[Map] ~ Race can just burned.
#1

Descriзгo
- Mapa feito por mim em cerca de 2 Horas, envolve cerca de 4 Loops.
- Rampas, e outras coisas que vocкs verгo abaixo,
- Objeto usados: Objetos Samp 0.3c

Imagens
http://i.imgur.com/c4ZZq.png
http://i.imgur.com/XzBTd.png
http://i.imgur.com/PEZ4D.png
http://i.imgur.com/BdIge.png
http://i.imgur.com/79FvZ.png
http://i.imgur.com/l9uab.png
http://i.imgur.com/B73r6.png
http://i.imgur.com/o1PeR.png
http://i.imgur.com/HB8dY.png
http://i.imgur.com/VMGmP.png
http://i.imgur.com/wP6Nc.jpg
http://i.imgur.com/sGomG.png
http://i.imgur.com/fR3FE.png
http://i.imgur.com/OzM2N.png
Objetos
pawn Код:
AddStaticVehicleEx(560,-2533.27416992,1056.27648926,1244.23071289,141.99829102,6,1,15); //Sultan
    AddStaticVehicleEx(560,-2514.81542969,1043.19824219,1244.23071289,141.99829102,6,1,15); //Sultan
    AddStaticVehicleEx(560,-2517.54199219,1045.11999512,1244.23071289,141.99829102,6,1,15); //Sultan
    AddStaticVehicleEx(560,-2527.97827148,1052.54895020,1244.23071289,141.99829102,6,1,15); //Sultan
    AddStaticVehicleEx(560,-2522.64184570,1048.94250488,1244.23071289,141.99829102,6,1,15); //Sultan
    CreateObject(18801,-2350.95410156,1018.29101562,1262.88562012,349.99694824,0.00000000,51.99829102); //object(cunte_skatetrak) (1)
    CreateObject(18799,-2465.86425781,1003.72070312,1241.52600098,9.99755859,0.00000000,335.99487305); //object(lodcehillhouse04) (2)
    CreateObject(18801,-2282.38769531,1064.60937500,1265.85510254,340.01037598,357.86315918,47.26867676); //object(cunte_skatetrak) (2)
    CreateObject(18793,-2245.06542969,1072.47851562,1246.29296875,354.00146484,2.01049805,38.20495605); //object(lodcenewhillhus) (1)
    CreateObject(18793,-2183.52539062,1120.64648438,1243.29296875,9.99206543,2.02697754,37.64465332); //object(lodcenewhillhus) (2)
    CreateObject(18792,-2311.37011719,1038.26171875,1241.39843750,337.99987793,0.00000000,43.99475098); //object(lodtcelhouse06) (1)
    CreateObject(18788,-2057.62597656,1208.60449219,1242.04003906,15.95764160,355.83618164,33.14575195); //object(lodceroad_hill01) (1)
    CreateObject(18786,-2144.29980469,1150.66894531,1244.47802734,351.99645996,0.00000000,213.99719238); //object(lodroad_hill08) (1)
    CreateObject(18788,-2025.01464844,1228.60839844,1244.29003906,19.94567871,355.73730469,31.45385742); //object(lodceroad_hill01) (1)
    CreateObject(18804,-1944.00390625,1275.21386719,1246.08471680,19.98962402,0.00000000,29.99267578); //object(cuntelandf4) (1)
    CreateObject(18780,-1852.35937500,1332.35888672,1256.33593750,21.99462891,0.00000000,43.99865723); //object(lodce_roads42) (1)
    CreateObject(18803,-1741.51562500,1342.14062500,1280.32812500,9.99755859,0.00000000,9.99755859); //object(lodtcehilhouse03) (1)
    CreateObject(18803,-1595.84130859,1368.61401367,1279.89807129,9.99755859,0.00000000,9.99755859); //object(lodtcehilhouse03) (2)
    CreateObject(18803,-1449.16516113,1391.84948730,1279.62890625,11.99707031,0.00000000,7.99804688); //object(lodtcehilhouse03) (3)
    CreateObject(1337,-1329.71545410,1406.81530762,1204.87744141,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (3)
    CreateObject(18801,-1371.12280273,1388.66247559,1299.80346680,12.00000000,0.00000000,18.00000000); //object(cunte_skatetrak) (3)
    CreateObject(18788,-1350.64074707,1386.99768066,1274.57128906,14.00000000,0.00000000,8.00000000); //object(lodceroad_hill01) (3)
    CreateObject(18788,-1313.59277344,1392.19848633,1274.57128906,13.99658203,0.00000000,7.99804688); //object(lodceroad_hill01) (4)
    CreateObject(18788,-1274.90161133,1397.62280273,1274.57128906,13.99658203,0.00000000,7.99804688); //object(lodceroad_hill01) (5)
    CreateObject(18788,-1238.35461426,1402.76098633,1274.57128906,13.99658203,0.00000000,7.99804688); //object(lodceroad_hill01) (6)
    CreateObject(18781,-1200.77978516,1405.83422852,1285.72143555,0.00000000,14.00000000,280.00000000); //object(lodcunte_flyover2) (1)
    CreateObject(18788,-1143.43750000,1401.49829102,1301.57128906,13.99658203,0.00000000,7.99804688); //object(lodceroad_hill01) (7)
    CreateObject(18788,-1105.79797363,1406.58569336,1301.57128906,13.99658203,0.00000000,7.99804688); //object(lodceroad_hill01) (8)
    CreateObject(18788,-1066.41918945,1412.15270996,1301.57128906,13.99658203,0.00000000,7.99804688); //object(lodceroad_hill01) (9)
    CreateObject(18788,-1141.35095215,1386.54101562,1297.57128906,13.99658203,0.00000000,7.99804688); //object(lodceroad_hill01) (11)
    CreateObject(18788,-1102.05541992,1392.20166016,1297.57128906,13.99658203,0.00000000,7.99804688); //object(lodceroad_hill01) (12)
    CreateObject(18788,-1064.00524902,1397.73779297,1297.57128906,13.99658203,0.00000000,7.99804688); //object(lodceroad_hill01) (18)
    CreateObject(18807,-1009.40515137,1420.90954590,1301.34118652,11.63452148,345.69580078,8.94189453); //object(lodcelalandbiv) (2)
    CreateObject(18788,-1043.74328613,1402.10168457,1301.82128906,7.86215210,321.57400513,34.19158936); //object(lodceroad_hill01) (14)
    CreateObject(18844,-925.28393555,1435.13488770,1301.97595215,0.00000000,264.00000000,189.99992371); //object(lodceroad_6) (1)
Coordenada para teleporte: -2521.61132812,1043.12878418,1244.13793945

