Why??!!?!?
#1

From yesterday all the CMD with CreateObjects aren't working!

pawn Код:
CMD:siren(playerid, params[])
{
    if(GetPlayerSkin(playerid) == 285 || GetPlayerSkin(playerid) == 282 || GetPlayerSkin(playerid) == 281 || GetPlayerSkin(playerid) == 283 || GetPlayerSkin(playerid) == 288)
    {
        new string[128], type;
        new VID = GetPlayerVehicleID(playerid);
        if(sscanf(params, "d", type))
        {
            SendClientMessage(playerid, COLOR_GOLD, "USAGE: /siren [type]");
            SendClientMessage(playerid, COLOR_GREY, "*Type: 1 = Inside, 2 = Roof, 3 = Off.");
            return 1;
        }
        switch(type)
        {
        case 1:
            {
                if(Siren[VID] == 1)
                {
                    SendClientMessage(playerid, COLOR_GOLD, "(INFO) This vehicle already has a siren!");
                    return 1;
                }
                 new sendername[MAX_PLAYER_NAME];
                 Siren[VID] = 1;
                 GetPlayerName(playerid, sendername, sizeof(sendername));
                 SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
                 AttachObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
                 format(string, sizeof(string), "%s puts the police light on the dashboard.", sendername);
                 ProxDetector(30.0, playerid, string, COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE);
                return 1;
            }
        case 2:
            {
                if(Siren[VID] == 1)
                {
                    SendClientMessage(playerid, COLOR_GOLD, "(INFO) This vehicle already has a siren!");
                    return 1;
                }
                        Siren[VID] = 1;
                        new sendername[MAX_PLAYER_NAME];
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
                        AttachObjectToVehicle(SirenObject[VID], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0);
                        format(string, sizeof(string), "%s puts the police light on the roof.", sendername);
                        ProxDetector(30.0, playerid, string, COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE);
                        return 1;
            }
        case 3:
            {
                if(Siren[VID] == 0)
                {
                    SendClientMessage(playerid, COLOR_RED, "(INFO) This vehicle doesn't have any police light on it!");
                    return 1;
                }
                Siren[VID] = 0;
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                DestroyObject(SirenObject[VID]);
                format(string, sizeof(string), "%s takes down the police light.", sendername);
                ProxDetector(30.0, playerid, string, COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE);
                return 1;
            }
        default:
            {
                SendClientMessage(playerid, COLOR_GOLD, "(INFO) Invalid siren type! /siren [type]");
                SendClientMessage(playerid, COLOR_GREY, "*Type: 1 = Roof, 2 = Inside, 3 = Off.");
            }
        }
    }
    else SendClientMessage(playerid, COLOR_RED, "(INFO) You're not authorized to use this command.");
    return 1;
}
It always worked but IG i see just messages and nothing appears...
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#2

Код:
ProxDetector(30.0, playerid, string, COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,COLOR_LIGHTBLUE,CO LOR_LIGHTBLUE,COLOR_LIGHTBLUE);
Looks like you have a space in the fourth COLOR_LIGHTBLUE argument lol
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#3

Thats could not cause the proble...Anyone please
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#4

I did't said that someone else fucked it...I just asked why it wont work.
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#5

No clue, you don't need to return in switches btw.
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#6

sow how coul I fix
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#7

The object limit is 1,000 in 0.3d.
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#8

Could that be the problem?
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