27.03.2012, 14:55
(
Последний раз редактировалось Dripac; 27.03.2012 в 18:33.
)
Note: This code will only work if you have the godfather script, or a edit of it.
First of all look at your script for enum pInfo
You will see different items here, and you just have to add the following code somewhere inside the enum:
Alright, the next thing you have to do is to add the following code at OnPlayerConnect:
__________________________________________________ ____________
Now we are going to add the command to hide the number:
__________________________________________________ ____________
Now search for the command '/number'
Find:
Change ot to this:
Add above:
This means if the player has /hidenumber on, his number won't be shown when someone types /number [players id]
Your /number command should look like this:
That's it, now go in-game and see if /hidenumber works, then type /number [your id] and see what it will say.
First of all look at your script for enum pInfo
You will see different items here, and you just have to add the following code somewhere inside the enum:
pawn Код:
pHideNumber, // This is to define the HIDE NUMBER function!
pawn Код:
PlayerInfo[playerid][pHideNumber] = 0; // This is to make sure, when the player joins his phone number is shown in the phonebook!
Now we are going to add the command to hide the number:
pawn Код:
if (strcmp(cmd, "/hidenumber", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pPnumber] == 0)
{
SendClientMessage(playerid, COLOR_GREY, "You don't have a cellphone !"); // If the player doesn't have a phone he will get this essage
return 1;
}
if(PlayerInfo[playerid][pHideNumber] == 0)
{
SendClientMessage(playerid, COLOR_GREEN, "Your phone number is now hidden!"); // Hiding the number
PlayerInfo[playerid][pHideNumber] = 1;
return 1;
}
if(PlayerInfo[playerid][pHideNumber] == 1)
{
SendClientMessage(playerid, COLOR_RED, "Your number is now visible for all in the phone book!"); // When the player types /hidenumber again to show his number in the phonebook
PlayerInfo[playerid][pHideNumber] = 0; // Sets HideNumber to 0, means that his number will be visible after that
return 1;
}
}
return 1;
}
Now search for the command '/number'
Find:
pawn Код:
GetPlayerName(giveplayerid, sendername, sizeof(sendername));
format(string, 32, "Name: %s, Ph: %d",sendername,PlayerInfo[giveplayerid][pPnumber]);
SendClientMessage(playerid, COLOR_GRAD1, string);
pawn Код:
else
{
GetPlayerName(giveplayerid, sendername, sizeof(sendername));
format(string, 32, "Name: %s, Number: %d",sendername,PlayerInfo[giveplayerid][pPnumber]);
SendClientMessage(playerid, COLOR_GREEN, string);
}
pawn Код:
if(PlayerInfo[giveplayerid][pHideNumber] == 1)
{
GetPlayerName(giveplayerid, sendername, sizeof(sendername));
format(string, 32, "Name: %s, Number: Hidden",sendername);
SendClientMessage(playerid, COLOR_RED, string);
}
Your /number command should look like this:
pawn Код:
if (strcmp(cmd, "/number", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pPhoneBook] == 1)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /number [id/name]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(PlayerInfo[giveplayerid][pHideNumber] == 1)
{
GetPlayerName(giveplayerid, sendername, sizeof(sendername));
format(string, 32, "Name: %s, Number: Hidden",sendername);
SendClientMessage(playerid, COLOR_GREEN, string);
}
else
{
GetPlayerName(giveplayerid, sendername, sizeof(sendername));
format(string, 32, "Name: %s, Number: %d",sendername,PlayerInfo[giveplayerid][pPnumber]);
SendClientMessage(playerid, COLOR_RED, string);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "This player doesn't exist !");
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "You don't have a phonebook !");
}
}
return 1;
}