Agradecimentos/Crйditos


- Igor: Total criaзгo do Mapa.
- DouglasFusioN The Emo: Me Ajudar a colocar os objetos 0.3c no MTA e o GameMode para os Prints.
Reply
#2

Se Precisar da um Grito novamente
Reply
#3

Cara, sem ofenзa mais eu nгo chamaria isso ai de MAP, eu coloquei ele no meu servidor para ver como ficou e encontrei varios objetos longe um do outro nas ''imendas'', mais como ninguem nasce sabendo nгo sei se й seu primeiro MAP mais continue que um dia voce chega a perfeiзao.

Em quase todas as "imendas" estгo assim:

[IMG] Uploaded with ImageShack.us[/IMG]
Reply
#4

Gostaria que um de Vocкs me fizessem um melhor, vб que eu aprenda
Qual o problema das imendas? Porra, para que o mlk vai querer voltar? '-
Reply
#5

Legall
Reply
#6

Quote:
Originally Posted by IgorMendes
Посмотреть сообщение
Gostaria que um de Vocкs me fizessem um melhor, vб que eu aprenda
Qual o problema das imendas? Porra, para que o mlk vai querer voltar? '-
Na verdade eu atй poderia fazer, mais nao estou aqui para falar que seu mapa esta feio, й com criticas que voce aprende manolo, vб se acostumando se quiser ser um mapper como o Slin,Magnus, e muitos outros ai rsrs
Reply
#7

Curti
8/10
Sobre o GameMode Usado no Mapa, vб que um dia a humanidade mude e eu poste ele :P
Reply
#8

Dragonporn dMagnus? O.o
Reply
#9

Quote:
Originally Posted by Dragonporn
Посмотреть сообщение
Se vocк й o Magnus tenho uma pergunta para vocк mesmo assim.
Quantos objetos tem ali, 400? 500?
Reply
#10

Legal ! 4/10 pelos erros =(
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)