerid); Edit "d" into "D" |
) i think we now need a bigger textdraw limit because you can only create 2 textdraws for every person in game that are supposed to be showing their stats or something thats different for every person ( 800x2 = 1600 and the limit is 2048 ) and if that can't be increased at least try and make a function that you could be able to change text of the string using TextDrawSetString but only for 1 person ( add a playerid parameter ) for example:|
TextDrawSetString(Text:text, newtext, playerid); |
Thanks!!
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I say just remove the auto class selection and use ForceClassSelection on connect if you want. I think you meant OnPlayerSpawn, because OnPlayerConnect will only be called the one time
![]() It will make gamemode a lot more customisable, but I'm not sure how much work it would be, it might be an old feature that requires a lot of coding to remove, or make optional I don't know, hope Kalcor reads and replies with his views on this. |
